安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Arc-en-ciel Cannon.
You can check out the concept arts and the official trailer:
https://www.artstation.com/artwork/1NOAkG
https://www.youtube.com/watch?v=pID5tLk1r70&ab_channel=Stellaris
- SCD will still add vanilla-tier extra-types of strikecraft
- ESC will still add its types of extra-tier strikecrafts
https://sp.zhabite.com/sharedfiles/filedetails/?id=2945629971
or is it not even worth asking, and I should instead just go see what happens
- Add tier 2 and 3 Extradimensional weapons for domesticated space fauna.
- Add leviathan components for domesticated space fauna and bioships.
- Add advanced Energy Syphons.
- Allow construction of Stellar Energy Towers in generator zones.
- Fix a bug with nanite weapon on-hit effects.
- Update resource costs for missile weapons.
- Update resource costs for strikecrafts.