Space Engineers
Modular Encounters Systems
Показані результати 211–220 із 297
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Оновлено: 9 серп. 2020 о 9:10

- Added mod cutoff for DS using Selective Physics Updates (minimum is 10000m)

Оновлено: 10 лип. 2020 о 6:33

Оновлено: 11 черв. 2020 о 6:33

Оновлено: 9 черв. 2020 о 15:24

Оновлено: 22 трав. 2020 о 12:56

- Bug fix for RivalAI Spawn Tags

Оновлено: 25 квіт. 2020 о 17:11

- Added environment data to /MES.GetEligibleSpawnsAtPosition (GESAP) Check
- Fixed issue where RivalAI Blocks would attach to subgrids.

Оновлено: 16 квіт. 2020 о 15:07

- Fixed ammo issue with WeaponCore weapons on spawned ships
- Removed some unnecessary code running on Client sessions at startup
- Added DebugMode option to General Settings
- Fixed some of the new tags added in the last update not registering properly
- Added tags for checking AirDensity and Gravity at spawn position (will be useful for RivalAI Drone Spawns)

Оновлено: 2 квіт. 2020 о 15:38

Added potential fix for issue below

Оновлено: 2 квіт. 2020 о 15:15

Added additional logging to track potential issue with terrain material detection.

Оновлено: 1 квіт. 2020 о 16:03

Disabled debug mode