Cities: Skylines

Cities: Skylines

Apple Store Fifth Avenue
55 則留言
Apples 2022 年 3 月 21 日 上午 11:41 
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Outdated release, description removed, comments unsubscribed.


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Just incase anyone missed it..
Musharaf 2022 年 3 月 21 日 上午 10:55 
Hi, please can you make this as uniquie building?
Skeeepy 2022 年 2 月 13 日 下午 10:30 
"Outdated release, description removed, comments unsubscribed" Why is this stated if they still work, and where can an updated version be found?
garyfortolano63 2022 年 1 月 24 日 下午 10:49 
Works for me...outdated or not.
PoloB 2020 年 4 月 11 日 下午 1:16 
Too bad Its Outdated.
garyfortolano63 2020 年 3 月 29 日 下午 5:32 
This is so cool.Thank you.
howard 2018 年 12 月 21 日 下午 8:45 
I was thinking "Why didnt you put any non-transparent pictures on the workshop" and them I realised im a complete dumbass
paincakec 2018 年 1 月 15 日 下午 2:03 
I wish that that fountain wasn't part of the main building. It would be top noch as a prop for Offices. I think the game lacks modern props for plazas, like fountains and such.
Ronyx69  [作者] 2017 年 11 月 16 日 上午 12:00 
@cptalpdeniz You can just copy the 890021570 folder from the steamapps workshop folder to the local asset folder, and then add your own rico file.
banshee 2017 年 11 月 15 日 下午 10:17 
@ronyx69 Is it possible to convert this to RICO?
Helter Skelter 2017 年 8 月 21 日 上午 3:26 
It's simply amazing! It should be in the New York collection!
Westrex 2017 年 4 月 30 日 上午 7:21 
Yes, it is archived with vertex paint.

The Fancy Fountain came free with After Dark, and is used as a Template for many animated assets.

I wrote the Fountain Guide :-)

I was just hoping you might have had reason to look into the AnimUV settings.

But thanks for the quick reply.
Ronyx69  [作者] 2017 年 4 月 30 日 上午 7:08 
@renewcom I've never tried anything with AnimUV. Isn't that done with vertex painting anyway? I think there's a guide from the creator fo that fountain...
Westrex 2017 年 4 月 30 日 上午 7:07 
HI,

Firstly Great Asset, and love the Rotors Shader, I have used on a few assets.

I have a question, not sure if you will be able to help. I am trying to slow down the animated UV textures used in the (Fancy Fountain Asset)

Looking at your script file, you worked out which setting to change.

I have found that the Shader being used is located under “ Custom/Building/building/AnimUV ”, but I have not idea which settings to change or even how to write a cs script file.

