RimWorld

RimWorld

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Adaptive Storage Neolithic Module
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Mod, 1.4, 1.5
File Size
Posted
Updated
17.320 MB
10 Sep, 2023 @ 11:57am
22 May, 2024 @ 6:27pm
5 Change Notes ( view )

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Adaptive Storage Neolithic Module

Description


Adaptive Storage - Neolithic is a mod that brings fancy new ways for players to expand their idea of item storages! This module covers the neolithic tech level and includes a good selection of storage containers to choose from to fulfill your needs.







































Q: Is this compatible with LWM Deep Storage?
A: Yes! LWM is compatible and will not interfere with any of our features, in fact, the two compliment each other. Additionally, there are mod settings in ASF for you to choose between some systems.

Q: Is this compatible with [insert storage mod here]?
A: ASF only adds extra functionalities to be used, it doesn’t alter already existing features by itself, therefore it should be compatible with most mods out there.

Q: How performance friendly is this mod?
A: Very. We made sure to make the framework as performance friendly as possible so it shouldn’t affect your gameplay.

Q: Do you accept suggestions?
A: Yes! If you have a well thought out idea, please comment it down below and let us know what you think the mod is missing.

Q: Why only neolithic tech?
A: Each module only covers one tech level, then released as its own module, otherwise it would have taken us a lot of time to publish anything of note. We are hoping to kickstart the series with the first module.

Q: What about mod compatibility integration?
A: WIP. Stay tuned.



Chinese: https://sp.zhabite.com/sharedfiles/filedetails/?id=3050506223
German: https://sp.zhabite.com/sharedfiles/filedetails/?id=3115381045
Brazilian Portuguese: https://sp.zhabite.com/sharedfiles/filedetails/?id=3223444910
A French translation by Elzetia [github.com] is integrated.



Hard incompatibilities:
- None that we know of.
Soft Incompatibilities:
- Alpha Biomes: Chunks from Alpha Biomes cannot be used for stuffing Stacked Chunks
- Expanded Woodworking: New woodtypes cannot be used for stuffing Woodpiles. Woodpiles use Timber instead of Logs
- Combat Extended



Got a bug? Report it at our Github Issues page or in the PINNED bug report thread, under discussions. Make sure to write down as much information as you can about the bug AND include a hugslib log.
Without a log, your bug report will likely be ignored!

https://github.com/bbradson/Adaptive-Storage-Neolithic-Module/issues




If you would like to support the team, please click on our images!

[ko-fi.com]

[ko-fi.com]



ASF and all of its modules are fully open source!
That means you are free to use the source material however you please. The only thing we ask of you is to credit the original authors.
GITHUB: https://github.com/bbradson/Adaptive-Storage-Neolithic-Module
Popular Discussions View All (2)
18
9 Oct, 2024 @ 4:43am
PINNED: BUG REPORTS
Soul
2
1
17 Dec, 2023 @ 7:36pm
Good
女王:3
161 Comments
Tytonia 5 Apr @ 9:24am 
Uups just saw that @mad already have solved it - soo just an updated for everyone who is as blind as i am...
Tytonia 5 Apr @ 9:14am 
Hellow people - for everyone who have the "chunks white color bug" - check if you use the Sense Of Depth For Tall Buildings mod! If you disable the chunks in the mod settings of sense of depth you may solve it and the storage looks perfectly fine again ^.^ Maybe @soul could add this as an "soft inkompatibility" or sth. like that in the description?:)
Bus Driver 27 Feb @ 2:35pm 
This would be perfect to have available in the animal tech level of VFE Tribes
Iirly 15 Feb @ 10:21pm 
Would you consider making the items in the cloth and wooden baskets be hidden inside them instead of sitting oddly on top of them? Or is there a setting existing to make this so? All other storage i can put contents in, with an amount number at the bottom.
Harmonea 7 Feb @ 1:35pm 
Just wanted to drop a note to say this is my favorite storage mod. I adore the texture variety and the way it shows what's inside whenever possible. I don't mind my storage taking more physical room (due to the exclusive storage mechanics) if the appearances of the storage items are this cool, and I'm eagerly (but patiently!) looking forward to your plans for more tech levels.
Arky 18 Jan @ 5:14pm 
why the stockpiles that only accept wood for example do not start with wood checked on? I have to build it then set it to allow wood, even when wood is the only thing that is allowed there. The same is true for the haypile, stacked chunks, and textile bundles
Soul  [author] 4 Jan @ 9:51am 
@Felios
The lumber storing is a compatibility bug between the two mods due to the way Expanded Woodworking works. It is not the intended behavior.
Felios 4 Jan @ 9:48am 
This mod looks great! But I wasn't aware any mods added new wooden logs BESIDES Expanded Woodworking? It feels really weird for a neolithic tribe to store lumber at all.
Hedgehog 3 Jan @ 10:09am 
Oh, OH, i havent played vanilla for so long that i vorgott that flour isnt vanilla! my bad! ^^*
Soul  [author] 2 Jan @ 3:09pm 
@Hedgehog_AUT
Flour isn't vanilla. We don't have extensive mod compatibility yet.