Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
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Uppdatering: 21 mar, 2019 @ 12:12

-the physical player entity is no longer attached to a controller, this fixes some character lighting issues

Uppdatering: 20 mar, 2019 @ 12:35

-Added body system

Uppdatering: 17 mar, 2019 @ 10:24

-Added controller offset settings
-Better default weapon angles (for vive controller)

Uppdatering: 17 mar, 2019 @ 6:35

-fixed an incorrect filename in the module update message

Uppdatering: 17 mar, 2019 @ 5:00

-added snap turning

Uppdatering: 17 mar, 2019 @ 1:44

-added very basic locomotion

Uppdatering: 16 mar, 2019 @ 22:26

-more internal improvements to how input is handled in the addon
-fixed floating error model seen by some people

Uppdatering: 16 mar, 2019 @ 8:42

-removed an unnecessary hook

Uppdatering: 16 mar, 2019 @ 8:32

-internal improvements to poses/actions, related code is a bit nicer
-controller bindings have proper names
-added new binds such as secondary fire, flashlight, voice chat
-added warning when the game window is not in focus
-fixed toolgun trace not originating from vr viewmodel in some cases

Uppdatering: 15 mar, 2019 @ 7:36

Fixed monitors not drawing (such as the holographic displays in the HL2 maps)