Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
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Uppdatering: 25 apr, 2019 @ 10:40

-added list of online players next to the chat
-added nametags above nearby players while chat is open

Uppdatering: 24 apr, 2019 @ 7:30

-fixed local player model lagging/jittering while walking
-added player model compatibility check. this should reduce the amount of error spam on multiplayer servers
-you can no longer pick up ragdolls as it was causing a crash (and it wouldn't have worked well anyway with the current system)
-potentially fixed another cause of error spam in multiplayer

Uppdatering: 23 apr, 2019 @ 7:26

-added "empty hand" weapon instead of using the fists for that purpose
-fixed weapon menu breaking after trying to select an empty slot

Uppdatering: 22 apr, 2019 @ 13:50

-fixed vr scale not being properly applied to everything. this fixes things like the chaperone grid looking like it goes underground etc

Uppdatering: 22 apr, 2019 @ 12:03

-improved FOV calculation. This seems to fix the VR projection at least on the Vive making it match up with the chaperone grid

Uppdatering: 22 apr, 2019 @ 4:46

-added chat display. you can open/close it by pressing the mic bind
-voice is now toggle instead of push to talk. hold the mic bind to switch it on/off

Uppdatering: 21 apr, 2019 @ 5:50

-improved item throwing physics in singleplayer (and a bit in mp aswell)
-fixed issue in multiplayer where other vr players picked up items would appear in the wrong position

Uppdatering: 19 apr, 2019 @ 1:18

-fixed an issue in multiplayer where vr players arms would randomly get desynced from player position causing weird stretching

Uppdatering: 18 apr, 2019 @ 1:13

-added weapon selection menu. you must update the module files to get new controller binds for using it.

Uppdatering: 16 apr, 2019 @ 6:32

-fixed error being thrown in server console when a player joins without the module installed