Counter-Strike 2
Cache (OLD)
Показані результати 71–80 із 88
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Оновлено: 17 лют. 2015 о 18:46

-Pixelwalk fix

Оновлено: 8 січ. 2015 о 15:32

-Fixed minor exploit

Оновлено: 30 лип. 2014 о 14:07

Оновлено: 30 лип. 2014 о 13:55

-Fixed visibility exploit around pipe at mid.
-More translation fixes.
-Fixed multiple one-way wallbanging issues.
-Made catwalks wallbangable.
-Fixed issue where grenades would get stuck on thin wall panels.
-Smoothed movement around generator for less abrupt movement restriction.
-Improved readability around Quad.
-Further improved readability at Heaven.

Оновлено: 19 лип. 2014 о 4:37

-Slightly increased vent lighting
-Minor but important change to shadowing in some rooms

Оновлено: 18 лип. 2014 о 7:26

-Added solidity to gates in b halls and ct garage to allow for nade creativity
-Improved readability in B heaven
-Improved readability by quad
-Improved lighting by forklift
-Improved prop-consistency by quad by adding more rigid edges
-Increased visibility in vent
-Fixed missing texture issues
-Fixed various lighting issues
-Fixed texture translation issues (or so we believe -- let us know)
-Added clipping to prevent an exploit boost

Оновлено: 11 груд. 2013 о 9:49

-Fixed decoy/smoke grenade spam bug in multiple areas

Оновлено: 6 листоп. 2013 о 12:20

-Fixed buggy wallbangs at A main and B halls
-Fixed issue with dropping bomb behind spools in mid warehouse

Оновлено: 4 листоп. 2013 о 20:25

Оновлено: 9 жовт. 2013 о 1:24

-Fixed cubemaps