Stellaris

Stellaris

Colonize Everything 2.2
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Update: 21 mrt 2018 om 16:35

Tried to clean up code and add events that will discover resources when a pop is moved to, moves to, or grows up on a CHSR planet. No errors returned but they don't seem to be working due to scope issues.

Update: 21 mrt 2018 om 13:49

Grace period of your colonists being content with living in the ship shelter extended to 5 years from 2, should allow you to get a colony established and a hab booster built.

Update: 3 mrt 2018 om 19:26

Fixed terraforming links for 2.0 changes

Update: 23 feb 2018 om 10:52

Took away the red box for 2.0. Since you own your home system, the changes to system ownership shouldn't have affected this mod. Lemme know if it bugs out for you.

Update: 17 feb 2018 om 14:56

Long overdue 1.9 update.

No changes, should work, just removes the red box of fear.

Update: 6 nov 2017 om 9:40

Added pc_col_asteroid_sky.dds from a copy of pc_asteroid_sky.dds, but found no place to tell anything to use it. Hope that fixes the asteroid gfx issue but not holding my breath.

Update: 30 okt 2017 om 9:10

Tried to add working city night lights to CHS colonies

Allowed hab domes on asteroids

Mod events should once again trigger correclty

Update: 29 okt 2017 om 17:23

Size 5 asteroids added to the list of colonizeables. Not terraformable though.

Update: 29 okt 2017 om 15:00

Adding tags to allow sorting mods my vanilla files they overwrite, so you can find conflicts.

Update: 29 okt 2017 om 11:21

Should no longer fire for newly created subject (vassal or tributary) empires