Space Engineers

Space Engineers

Modular Encounters Systems
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Opdatering: 9. aug. 2020 kl. 9:10

- Added mod cutoff for DS using Selective Physics Updates (minimum is 10000m)

Opdatering: 10. juli 2020 kl. 6:33

Opdatering: 11. juni 2020 kl. 6:33

Opdatering: 9. juni 2020 kl. 15:24

Opdatering: 22. maj 2020 kl. 12:56

- Bug fix for RivalAI Spawn Tags

Opdatering: 25. apr. 2020 kl. 17:11

- Added environment data to /MES.GetEligibleSpawnsAtPosition (GESAP) Check
- Fixed issue where RivalAI Blocks would attach to subgrids.

Opdatering: 16. apr. 2020 kl. 15:07

- Fixed ammo issue with WeaponCore weapons on spawned ships
- Removed some unnecessary code running on Client sessions at startup
- Added DebugMode option to General Settings
- Fixed some of the new tags added in the last update not registering properly
- Added tags for checking AirDensity and Gravity at spawn position (will be useful for RivalAI Drone Spawns)

Opdatering: 2. apr. 2020 kl. 15:38

Added potential fix for issue below

Opdatering: 2. apr. 2020 kl. 15:15

Added additional logging to track potential issue with terrain material detection.

Opdatering: 1. apr. 2020 kl. 16:03

Disabled debug mode