Cities: Skylines

Cities: Skylines

Apple Store Fifth Avenue
55 commentaires
Apples 21 mars 2022 à 11h41 
DESCRIPTION
Outdated release, description removed, comments unsubscribed.


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Just incase anyone missed it..
Musharaf 21 mars 2022 à 10h55 
Hi, please can you make this as uniquie building?
Skeeepy 13 févr. 2022 à 22h30 
"Outdated release, description removed, comments unsubscribed" Why is this stated if they still work, and where can an updated version be found?
garyfortolano63 24 janv. 2022 à 22h49 
Works for me...outdated or not.
PoloB 11 avr. 2020 à 13h16 
Too bad Its Outdated.
garyfortolano63 29 mars 2020 à 17h32 
This is so cool.Thank you.
howard 21 déc. 2018 à 20h45 
I was thinking "Why didnt you put any non-transparent pictures on the workshop" and them I realised im a complete dumbass
paincakec 15 janv. 2018 à 14h03 
I wish that that fountain wasn't part of the main building. It would be top noch as a prop for Offices. I think the game lacks modern props for plazas, like fountains and such.
Ronyx69  [créateur] 16 nov. 2017 à 0h00 
@cptalpdeniz You can just copy the 890021570 folder from the steamapps workshop folder to the local asset folder, and then add your own rico file.
banshee 15 nov. 2017 à 22h17 
@ronyx69 Is it possible to convert this to RICO?
Helter Skelter 21 aout 2017 à 3h26 
It's simply amazing! It should be in the New York collection!
Westrex 30 avr. 2017 à 7h21 
Yes, it is archived with vertex paint.

The Fancy Fountain came free with After Dark, and is used as a Template for many animated assets.

I wrote the Fountain Guide :-)

I was just hoping you might have had reason to look into the AnimUV settings.

But thanks for the quick reply.
Ronyx69  [créateur] 30 avr. 2017 à 7h08 
@renewcom I've never tried anything with AnimUV. Isn't that done with vertex painting anyway? I think there's a guide from the creator fo that fountain...
Westrex 30 avr. 2017 à 7h07 
HI,

Firstly Great Asset, and love the Rotors Shader, I have used on a few assets.

I have a question, not sure if you will be able to help. I am trying to slow down the animated UV textures used in the (Fancy Fountain Asset)

Looking at your script file, you worked out which setting to change.

I have found that the Shader being used is located under “ Custom/Building/building/AnimUV ”, but I have not idea which settings to change or even how to write a cs script file.

Any help or advice would be much appreciated.
Katalepsis 20 avr. 2017 à 6h33 
Great asset Ronyx69, and amazing video of creation. Thanks for sharing your knowledge with the community.
Katalepsis 20 avr. 2017 à 6h32 
The question now is, why do you have to go to these lengths to have transparency, why do you have to use a "Rotors" shader to make glass transparent, why doesn't the buildings shader support this already. CO? Come on..... why is a shader for helicopter parts better than the most important shader in your game? jeez.
Westrex 11 avr. 2017 à 11h21 
Thanks, will take a look
Ronyx69  [créateur] 3 avr. 2017 à 3h56 
@ELVIS0529 You just run the script and the shader works, the source files are also linked so not sure what's there to explain. Only thing I haven't tested is lod related stuff.
ELVIS 3 avr. 2017 à 3h55 
Hi, can you make Guide for shader?
I wanna make glass like that but it's difficult to understand :(
Creamy P1e Skwert 1 avr. 2017 à 13h09 
PC punks just the same as apple fanboys. Stop whining.
RoomMic 28 mars 2017 à 20h11 
FAO SCHWARZ FTW! It can't win now 'cause it's closed...
sussin 28 mars 2017 à 18h00 
saw it once when at fao shwartz when it was open
Torreazul1 28 mars 2017 à 9h40 
salty people who can't afford apple devices
acounnotused 27 mars 2017 à 9h45 
Crapple Store*
Regakiller 26 mars 2017 à 20h18 
I seen this shop irl but never went in it
Ualdriver 26 mars 2017 à 8h14 
Android is better than apple anyway
PenisKing 26 mars 2017 à 4h58 
ass we can!
tierdropp 26 mars 2017 à 4h35 
Give this man a cookie!
obi1killnooby 25 mars 2017 à 19h47 
wow
:steamsalty:
Madisonian 25 mars 2017 à 17h47 
Looking forward to plopping it, though I would prefer a RICO version personally.
sag032 25 mars 2017 à 17h06 
Can't subscribe due to gear limitations but i did gave it a thumbs up ;)
core79 25 mars 2017 à 9h58 
Looks fantastic !
Livid17 25 mars 2017 à 8h47 
AWESOME!
NoirMoutton 25 mars 2017 à 2h05 
superb!
Super_J 25 mars 2017 à 0h47 
O My God. :steamhappy::steamhappy:
stmSantana 24 mars 2017 à 20h26 
Beautiful!!:highlvl::highlvl::highlvl:
Slick Gamble 24 mars 2017 à 18h37 
Awesome. :steamhappy:
Londsw 24 mars 2017 à 17h06 
Brillant =) good work
MrMaison 24 mars 2017 à 16h54 
This is revolutionary! I will study this with interest!
Emperor Li 24 mars 2017 à 13h36 
WOW! True SEMI-TRANSPARENCY:steamhappy::steamhappy::steamhappy:
This is so exciting. Thank You!
Ronyx69  [créateur] 24 mars 2017 à 12h45 
@Tomas13TO Many times, I did a lot of tests, so you can probably just scroll around somewhere in the last 2/3 of the video. Keep in mind the render order of the mesh is reversed (so stuff further away layers on top of stuff which is closer... Not much of a big deal for glass, but it's better to split whatever you're making into multiple props/sub-buildings if you're doing a lot of layering.
Tomas13TO 24 mars 2017 à 12h43 
What time did you apply the script in the video ? I probably know how to do it. Really big thanks for this revolutionary element. So many ideas in my head now.
Ronyx69  [créateur] 24 mars 2017 à 12h34 
@Tomas13TO Yeah, you can look at the source files linked in the description to see what they look like, there's the scripts as well, and you can see the video to see how it was done, it's really fast but you can set the speed to 0.25 on the player at least.
Tomas13TO 24 mars 2017 à 12h32 
Interesting. Will I get the script into debug console and run it ? is it all ?
jPRO93 24 mars 2017 à 12h26 
@Ronyx69: Wow thanks for info, you are real God!
iSevenSimmer 24 mars 2017 à 9h51 
Im soo happy we finally have something like that! Transparency is now possible!!!
geraldcole 24 mars 2017 à 9h44 
@Ronyx69 killin it as always, transparent textures are a huge leap forward for the community
N377 24 mars 2017 à 9h13 
Stunning, great work. Cant wait for other creators to use this technique
DeCzaah 24 mars 2017 à 9h00 
Thank you very much! Will definitely have a look at the semi transparency thing and try it out!
AmiPolizeiFunk 24 mars 2017 à 8h56 
It has been fun to watch you make this. The first of its kind for C:S :medkit: