Stellaris

Stellaris

Space Dwarves
85 opmerkingen
matthewturtleman 6 mei om 11:43 
FOR KARL!
paulo 13 apr om 16:42 
Thanks for answering my question.
Malthus  [auteur] 12 apr om 23:52 
Yeah, works fine in the current version.
paulo 12 apr om 15:44 
Is this compatible with the 3.14?
UltraCorps 20 feb om 10:37 
Woo! thanks alot for the fix!
Malthus  [auteur] 19 feb om 8:27 
@UltraCorps This is truly embarrassing, but the reason it didn't work on my end was a mixup with the descriptorfile i was using for testing... It should now work again in the current version. The new dwarves will still be done later this year. Until then have fun again with the old portraits here :)
UltraCorps 22 jan om 1:50 
Great, i'll just be happy if it'd blow the vanilla ones out of the water
Malthus  [auteur] 21 jan om 23:17 
@UltraCorps Just wanted to let you know, that the plan is to make an improved version based on the vanilla dwarven portrait - no tattoos, new female face, better beards and hairstyles, new clothes. If everything goes according to plan, this will be done before the end of this year.
Runeza 11 dec 2024 om 18:37 
FOR ROCK AND STONE
UltraCorps 25 okt 2024 om 13:27 
I'll love to hear of progress on it if any is eventually made
Malthus  [auteur] 25 okt 2024 om 7:24 
I've tried today to fix it, to get it back into working order, but it doesn't work. If it was one of the normal portraits it shouldn't be an issue, but I can't figure out what I have to do with these non animated ones

I think at some point I'll let derega do a complete rework of the portraits to have it more in line with vanilla and animated, but that'll have to wait until the other projects are done.
UltraCorps 25 okt 2024 om 5:36 
The fact this is unusable in the current version of stellaris sucks, loved these portraits and always thought they were better than what base stellaris has
Breksus 28 okt 2022 om 14:43 
can pls update this mod for 3.5 this mod not run
Malthus  [auteur] 5 aug 2022 om 22:25 
I guess it happens when you bash two rocks together and some smaller part breaks off, or so the scholars say.
benzodiazepacetaminoprofen 5 aug 2022 om 20:39 
how are dwarf babys made?
Durandal 13 mei 2022 om 19:56 
Because Paradox that's why xD
k1ttensausage 13 mei 2022 om 17:23 
Had to fiddle with it, but i got it to work again, not sure why things just break sometimes.
k1ttensausage 13 mei 2022 om 17:11 
Yeah it says it's missing the descriptor file since the update, ill try messing around with it some more.
Malthus  [auteur] 13 mei 2022 om 4:55 
It works for me though. Please check if it is your launcher that fails to download the modfiles correctly.
k1ttensausage 13 mei 2022 om 1:08 
pretty sure the overlord patch broke this mod, the mod launcher doesn't recognize it anymore.
Durandal 10 mei 2022 om 13:45 
Nice, didn't expect that
Malthus  [auteur] 10 mei 2022 om 8:43 
Challenge accepted.

But honestly I was quite lazy with updating this mod. In my defense though it did still work without any visible issues when I just tested it.
I fixed a small errorlog entry related to the namelist and set the species class to randomized = no. So however the issue with no name empires would be fixed, they shouldn't be created anymore in the first place.
Durandal 9 mei 2022 om 15:33 
To anyone asking, no this is not up to date, the author has not updated this since 2019. You can safely assume it will not be updated again
pookeypookey86 23 mrt 2022 om 13:30 
is this updated for 3.3
Grendain 8 jan 2021 om 9:39 
Pls update for 2.2.8.1
Tristessa 29 jul 2020 om 9:31 
I know the game already has dwarves, but look how cool these clothes are.
Tristessa 29 jul 2020 om 9:23 
These are great, but they seem to bare the "no name" problem. Without the ability to generate random names, these guys will be generated by the AI at random as nameless entities. I wish someone could fix this for these guys, as the models are great I would love to play with Squats in my galaxy.
morkelebdwyer 4 mei 2020 om 11:22 
says it's not compatible with current verne patch, so can't use dwarves
MakeLoveNotWar 4 apr 2020 om 8:49 
does this work with we are all dudes here
Ace The Aviator 22 dec 2019 om 11:31 
Update?
✠ DFSpecter 28 jul 2019 om 15:24 
BROTHERS OF THE MINE REJOICE! (Sing, swing, sing with me)
RAISE YOUR PICK AND RAISE YOUR VOICE!
Durandal 2 jun 2019 om 10:19 
I wish someone would offer to animate these lol
paulo 26 mei 2018 om 18:14 
And what about an update for the 2.1.0?
Malthus  [auteur] 27 feb 2018 om 13:15 
Updated to 2.0 and also finally got rid of the heir problem only displaying a male dwarf.
LI PARMIGIANA 5 jan 2018 om 15:40 
UDPATED! PLS!
paulo 1 jan 2018 om 8:46 
Now we have a Space Dwarve species in the Humanoid Species Pack, we need of mod with only Dwarven Names.
Malthus  [auteur] 22 dec 2017 om 15:55 
Yeah i have noticed that too, but could not find the cause of it unfortunately.
d.kall 22 dec 2017 om 15:41 
Found a bug. Heirs for empires using your set of dwarf portraits always use the white bearded male portrait regardless of gender.
Malthus  [auteur] 19 dec 2017 om 12:29 
Yeah saw the portrait, looking good on its own, but it lacks customization, just one hair/beard style for both genders and the armors look not dwarfy enough for my taste. Just sad that the original creator of these portraits here is not working on them anymore.
Usersekhmet 19 dec 2017 om 12:25 
paradox stole your idea
Malthus  [auteur] 27 nov 2017 om 11:10 
They actually looked good, just a bit too high on the screen in my opinion and they should have some more dwarfy clothes and armors, but you can't have everything i guess ;)
Malthus  [auteur] 27 nov 2017 om 8:39 
I just tested it again and everything is fine for me.
Malthus  [auteur] 25 nov 2017 om 10:10 
Hmm they didn't look like this the last time i started the game. My guess would be another mod causes this. Can you try it with just this mod and see if the result is the same?
Malthus  [auteur] 8 nov 2017 om 21:44 
Ah thank you, I totally missed that entry. Should be working as intended now.
Darrien 8 nov 2017 om 14:13 
If you want them to show up in game and not be randomized empires you have to use non_randomized_portraits = {}
Malthus  [auteur] 8 nov 2017 om 8:29 
Ok should work now, but there is a drawback. They might also show up as random generated aliens with these portraits which I did not want. But randomized = no also seems to deactivate custom empires that are set to force spawn...
Malthus  [auteur] 8 nov 2017 om 8:10 
Tested it and got the same result. Have to look into it and see if I can find out, why it does not work on forcespawn.
coffinbag 7 nov 2017 om 23:17 
Much like r34p3r, for some reason when you make a custom species for the dwarves, but you do not play as them, they do not spawn in the galaxy.
MemeMagikal 22 okt 2017 om 10:00 
For some reason my custom dwarf empire won't show up in games.
Malthus  [auteur] 17 okt 2017 om 0:46 
You are right, the dummyfiles for other languages were missing, putting them in right now.