Garry's Mod
VRMod - Experimental Virtual Reality
Visualizzazione di 131-140 elementi su 177
< 1 ... 12  13  14  15  16 ... 18 >
Aggiornamento: 16 apr 2019, 6:31

accidentally re-uploaded previous update, ignore this

Aggiornamento: 16 apr 2019, 6:00

-fixed some attachment bones not moving, this fixes the rpg world model not being attached to your hand and potentially other similiar issues

Aggiornamento: 14 apr 2019, 20:59

-added bind for grabbing props using left hand
-added more physgun controls. its now possible to rotate props using the physgun and move them further/closer. physgun controls are enabled when you hold Use while holding a prop with the physgun, and theres a new analog bind for the rotation. the top/bottom edges of that analog bind start moving the prop forward/back, and trying to walk enables snap rotation

the module files need to be updated if you want the new binds

Aggiornamento: 13 apr 2019, 21:33

-you can no longer stick grabbed items through walls
-fixed bugs when grabbed item gets destroyed or the player dies
-fixed a dialogue line not playing in the "pick up that can" scene
-fixed player sliding backwards upon entering vr
-fixed 6 other lua errors

Aggiornamento: 13 apr 2019, 3:04

-you can now grab lightweight props using your hand (instead of use telekinesis)
-controller offset system improvements, offsets are now mirrored to the other hand and account for vr scale.
-fixed some problems caused by previous update; error spam when in vehicle, bones not resetting when exiting vr

Aggiornamento: 11 apr 2019, 21:57

-fixed player bending over in vehicles

Aggiornamento: 11 apr 2019, 13:00

-improved crouching

Aggiornamento: 9 apr 2019, 20:21

-added shoulder movement to the playermodel IK system. This gives the players arms a bit more reach.

Aggiornamento: 9 apr 2019, 12:02

-fixed flashlight pointing at the players feet

Aggiornamento: 8 apr 2019, 14:04

-3D audio should work properly now