Space Engineers

Space Engineers

Water Mod
Zobrazeno 11–20 z 162 položek
< 1  2  3  4 ... 17 >
Aktualizace: 7. led. 2024 v 14.53

Aktualizace: 7. led. 2024 v 14.13

Version 3.20
* Oxygen is no longer infinite underwater

Aktualizace: 10. říj. 2023 v 7.37

Version 3.19
* Fix collection rate command

Aktualizace: 17. čvn. 2023 v 10.32

Version 3.18
* Fix splash effects not working on DS
* Fix threading issue with blocks that use FunctionalAboveWater/FunctionalUnderWater
* Increase visibility of water blast particle
* Fix boat wakes
* Reenable boat wakes
* Boat wakes are affected by currents, waves
* Grid impacts are affected by currents, waves
* Splashes are affected by currents, waves
* Fix center of buoyancy being a few frames delayed on large ships
* Fix `/wfog` not saving
* Fix relative grid velocity resetting when near a subgrid

Aktualizace: 29. dub. 2023 v 14.21

Version 3.17
* JWaterOld is now the default water texture
* Fix texture not changing correctly with /wtexture
* Increase reflectivity
* Fix small collectors not collecting ice with low collection rates

Aktualizace: 15. dub. 2023 v 5.14

Version 3.16
* Water is reflective (1.202 fixed billboard reflections)
* Fix crash on Torch servers
* Remove a file

Aktualizace: 9. dub. 2023 v 11.23

Aktualizace: 9. dub. 2023 v 6.47

Aktualizace: 9. dub. 2023 v 5.51

Version 3.15
* Fixed implicit numeric precision loss
* Render optimizations
* Fixed commands being case sensitive
* New angular drag model that is affected by bounding box shape
* Fixed drag issue on large grids
* Fixed physics issue when converting static grids
* Fixed drag issue on tiny grids
* Increased min reflectivity of water fresnel effect
* Fixed issue with GetDepthSquared
* Fixed fish trying to become land animals near beaches

Aktualizace: 22. led. 2023 v 15.56