Counter-Strike 2

Counter-Strike 2

Cache (OLD)
Mostrando 71-80 de 88 aportaciones
< 1 ... 6  7  8  9 >
Actualización: 17 FEB 2015 a las 18:46

-Pixelwalk fix

Actualización: 8 ENE 2015 a las 15:32

-Fixed minor exploit

Actualización: 30 JUL 2014 a las 14:07

Actualización: 30 JUL 2014 a las 13:55

-Fixed visibility exploit around pipe at mid.
-More translation fixes.
-Fixed multiple one-way wallbanging issues.
-Made catwalks wallbangable.
-Fixed issue where grenades would get stuck on thin wall panels.
-Smoothed movement around generator for less abrupt movement restriction.
-Improved readability around Quad.
-Further improved readability at Heaven.

Actualización: 19 JUL 2014 a las 4:37

-Slightly increased vent lighting
-Minor but important change to shadowing in some rooms

Actualización: 18 JUL 2014 a las 7:26

-Added solidity to gates in b halls and ct garage to allow for nade creativity
-Improved readability in B heaven
-Improved readability by quad
-Improved lighting by forklift
-Improved prop-consistency by quad by adding more rigid edges
-Increased visibility in vent
-Fixed missing texture issues
-Fixed various lighting issues
-Fixed texture translation issues (or so we believe -- let us know)
-Added clipping to prevent an exploit boost

Actualización: 11 DIC 2013 a las 9:49

-Fixed decoy/smoke grenade spam bug in multiple areas

Actualización: 6 NOV 2013 a las 12:20

-Fixed buggy wallbangs at A main and B halls
-Fixed issue with dropping bomb behind spools in mid warehouse

Actualización: 4 NOV 2013 a las 20:25

Actualización: 9 OCT 2013 a las 1:24

-Fixed cubemaps