Stellaris

Stellaris

Space Dwarves
85 Comments
matthewturtleman 6 May @ 11:43am 
FOR KARL!
paulo 13 Apr @ 4:42pm 
Thanks for answering my question.
Malthus  [author] 12 Apr @ 11:52pm 
Yeah, works fine in the current version.
paulo 12 Apr @ 3:44pm 
Is this compatible with the 3.14?
UltraCorps 20 Feb @ 10:37am 
Woo! thanks alot for the fix!
Malthus  [author] 19 Feb @ 8:27am 
@UltraCorps This is truly embarrassing, but the reason it didn't work on my end was a mixup with the descriptorfile i was using for testing... It should now work again in the current version. The new dwarves will still be done later this year. Until then have fun again with the old portraits here :)
UltraCorps 22 Jan @ 1:50am 
Great, i'll just be happy if it'd blow the vanilla ones out of the water
Malthus  [author] 21 Jan @ 11:17pm 
@UltraCorps Just wanted to let you know, that the plan is to make an improved version based on the vanilla dwarven portrait - no tattoos, new female face, better beards and hairstyles, new clothes. If everything goes according to plan, this will be done before the end of this year.
Runeza 11 Dec, 2024 @ 6:37pm 
FOR ROCK AND STONE
UltraCorps 25 Oct, 2024 @ 1:27pm 
I'll love to hear of progress on it if any is eventually made
Malthus  [author] 25 Oct, 2024 @ 7:24am 
I've tried today to fix it, to get it back into working order, but it doesn't work. If it was one of the normal portraits it shouldn't be an issue, but I can't figure out what I have to do with these non animated ones

I think at some point I'll let derega do a complete rework of the portraits to have it more in line with vanilla and animated, but that'll have to wait until the other projects are done.
UltraCorps 25 Oct, 2024 @ 5:36am 
The fact this is unusable in the current version of stellaris sucks, loved these portraits and always thought they were better than what base stellaris has
Breksus 28 Oct, 2022 @ 2:43pm 
can pls update this mod for 3.5 this mod not run
Malthus  [author] 5 Aug, 2022 @ 10:25pm 
I guess it happens when you bash two rocks together and some smaller part breaks off, or so the scholars say.
benzodiazepacetaminoprofen 5 Aug, 2022 @ 8:39pm 
how are dwarf babys made?
Durandal 13 May, 2022 @ 7:56pm 
Because Paradox that's why xD
k1ttensausage 13 May, 2022 @ 5:23pm 
Had to fiddle with it, but i got it to work again, not sure why things just break sometimes.
k1ttensausage 13 May, 2022 @ 5:11pm 
Yeah it says it's missing the descriptor file since the update, ill try messing around with it some more.
Malthus  [author] 13 May, 2022 @ 4:55am 
It works for me though. Please check if it is your launcher that fails to download the modfiles correctly.
k1ttensausage 13 May, 2022 @ 1:08am 
pretty sure the overlord patch broke this mod, the mod launcher doesn't recognize it anymore.
Durandal 10 May, 2022 @ 1:45pm 
Nice, didn't expect that
Malthus  [author] 10 May, 2022 @ 8:43am 
Challenge accepted.

But honestly I was quite lazy with updating this mod. In my defense though it did still work without any visible issues when I just tested it.
I fixed a small errorlog entry related to the namelist and set the species class to randomized = no. So however the issue with no name empires would be fixed, they shouldn't be created anymore in the first place.
Durandal 9 May, 2022 @ 3:33pm 
To anyone asking, no this is not up to date, the author has not updated this since 2019. You can safely assume it will not be updated again
pookeypookey86 23 Mar, 2022 @ 1:30pm 
is this updated for 3.3
Grendain 8 Jan, 2021 @ 9:39am 
Pls update for 2.2.8.1
Tristessa 29 Jul, 2020 @ 9:31am 
I know the game already has dwarves, but look how cool these clothes are.
Tristessa 29 Jul, 2020 @ 9:23am 
These are great, but they seem to bare the "no name" problem. Without the ability to generate random names, these guys will be generated by the AI at random as nameless entities. I wish someone could fix this for these guys, as the models are great I would love to play with Squats in my galaxy.
morkelebdwyer 4 May, 2020 @ 11:22am 
says it's not compatible with current verne patch, so can't use dwarves
MakeLoveNotWar 4 Apr, 2020 @ 8:49am 
does this work with we are all dudes here
Ace The Aviator 22 Dec, 2019 @ 11:31am 
Update?
✠ DFSpecter 28 Jul, 2019 @ 3:24pm 
BROTHERS OF THE MINE REJOICE! (Sing, swing, sing with me)
RAISE YOUR PICK AND RAISE YOUR VOICE!
Durandal 2 Jun, 2019 @ 10:19am 
I wish someone would offer to animate these lol
paulo 26 May, 2018 @ 6:14pm 
And what about an update for the 2.1.0?
Malthus  [author] 27 Feb, 2018 @ 1:15pm 
Updated to 2.0 and also finally got rid of the heir problem only displaying a male dwarf.
LI PARMIGIANA 5 Jan, 2018 @ 3:40pm 
UDPATED! PLS!
paulo 1 Jan, 2018 @ 8:46am 
Now we have a Space Dwarve species in the Humanoid Species Pack, we need of mod with only Dwarven Names.
Malthus  [author] 22 Dec, 2017 @ 3:55pm 
Yeah i have noticed that too, but could not find the cause of it unfortunately.
d.kall 22 Dec, 2017 @ 3:41pm 
Found a bug. Heirs for empires using your set of dwarf portraits always use the white bearded male portrait regardless of gender.
Malthus  [author] 19 Dec, 2017 @ 12:29pm 
Yeah saw the portrait, looking good on its own, but it lacks customization, just one hair/beard style for both genders and the armors look not dwarfy enough for my taste. Just sad that the original creator of these portraits here is not working on them anymore.
Usersekhmet 19 Dec, 2017 @ 12:25pm 
paradox stole your idea
Malthus  [author] 27 Nov, 2017 @ 11:10am 
They actually looked good, just a bit too high on the screen in my opinion and they should have some more dwarfy clothes and armors, but you can't have everything i guess ;)
Malthus  [author] 27 Nov, 2017 @ 8:39am 
I just tested it again and everything is fine for me.
Malthus  [author] 25 Nov, 2017 @ 10:10am 
Hmm they didn't look like this the last time i started the game. My guess would be another mod causes this. Can you try it with just this mod and see if the result is the same?
Malthus  [author] 8 Nov, 2017 @ 9:44pm 
Ah thank you, I totally missed that entry. Should be working as intended now.
Darrien 8 Nov, 2017 @ 2:13pm 
If you want them to show up in game and not be randomized empires you have to use non_randomized_portraits = {}
Malthus  [author] 8 Nov, 2017 @ 8:29am 
Ok should work now, but there is a drawback. They might also show up as random generated aliens with these portraits which I did not want. But randomized = no also seems to deactivate custom empires that are set to force spawn...
Malthus  [author] 8 Nov, 2017 @ 8:10am 
Tested it and got the same result. Have to look into it and see if I can find out, why it does not work on forcespawn.
coffinbag 7 Nov, 2017 @ 11:17pm 
Much like r34p3r, for some reason when you make a custom species for the dwarves, but you do not play as them, they do not spawn in the galaxy.
MemeMagikal 22 Oct, 2017 @ 10:00am 
For some reason my custom dwarf empire won't show up in games.
Malthus  [author] 17 Oct, 2017 @ 12:46am 
You are right, the dummyfiles for other languages were missing, putting them in right now.