Stellaris
Colonize Everything 2.2
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Mis à jour le : 21 mars 2018 à 16h35

Tried to clean up code and add events that will discover resources when a pop is moved to, moves to, or grows up on a CHSR planet. No errors returned but they don't seem to be working due to scope issues.

Mis à jour le : 21 mars 2018 à 13h49

Grace period of your colonists being content with living in the ship shelter extended to 5 years from 2, should allow you to get a colony established and a hab booster built.

Mis à jour le : 3 mars 2018 à 19h26

Fixed terraforming links for 2.0 changes

Mis à jour le : 23 févr. 2018 à 10h52

Took away the red box for 2.0. Since you own your home system, the changes to system ownership shouldn't have affected this mod. Lemme know if it bugs out for you.

Mis à jour le : 17 févr. 2018 à 14h56

Long overdue 1.9 update.

No changes, should work, just removes the red box of fear.

Mis à jour le : 6 nov. 2017 à 9h40

Added pc_col_asteroid_sky.dds from a copy of pc_asteroid_sky.dds, but found no place to tell anything to use it. Hope that fixes the asteroid gfx issue but not holding my breath.

Mis à jour le : 30 oct. 2017 à 9h10

Tried to add working city night lights to CHS colonies

Allowed hab domes on asteroids

Mod events should once again trigger correclty

Mis à jour le : 29 oct. 2017 à 17h23

Size 5 asteroids added to the list of colonizeables. Not terraformable though.

Mis à jour le : 29 oct. 2017 à 15h00

Adding tags to allow sorting mods my vanilla files they overwrite, so you can find conflicts.

Mis à jour le : 29 oct. 2017 à 11h21

Should no longer fire for newly created subject (vassal or tributary) empires