Garry's Mod
VRMod - Experimental Virtual Reality
Mostrando 161-170 de 177 aportaciones
< 1 ... 15  16  17  18 >
Actualización: 21 MAR 2019 a las 12:12

-the physical player entity is no longer attached to a controller, this fixes some character lighting issues

Actualización: 20 MAR 2019 a las 12:35

-Added body system

Actualización: 17 MAR 2019 a las 10:24

-Added controller offset settings
-Better default weapon angles (for vive controller)

Actualización: 17 MAR 2019 a las 6:35

-fixed an incorrect filename in the module update message

Actualización: 17 MAR 2019 a las 5:00

-added snap turning

Actualización: 17 MAR 2019 a las 1:44

-added very basic locomotion

Actualización: 16 MAR 2019 a las 22:26

-more internal improvements to how input is handled in the addon
-fixed floating error model seen by some people

Actualización: 16 MAR 2019 a las 8:42

-removed an unnecessary hook

Actualización: 16 MAR 2019 a las 8:32

-internal improvements to poses/actions, related code is a bit nicer
-controller bindings have proper names
-added new binds such as secondary fire, flashlight, voice chat
-added warning when the game window is not in focus
-fixed toolgun trace not originating from vr viewmodel in some cases

Actualización: 15 MAR 2019 a las 7:36

Fixed monitors not drawing (such as the holographic displays in the HL2 maps)