Stellaris

Stellaris

1,081 ratings
Kurogane 2.0
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File Size
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1.418 GB
12 May, 2024 @ 5:28am
9 May @ 10:45am
25 Change Notes ( view )

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Kurogane 2.0

Description
KUROGANE 2.0 is a total overhaul of the older Kurogane mods made by Paragon and General Nekko.

Credits go to COLA the creator of the original mod, to Paragon for creating Kurogane Expanded and General Nekko for creating Kurogane Expanded (New) and maintaining it.
I'm responsible for the rework of the infrastructure and scripts and do have no stake in the 3D art.


IMPORTANT
Do NOT use KGE 2.0 and one of the old KGE mods at the same time in the same playset! This will break the mods!



KUROGANE 2.0 Supports Stellaris 4.**.* (Vanilla) NSC and ACOT.

For more ship-sections, starbase-sections, starbase-buildings, techs and components download:

Kurosections Expanded:

https://sp.zhabite.com/sharedfiles/filedetails/?id=2651345333

For maximum fun and firepower use ESC NEXT and it's sub-mods:

https://sp.zhabite.com/sharedfiles/filedetails/?id=2648658105

https://sp.zhabite.com/sharedfiles/filedetails/?id=2653789292

https://sp.zhabite.com/sharedfiles/filedetails/?id=2653699311


Info for NEW subscribers of KUROGANE 2.0:

The KUROGANE 2.0 ships don't have any turrets. There are no icons for ship sections other than the core-sections.
KUROGANE 2.0 works different than other NSC compatible ship sets. The models are not cut into pieces to display the section icons.


Load order:

- NSC (optional)
- KUROGANE 2.0
- KUROSECTIONS EXPANDED (KSE) (optional)
- Extra Ship Components NEXT (optional)
- ESC NEXT: Overwrites Component Progression (optional)
- ESC NEXT: Overwrites Global Ship Designes (optional)
- UI-Overhaul Dynamic (mandatory for Starbase Extentded 3.0 and NSC users)
- Starbase Extended 3.0



Models:

Stellaris core game: - Corvette - Frigate - Destroyer - Cruiser - Battleship - Ttan - Juggernaut - Ion Cannon - Starbases

NSC: - Battlecruiser - Carrier - Dreadnought - Flagship - Exploration Cruiser

Check out my other mods:

Starbase Extended 3.0:
https://sp.zhabite.com/sharedfiles/filedetails/?id=3250900527

Kurosections Expanded:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2651345333

Vengeance Shipset:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2960574667

Vengeance Sections Expanded:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2960000167

U. C. F. Starship Troopers:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2869427983

U.P.D. Universal Planetary Development (More Building Slots and Housing):
https://sp.zhabite.com/sharedfiles/filedetails/?id=2871951480

German Historic Namelist:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2816754742

Special thanks to:
Rage for the rescaling of the ship models. Great job. All credits for that go to him.


Please check out his other mods.

Fleet Formation Mod
https://sp.zhabite.com/sharedfiles/filedetails/?id=2525278602

KGE Titan / Juggernaut Swap
https://sp.zhabite.com/sharedfiles/filedetails/?id=3285153766

KGX 2.0 No KGX Sections
https://sp.zhabite.com/sharedfiles/filedetails/?id=3294143768
300 Comments
Gage  [author] 26 May @ 7:51am 
@Magna Garda

No problem but the answer to your question is that KGE 2.0 is not compatible with "Downscaled Ships".
Magna Garda 26 May @ 2:54am 
Sorry if it's been asked before, is this compatible with any of the previous Downscaled Ship mods? :)
Gage  [author] 24 May @ 3:53am 
@All

A small and elegant UI-Mod that adds more and scrollable building slots to zones I can highly recommend.

- No cluttered and overloaded planet view.

- 100 % compatible with UI-Overhaul Dynamic.

- Save game compatible.

Get it here:

https://sp.zhabite.com/sharedfiles/filedetails/?id=3486446795&tscn=1748073656
Gage  [author] 20 May @ 6:42am 
@Zalera

I have no problem with that on my side.

Are you using any 3rd party mod(s) that can influence the shipset. E.g. "AI use custom shipsets"?
Zalera 20 May @ 6:09am 
For some reason when using this mod, in the shipset viewer, the starbases have kurogane ships kit bashed into them. doesn't seem to translate in-game though. the issue only seems to be present in the empire editor ship viewer.
Gage  [author] 12 May @ 8:37am 
@Flicker

The mod is not compatible with my ship-sets and their sub-mods. I have notified the modder of the mod that this is the case and he deleted

Kurogane
Kurogane 2.0
Kurosections Expanded
Vengeance
Vengeance Sections Expanded

from his mod and the compatibility list. His method to enable the AI to use the sets will not work at all with my sets and cause havoc.
Flicker 12 May @ 8:21am 
Hello @Gage, firstly, thank you for the great shipset mod, i absolutely enjoyed it, love the design, and my rugged mammalian empire can be cool AND nasty.

Just a question, I noticed that when i use the this with AI using custom shipset mod, the ai uses custom shipset but they ATT as their transport, is there any way for you to modify the ATT to be used just for players instead of ai? looks weird as they are having Trivalgan shipset from EVE but having Kurogane ATT as their transport.

Its all good its not possible, thanks in advance!
Gage  [author] 10 May @ 1:59am 
@Krieger00

No problem at all.. We are all human. :-) Glad to hear it works for you now. Enjoy.
Krieger00 10 May @ 1:28am 
Addendum to my last comment:

I'm an absolute idiot, and the lesson to be learned here is to just go to bed instead of trying to fix stuff while tired.

"United Fleet Shipset" now apparently comes with NSC compatibility by itself.
The "NSC patch" is redundant....

Once again I'm so sorry for all this...
I'll be going being ashamed in the corner of the room now :steamdeadpan:
Krieger00 9 May @ 4:06pm 
@Gage

So I tested this just now and your are right + I'm an idiot for not adding in my first comment that both "United Fleet Shipset" and it's "NSC patch" are installed and active,
Sorry.

Test load order (only these mods + UI Overhaul):

-UI Overhaul Dynamic
-NSC3
-United Fleet shipset
-United Fleet NSC patch
-Kurogane 2.0
-Kurogane Expanded

And the result is that here at least cruisers are a thing again, yet Battlecruisers/ Dreadnoughts etc (NSC ships above Strike Cruiser) are grayed out.

I guess at this point(more like tomorrow, it's past 1am here) I should just re-install the game and re-subscribe mods just to be sure it isn't some steam/paradox launcher "hiccup"..