Garry's Mod
VRMod - Experimental Virtual Reality
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Actualización: 25 ABR 2019 a las 10:40 a. m.

-added list of online players next to the chat
-added nametags above nearby players while chat is open

Actualización: 24 ABR 2019 a las 7:30 a. m.

-fixed local player model lagging/jittering while walking
-added player model compatibility check. this should reduce the amount of error spam on multiplayer servers
-you can no longer pick up ragdolls as it was causing a crash (and it wouldn't have worked well anyway with the current system)
-potentially fixed another cause of error spam in multiplayer

Actualización: 23 ABR 2019 a las 7:26 a. m.

-added "empty hand" weapon instead of using the fists for that purpose
-fixed weapon menu breaking after trying to select an empty slot

Actualización: 22 ABR 2019 a las 1:50 p. m.

-fixed vr scale not being properly applied to everything. this fixes things like the chaperone grid looking like it goes underground etc

Actualización: 22 ABR 2019 a las 12:03 p. m.

-improved FOV calculation. This seems to fix the VR projection at least on the Vive making it match up with the chaperone grid

Actualización: 22 ABR 2019 a las 4:46 a. m.

-added chat display. you can open/close it by pressing the mic bind
-voice is now toggle instead of push to talk. hold the mic bind to switch it on/off

Actualización: 21 ABR 2019 a las 5:50 a. m.

-improved item throwing physics in singleplayer (and a bit in mp aswell)
-fixed issue in multiplayer where other vr players picked up items would appear in the wrong position

Actualización: 19 ABR 2019 a las 1:18 a. m.

-fixed an issue in multiplayer where vr players arms would randomly get desynced from player position causing weird stretching

Actualización: 18 ABR 2019 a las 1:13 a. m.

-added weapon selection menu. you must update the module files to get new controller binds for using it.

Actualización: 16 ABR 2019 a las 6:32 a. m.

-fixed error being thrown in server console when a player joins without the module installed