Any help or advice would be much appreciated.
Katalepsis 2017 年 4 月 20 日 上午 6:33 
Great asset Ronyx69, and amazing video of creation. Thanks for sharing your knowledge with the community.
Katalepsis 2017 年 4 月 20 日 上午 6:32 
The question now is, why do you have to go to these lengths to have transparency, why do you have to use a "Rotors" shader to make glass transparent, why doesn't the buildings shader support this already. CO? Come on..... why is a shader for helicopter parts better than the most important shader in your game? jeez.
Westrex 2017 年 4 月 11 日 上午 11:21 
Thanks, will take a look
Ronyx69  [作者] 2017 年 4 月 3 日 上午 3:56 
@ELVIS0529 You just run the script and the shader works, the source files are also linked so not sure what's there to explain. Only thing I haven't tested is lod related stuff.
ELVIS 2017 年 4 月 3 日 上午 3:55 
Hi, can you make Guide for shader?
I wanna make glass like that but it's difficult to understand :(
Creamy P1e Skwert 2017 年 4 月 1 日 下午 1:09 
PC punks just the same as apple fanboys. Stop whining.
RoomMic 2017 年 3 月 28 日 下午 8:11 
FAO SCHWARZ FTW! It can't win now 'cause it's closed...
sussin 2017 年 3 月 28 日 下午 6:00 
saw it once when at fao shwartz when it was open
Torreazul1 2017 年 3 月 28 日 上午 9:40 
salty people who can't afford apple devices
acounnotused 2017 年 3 月 27 日 上午 9:45 
Crapple Store*
Regakiller 2017 年 3 月 26 日 下午 8:18 
I seen this shop irl but never went in it
Ualdriver 2017 年 3 月 26 日 上午 8:14 
Android is better than apple anyway
PenisKing 2017 年 3 月 26 日 上午 4:58 
ass we can!
tierdropp 2017 年 3 月 26 日 上午 4:35 
Give this man a cookie!
obi1killnooby 2017 年 3 月 25 日 下午 7:47 
wow
:steamsalty:
Madisonian 2017 年 3 月 25 日 下午 5:47 
Looking forward to plopping it, though I would prefer a RICO version personally.
sag032 2017 年 3 月 25 日 下午 5:06 
Can't subscribe due to gear limitations but i did gave it a thumbs up ;)
core79 2017 年 3 月 25 日 上午 9:58 
Looks fantastic !
Livid17 2017 年 3 月 25 日 上午 8:47 
AWESOME!
NoirMoutton 2017 年 3 月 25 日 上午 2:05 
superb!
Super_J 2017 年 3 月 25 日 上午 12:47 
O My God. :steamhappy::steamhappy:
stmSantana 2017 年 3 月 24 日 下午 8:26 
Beautiful!!:highlvl::highlvl::highlvl:
Slick Gamble 2017 年 3 月 24 日 下午 6:37 
Awesome. :steamhappy:
Londsw 2017 年 3 月 24 日 下午 5:06 
Brillant =) good work
MrMaison 2017 年 3 月 24 日 下午 4:54 
This is revolutionary! I will study this with interest!
Emperor Li 2017 年 3 月 24 日 下午 1:36 
WOW! True SEMI-TRANSPARENCY:steamhappy::steamhappy::steamhappy:
This is so exciting. Thank You!
Ronyx69  [作者] 2017 年 3 月 24 日 下午 12:45 
@Tomas13TO Many times, I did a lot of tests, so you can probably just scroll around somewhere in the last 2/3 of the video. Keep in mind the render order of the mesh is reversed (so stuff further away layers on top of stuff which is closer... Not much of a big deal for glass, but it's better to split whatever you're making into multiple props/sub-buildings if you're doing a lot of layering.
Tomas13TO 2017 年 3 月 24 日 下午 12:43 
What time did you apply the script in the video ? I probably know how to do it. Really big thanks for this revolutionary element. So many ideas in my head now.
Ronyx69  [作者] 2017 年 3 月 24 日 下午 12:34 
@Tomas13TO Yeah, you can look at the source files linked in the description to see what they look like, there's the scripts as well, and you can see the video to see how it was done, it's really fast but you can set the speed to 0.25 on the player at least.
Tomas13TO 2017 年 3 月 24 日 下午 12:32 
Interesting. Will I get the script into debug console and run it ? is it all ?
jPRO93 2017 年 3 月 24 日 下午 12:26 
@Ronyx69: Wow thanks for info, you are real God!
iSevenSimmer 2017 年 3 月 24 日 上午 9:51 
Im soo happy we finally have something like that! Transparency is now possible!!!
geraldcole 2017 年 3 月 24 日 上午 9:44 
@Ronyx69 killin it as always, transparent textures are a huge leap forward for the community
N377 2017 年 3 月 24 日 上午 9:13 
Stunning, great work. Cant wait for other creators to use this technique
DeCzaah 2017 年 3 月 24 日 上午 9:00 
Thank you very much! Will definitely have a look at the semi transparency thing and try it out!
AmiPolizeiFunk 2017 年 3 月 24 日 上午 8:56 
It has been fun to watch you make this. The first of its kind for C:S :medkit: