Stellaris
~ StarNet AI
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Mis à jour le : 18 oct. 2019 à 2h40

Small building changes.

Mis à jour le : 16 oct. 2019 à 17h06

Small change in the defines, awakened empires used to not buy leaders. Thanks Tsundere Saph for finding the source (it's not you were useful or anything, baka!)

Mis à jour le : 15 oct. 2019 à 23h02

Building weight changes (increased foundry weight in lategame if AI happens to be running out of alloys and under naval cap).

Mis à jour le : 10 oct. 2019 à 13h37

Building weight changes (some stronghold weight tweaks)

Mis à jour le : 10 oct. 2019 à 13h34

Building weight changes (AI will prioritise research on relic worlds more).

Mis à jour le : 9 oct. 2019 à 19h30

Building changes (AI built synthetic resource buildings when it shouldn't)

Mis à jour le : 9 oct. 2019 à 13h51

Some ai_budget changes (this may be the solution of AI not building buildings in the lategame issue).

Some district weight changes (hiveminds were not building enough hive districts)

Building of defense platforms for AIs is temporarily disabled because since 2.4 AI are building them everywhere like mad and the amount they build is unmoddable.

Mis à jour le : 9 oct. 2019 à 13h45

Mis à jour le : 6 oct. 2019 à 14h24

Fallen empire building changes.

Awakened empire behavior didn't have a check for being an awakened empire causing normal AIs to demolish fallen empire buildings.

Mis à jour le : 6 oct. 2019 à 14h16

component_templates change (There was an issue with AI not using dark matter components properly. They've equipped them everywhere and proceded to not build any ships.)