Garry's Mod
VRMod - Experimental Virtual Reality
161–170 из 177
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Обновление: 21 мар. 2019 г. в 12:12

-the physical player entity is no longer attached to a controller, this fixes some character lighting issues

Обновление: 20 мар. 2019 г. в 12:35

-Added body system

Обновление: 17 мар. 2019 г. в 10:24

-Added controller offset settings
-Better default weapon angles (for vive controller)

Обновление: 17 мар. 2019 г. в 6:35

-fixed an incorrect filename in the module update message

Обновление: 17 мар. 2019 г. в 5:00

-added snap turning

Обновление: 17 мар. 2019 г. в 1:44

-added very basic locomotion

Обновление: 16 мар. 2019 г. в 22:26

-more internal improvements to how input is handled in the addon
-fixed floating error model seen by some people

Обновление: 16 мар. 2019 г. в 8:42

-removed an unnecessary hook

Обновление: 16 мар. 2019 г. в 8:32

-internal improvements to poses/actions, related code is a bit nicer
-controller bindings have proper names
-added new binds such as secondary fire, flashlight, voice chat
-added warning when the game window is not in focus
-fixed toolgun trace not originating from vr viewmodel in some cases

Обновление: 15 мар. 2019 г. в 7:36

Fixed monitors not drawing (such as the holographic displays in the HL2 maps)