Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
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Update: 16 Apr, 2019 @ 6:31am

accidentally re-uploaded previous update, ignore this

Update: 16 Apr, 2019 @ 6:00am

-fixed some attachment bones not moving, this fixes the rpg world model not being attached to your hand and potentially other similiar issues

Update: 14 Apr, 2019 @ 8:59pm

-added bind for grabbing props using left hand
-added more physgun controls. its now possible to rotate props using the physgun and move them further/closer. physgun controls are enabled when you hold Use while holding a prop with the physgun, and theres a new analog bind for the rotation. the top/bottom edges of that analog bind start moving the prop forward/back, and trying to walk enables snap rotation

the module files need to be updated if you want the new binds

Update: 13 Apr, 2019 @ 9:33pm

-you can no longer stick grabbed items through walls
-fixed bugs when grabbed item gets destroyed or the player dies
-fixed a dialogue line not playing in the "pick up that can" scene
-fixed player sliding backwards upon entering vr
-fixed 6 other lua errors

Update: 13 Apr, 2019 @ 3:04am

-you can now grab lightweight props using your hand (instead of use telekinesis)
-controller offset system improvements, offsets are now mirrored to the other hand and account for vr scale.
-fixed some problems caused by previous update; error spam when in vehicle, bones not resetting when exiting vr

Update: 11 Apr, 2019 @ 9:57pm

-fixed player bending over in vehicles

Update: 11 Apr, 2019 @ 1:00pm

-improved crouching

Update: 9 Apr, 2019 @ 8:21pm

-added shoulder movement to the playermodel IK system. This gives the players arms a bit more reach.

Update: 9 Apr, 2019 @ 12:02pm

-fixed flashlight pointing at the players feet

Update: 8 Apr, 2019 @ 2:04pm

-3D audio should work properly now