Garry's Mod
VRMod - Experimental Virtual Reality
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Actualización: 16 ABR 2019 a las 6:31 a. m.

accidentally re-uploaded previous update, ignore this

Actualización: 16 ABR 2019 a las 6:00 a. m.

-fixed some attachment bones not moving, this fixes the rpg world model not being attached to your hand and potentially other similiar issues

Actualización: 14 ABR 2019 a las 8:59 p. m.

-added bind for grabbing props using left hand
-added more physgun controls. its now possible to rotate props using the physgun and move them further/closer. physgun controls are enabled when you hold Use while holding a prop with the physgun, and theres a new analog bind for the rotation. the top/bottom edges of that analog bind start moving the prop forward/back, and trying to walk enables snap rotation

the module files need to be updated if you want the new binds

Actualización: 13 ABR 2019 a las 9:33 p. m.

-you can no longer stick grabbed items through walls
-fixed bugs when grabbed item gets destroyed or the player dies
-fixed a dialogue line not playing in the "pick up that can" scene
-fixed player sliding backwards upon entering vr
-fixed 6 other lua errors

Actualización: 13 ABR 2019 a las 3:04 a. m.

-you can now grab lightweight props using your hand (instead of use telekinesis)
-controller offset system improvements, offsets are now mirrored to the other hand and account for vr scale.
-fixed some problems caused by previous update; error spam when in vehicle, bones not resetting when exiting vr

Actualización: 11 ABR 2019 a las 9:57 p. m.

-fixed player bending over in vehicles

Actualización: 11 ABR 2019 a las 1:00 p. m.

-improved crouching

Actualización: 9 ABR 2019 a las 8:21 p. m.

-added shoulder movement to the playermodel IK system. This gives the players arms a bit more reach.

Actualización: 9 ABR 2019 a las 12:02 p. m.

-fixed flashlight pointing at the players feet

Actualización: 8 ABR 2019 a las 2:04 p. m.

-3D audio should work properly now