RimWorld
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Museums
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Mod, 1.4, 1.5
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3.085 MB
28 mrt 2024 om 9:11
7 jun om 2:59
27 wijzigingsnotities (weergeven)

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Museums

In 2 verzamelingen van NightmareCorporation
Museum Compatbility
30 items
Aquariums! Compatibility
10 items
Omschrijving
Version 2.0 update notes:
https://gist.github.com/NightmareCorporation/43137cf31e51b70f5c4277db0d86620c

Intro
Have you ever wanted to show off some of the cool stuff your colonists have found or made?
Love the reliquaries and relics from Ideology but can't be compelled to invest months of in-game time to retrieve a single relic?
Museums is the mod for you.

Features
- Fence-like buildings to restrict access to pawns
- Signs with different icons
- Display-buildings and pedestals that can display multiple resources
- Room role: Museum
-> Requires at least one watchable building and a museum gathering spot
- Joy logic for solo-touring a museum
- Gatherings for colonists to go on a guided tour
-> Work like parties, triggered randomly with a random organizer
- Watchable Buildings
-> Supported buildings have new gizmos, with which you can define positions from which pawns may look at that building whilst on a museum tour

To display items you simply use the gizmos while having the target display case selected. Click the "Install displayable item" button and select a valid displayable item and a job assigned to Haul work will take care of it.


Mod Support:
You can use this collection to subscribe to all mods that are supported by Museums and work well in a museum setting! Be aware that a lot of mods implement display buildings that are very redundant.
Makes buildings watchable:
- Weapon racks from Aelannas Weapon Racks
- Paintings from Roo's Painting Expansion
- Display cases from Display Cases (Continued)
- Aquariums from Aquarium (Continued)
- Fish buildings from [MUS]捕鱼装饰 FishingDecorative
- Shelves and boxes from Bill Doors' Display Shelves
- Extra shelves from Bill Doors' Extra Display Stands
- Pliths from Adaptive Storage - Neolithic
- Paintings from Pawns Paint! Restored (Continued)
- Treasures from Treasures
- Paintings and tapestry from Ultima: Artisan's Guild
- Hologram projectors from EGI: Holograms and Projectors
- Statues, Plinths and Obelisks from Vanilla Furniture Expanded - Art
- Armor Racks from Armor Racks
- Display and trophies from RimCards
- Miniature animals from Fantastic Collectables
- Mounted heads from Vanilla Taxidermy (Continued)
- Pawn statues from Pawns on Display
- Storage buildings from [sbz] Neat Storage

Makes items displayable
- Jewelry from Jewelry
- Jewelry from Tribal Jewelry
- Various items from Treasures
- Various items from Fantastic Collectibles

Use Glass resource for display case recipe
- ReBuild: Doors and Corners
- Glass+Lights

Misc
- Add learning effects for children from Biotech

Deeper integrations:
El's Archeology
- Removes built-in museum logic
- Make displays watchable

Hospitality
- Allow special guided guest tour through Museum Gathering Spot
- When joining a guided tour, guests donate some of their silver in a nearby donation box.

Biomes! Fossils
- Removes built-in museum logic
- Make various museum-related buildings watchable

Vanilla Factions Expanded - Empire
- Removes galleries
- Change galleries quests and requirements to be museum-related instead

Feel like there is a mod missing in this list? Tell me and I'll try to integrate it!

Personal note
There are a few mods out there that implement museums as a part of their features, but they don't work together well and I personally love guided museum tours, that's why this mod exists. Consider supporting your local museums financially (It's tax deductible!)

GitLab link[gitlab.com]
Populaire discussies Alles weergeven (1)
1
11 jun om 16:40
SOS 2 bug
Cruel Moose
371 opmerkingen
DrBossWatson 21 jun om 8:19 
Can you make the floor drawings from Vanilla Factions Expanded Tribals watchable?
Papito 20 jun om 1:57 
Thanks for informing us
Combine Elite 18 jun om 17:38 
im working on a playthrough that needs this, thanks
NightmareCorporation  [auteur] 18 jun om 17:22 
@Papito
Yes. And I will continue to support 1.4 and 1.5 as well.
Papito 18 jun om 12:56 
Will this get updated?
NightmareCorporation  [auteur] 9 jun om 12:08 
@uoh
Those mods must be inheriting their Defs from the main one that I patched for neat storage, so yes, indirectly it is intended.
uoh 9 jun om 4:02 
@NightmareCorporation
Buildings from `Reel's Expanded Storage`, `[sbz] Workbench Shelf`, `[sbz] Fridge` are now also watchwable. Is this by design ?
Troublesomeknight 7 jun om 10:52 
Thanks
qux 7 jun om 6:29 
thanks !
LouIdZarcs 7 jun om 4:23 
Nice, thank you very much:steamhappy: