Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
Viser 161–170 av 177 bidrag
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Oppdatering: 21. mars 2019 @ 12.12

-the physical player entity is no longer attached to a controller, this fixes some character lighting issues

Oppdatering: 20. mars 2019 @ 12.35

-Added body system

Oppdatering: 17. mars 2019 @ 10.24

-Added controller offset settings
-Better default weapon angles (for vive controller)

Oppdatering: 17. mars 2019 @ 6.35

-fixed an incorrect filename in the module update message

Oppdatering: 17. mars 2019 @ 5.00

-added snap turning

Oppdatering: 17. mars 2019 @ 1.44

-added very basic locomotion

Oppdatering: 16. mars 2019 @ 22.26

-more internal improvements to how input is handled in the addon
-fixed floating error model seen by some people

Oppdatering: 16. mars 2019 @ 8.42

-removed an unnecessary hook

Oppdatering: 16. mars 2019 @ 8.32

-internal improvements to poses/actions, related code is a bit nicer
-controller bindings have proper names
-added new binds such as secondary fire, flashlight, voice chat
-added warning when the game window is not in focus
-fixed toolgun trace not originating from vr viewmodel in some cases

Oppdatering: 15. mars 2019 @ 7.36

Fixed monitors not drawing (such as the holographic displays in the HL2 maps)