Space Engineers

Space Engineers

Water Mod
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Update: 7 Jan, 2024 @ 2:53pm

Update: 7 Jan, 2024 @ 2:13pm

Version 3.20
* Oxygen is no longer infinite underwater

Update: 10 Oct, 2023 @ 7:37am

Version 3.19
* Fix collection rate command

Update: 17 Jun, 2023 @ 10:32am

Version 3.18
* Fix splash effects not working on DS
* Fix threading issue with blocks that use FunctionalAboveWater/FunctionalUnderWater
* Increase visibility of water blast particle
* Fix boat wakes
* Reenable boat wakes
* Boat wakes are affected by currents, waves
* Grid impacts are affected by currents, waves
* Splashes are affected by currents, waves
* Fix center of buoyancy being a few frames delayed on large ships
* Fix `/wfog` not saving
* Fix relative grid velocity resetting when near a subgrid

Update: 29 Apr, 2023 @ 2:21pm

Version 3.17
* JWaterOld is now the default water texture
* Fix texture not changing correctly with /wtexture
* Increase reflectivity
* Fix small collectors not collecting ice with low collection rates

Update: 15 Apr, 2023 @ 5:14am

Version 3.16
* Water is reflective (1.202 fixed billboard reflections)
* Fix crash on Torch servers
* Remove a file

Update: 9 Apr, 2023 @ 11:23am

Update: 9 Apr, 2023 @ 6:47am

Update: 9 Apr, 2023 @ 5:51am

Version 3.15
* Fixed implicit numeric precision loss
* Render optimizations
* Fixed commands being case sensitive
* New angular drag model that is affected by bounding box shape
* Fixed drag issue on large grids
* Fixed physics issue when converting static grids
* Fixed drag issue on tiny grids
* Increased min reflectivity of water fresnel effect
* Fixed issue with GetDepthSquared
* Fixed fish trying to become land animals near beaches

Update: 22 Jan, 2023 @ 3:56pm