Stellaris
Dynamic Difficulty - Ultimate Customization
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Aggiornamento: 19 mar 2023, 13:23

Aggiornamento: 29 nov 2022, 22:38

Aggiornamento: 25 set 2022, 7:11

Aggiornamento: 22 giu 2022, 5:19

- fixed diplo cost reduction for AI missing

Aggiornamento: 22 mag 2022, 11:21

Long promised major overhaul:
- Compatible with old saves
- Fixed bonuses for player vassals to vanilla-like (Vanilla change in 3.4 now included)
- Removed warnings (some leftovers may stay in old save games)
- Made sure AI doesn't get free ships
- Improved default scaling to reflect default starting values better
- Moved event target to event country rather than a random planet to ensure it doesn't get destroyed...

Aggiornamento: 15 mag 2022, 6:10

version number updated to 3.4. no changes

Aggiornamento: 5 mar 2022, 3:26

- added trade value mult
- fixed fire rate not being changed if player wanted to change all combat bonuses

Aggiornamento: 1 mar 2022, 5:36

Aggiornamento: 23 feb 2022, 4:53

updated to 3.3

Aggiornamento: 22 nov 2021, 11:41

updating version number. no changes