Garry's Mod
VRMod - Experimental Virtual Reality
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Actualización: 14 MAR 2019 a las 10:19 a. m.

-Added automatic display offset detection
Its still possible to adjust it manually under "Advanced settings". I've found that manual adjustment can help with distortion.
-Added automatic FOV detection

Actualización: 14 MAR 2019 a las 4:27 a. m.

Added concommands for starting/exiting VR:
vrmod_start
vrmod_exit

Actualización: 13 MAR 2019 a las 10:35 a. m.

Fixed stuttering issue for people who are using gmod_mcore_test

Actualización: 11 MAR 2019 a las 10:54 p. m.

Switched to map relative scale by default and added an option to use a scale relative to characters

Actualización: 11 MAR 2019 a las 8:56 p. m.

-the grip bind now switches between all weapons
-added basic viewmodel offsets for all HL2 weapons (note that these offsets are not final)

Actualización: 10 MAR 2019 a las 5:03 p. m.

added fov and aspect ratio settings

Actualización: 9 MAR 2019 a las 4:26 p. m.

initial release