Stellaris

Stellaris

~ StarNet AI
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Update: 18 okt 2019 om 2:40

Small building changes.

Update: 16 okt 2019 om 17:06

Small change in the defines, awakened empires used to not buy leaders. Thanks Tsundere Saph for finding the source (it's not you were useful or anything, baka!)

Update: 15 okt 2019 om 23:02

Building weight changes (increased foundry weight in lategame if AI happens to be running out of alloys and under naval cap).

Update: 10 okt 2019 om 13:37

Building weight changes (some stronghold weight tweaks)

Update: 10 okt 2019 om 13:34

Building weight changes (AI will prioritise research on relic worlds more).

Update: 9 okt 2019 om 19:30

Building changes (AI built synthetic resource buildings when it shouldn't)

Update: 9 okt 2019 om 13:51

Some ai_budget changes (this may be the solution of AI not building buildings in the lategame issue).

Some district weight changes (hiveminds were not building enough hive districts)

Building of defense platforms for AIs is temporarily disabled because since 2.4 AI are building them everywhere like mad and the amount they build is unmoddable.

Update: 9 okt 2019 om 13:45

Update: 6 okt 2019 om 14:24

Fallen empire building changes.

Awakened empire behavior didn't have a check for being an awakened empire causing normal AIs to demolish fallen empire buildings.

Update: 6 okt 2019 om 14:16

component_templates change (There was an issue with AI not using dark matter components properly. They've equipped them everywhere and proceded to not build any ships.)