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Báo cáo lỗi dịch thuật
One thing is partly to blame, your mods don't have a thumbnail, the trick is that it always has to be named "thumbnail.png" (and not be too large).
Whilst I agree that the current implementation is a little bit odd - I wanted to try and remain as close to Vanilla as possible. That being said, I do agree that the increase in consumption is a little nonsensical. However from my own experiments and play with this, the current implementation is more than usable - although that may be the +pop growth trait.
I'll definitely consider the other suggested solution.
So a more suitable fix would be to add this modifiers only halved to each trait (maybe some more):
planet_pops_organics_energy_upkeep_mult = @DtCUpkeepMult
planet_pops_organics_minerals_upkeep_mult = @DtCUpkeepMult
planet_pops_organics_food_upkeep_mult = @DtCUpkeepMult