Counter-Strike 2

Counter-Strike 2

Cache (OLD)
Viser 71–80 av 88 bidrag
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Oppdatering: 17. feb. 2015 @ 18.46

-Pixelwalk fix

Oppdatering: 8. jan. 2015 @ 15.32

-Fixed minor exploit

Oppdatering: 30. juli 2014 @ 14.07

Oppdatering: 30. juli 2014 @ 13.55

-Fixed visibility exploit around pipe at mid.
-More translation fixes.
-Fixed multiple one-way wallbanging issues.
-Made catwalks wallbangable.
-Fixed issue where grenades would get stuck on thin wall panels.
-Smoothed movement around generator for less abrupt movement restriction.
-Improved readability around Quad.
-Further improved readability at Heaven.

Oppdatering: 19. juli 2014 @ 4.37

-Slightly increased vent lighting
-Minor but important change to shadowing in some rooms

Oppdatering: 18. juli 2014 @ 7.26

-Added solidity to gates in b halls and ct garage to allow for nade creativity
-Improved readability in B heaven
-Improved readability by quad
-Improved lighting by forklift
-Improved prop-consistency by quad by adding more rigid edges
-Increased visibility in vent
-Fixed missing texture issues
-Fixed various lighting issues
-Fixed texture translation issues (or so we believe -- let us know)
-Added clipping to prevent an exploit boost

Oppdatering: 11. des. 2013 @ 9.49

-Fixed decoy/smoke grenade spam bug in multiple areas

Oppdatering: 6. nov. 2013 @ 12.20

-Fixed buggy wallbangs at A main and B halls
-Fixed issue with dropping bomb behind spools in mid warehouse

Oppdatering: 4. nov. 2013 @ 20.25

Oppdatering: 9. okt. 2013 @ 1.24

-Fixed cubemaps