XCOM 2
Augmentations
Viser 1–10 av 25 bidrag
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Oppdatering: 25. mai 2019 @ 8.57

Remove exessive logging

Oppdatering: 10. jan. 2019 @ 9.32

Exclude MEC Soldiers from augmentations.

Oppdatering: 22. nov. 2018 @ 11.05

Return early in UpdateHumanPawnMeshMaterial to improve performance.

Oppdatering: 18. okt. 2018 @ 9.50

Adds DLCName

Oppdatering: 17. okt. 2018 @ 14.01

Got rid of the need of invisible heads by introducing real invisible heads. You can now add helmet and facial props to the augmentation skull. (Credits and thanks to Robojumper)

Oppdatering: 19. feb. 2018 @ 8.05

- Added armor template aware autoequip config so soldiers are not locked in certain armor cosmetics.

Oppdatering: 19. feb. 2018 @ 4.34

- Fixed hero armor templates

Oppdatering: 18. feb. 2018 @ 10.55

- Adjusted build times (5/10/15)
- Externalized build times and build costs to ini

Oppdatering: 18. feb. 2018 @ 9.02

fixed severed legs localization string

Oppdatering: 18. feb. 2018 @ 8.41

- Added upper/lower face cyberskull props