Stellaris
(-Patch for United Sci-Fi (animated ONLY)-)
71 Yorum
FloridaMan 18 Eki 2024 @ 19:41 
Is this working currently?
SpecialZipper936 13 Eyl 2023 @ 5:07 
Needs to update
Fugasas  [yaratıcı] 17 Kas 2022 @ 21:14 
@fisherb1986, it does not change hair, only filter static portraits.
fisherb1986 14 Kas 2022 @ 20:18 
The hair on some portraits are still all funky with this patch
Fugasas  [yaratıcı] 10 Haz 2022 @ 22:02 
@The Lizard Xing, I have checked again. It is fine, only animated species are shown. Maybe you also activated pathc mod randomisation of all species?
The Lizard Xing 8 Haz 2022 @ 11:24 
Thanks for the reply - mod is active and above the other mod in the load order.
Fugasas  [yaratıcı] 8 Haz 2022 @ 8:31 
@The Lizard Xing, please make sure that you actived mod...
The Lizard Xing 6 Haz 2022 @ 13:33 
It still displays the static portraits
Fugasas  [yaratıcı] 18 May 2021 @ 10:04 
ST section contains many animated races, thus they often spawn.
Яндекс.Warhammer 14 May 2021 @ 7:12 
Only star treck races spawns. Every game. Bug?
Fugasas  [yaratıcı] 29 May 2020 @ 10:39 
The mod was updated to 2.7.2.
Gerry 25 May 2020 @ 9:24 
since when ? because last times it wasn`t
Fugasas  [yaratıcı] 23 May 2020 @ 2:45 
it should be fine with both.
Gerry 20 May 2020 @ 8:57 
please 2.7.2 or 2.7.1
Fugasas  [yaratıcı] 28 Mar 2020 @ 13:48 
Gerry: to current game version 2.6.2.
Gerry 27 Mar 2020 @ 4:58 
to which version of game ?
Manu 22 Mar 2020 @ 9:39 
Many thanks for giving us the option to only spawn animated races. Awesome! And i see that you are still updating your mods. Even if it only needs an id change, Thanks for your contribution to this community.
Fugasas  [yaratıcı] 26 Ara 2019 @ 23:57 
version id has been updated, no changes in mod.
Kamikaze 18 Ara 2019 @ 8:45 
Update pls
Aranha Maluco 7 Eyl 2019 @ 14:28 
Ty
Fugasas  [yaratıcı] 7 Eyl 2019 @ 11:56 
@Illusive Man, you need to activate main mod.
Aranha Maluco 7 Eyl 2019 @ 11:27 
Invisible portraits...
Silent Hastati 18 May 2019 @ 23:41 
Hey just so you know, if you add the

playable=no
randomized=no

tags to the species_classes files, it will hide the races from both the AI generator AND human players. Might want to use those for the race categories that have no animated portraits at all to declutter the UI.
Fugasas  [yaratıcı] 27 Ara 2018 @ 9:10 
@Tex Hex, this mod works with custom races main mod. And usually such mods do not spport achievements. You can play ironman with any mod ....
Tex Hex 27 Ara 2018 @ 7:34 
Why not Ironman Compatible.....Thinkingface?
Fugasas  [yaratıcı] 15 Ara 2018 @ 0:55 
@Spider, names are assigned randomly per race section for random species (not created by the player).
Spider 14 Ara 2018 @ 11:26 
I had an Empire of Duros spawn, and they were being referred to as 'Wookies.' Ditto regular humans being called Klingons.
Fugasas  [yaratıcı] 22 May 2018 @ 21:48 
Updated to 2.1.
Fugasas  [yaratıcı] 22 Nis 2018 @ 10:26 
@Ptah Hotep, So you need to subscribe only main mod and set-up yout own empires.
Ptah Hotep 22 Nis 2018 @ 8:57 
Is there a patch for the unanimated races? I'm trying to do a Mass Effect playthrough and this patch removed half of the Mass Effect Races.
Fugasas  [yaratıcı] 20 Nis 2018 @ 4:57 
@Tsume Adrian McMetsupants, for that you need to disable this mod/patch and use only main mod. As randomisation uses any race.
MetsuTDK 20 Nis 2018 @ 1:06 
Thank you for this mod, but is it possible to make it so random races don't spawn using the namelists you included? What I mean by that is, is there a way to ensure I stop running into Vulkans named Asari, and other immersion hurting combinations like that?
Fugasas  [yaratıcı] 12 Nis 2018 @ 9:03 
@Snowflake the Archduke of Catnip, the issue is that then I would need to support multiple versions instead of some files.
Frettchen 11 Nis 2018 @ 2:09 
can add an animated only version with the files rather than this please? so we dont need to download the whole big pack
Fugasas  [yaratıcı] 27 Mar 2018 @ 9:18 
@Marinho, no sorry. You can use only main mod and create only the species you want for example only ME species.
Marinho 25 Mar 2018 @ 23:30 
Any chance for a United Sci-Fi - Mass Effect only - Races? ;)
Kalamity 28 Şub 2018 @ 7:38 
Found it!
Kalamity 27 Şub 2018 @ 6:37 
@Fugasas, where precisely might this seperate mod thread be? If you could link me that'd be greatly appreciated. I'm keen to throw plentiful mods your way :)!
Fugasas  [yaratıcı] 26 Şub 2018 @ 19:39 
@Kalamity, you can post candidates in the separate mod thread. I will see if can do that.
Kalamity 26 Şub 2018 @ 16:16 
@Fugasas, Are you perchance planning on collecting outdated (animated) races and alternatively still active ones from other users / modders and joining them into your united mod? I very much like how it is organized and a single mod, makes my own and others' their mod list look clean.

Thanks again,
Kalamity :steamhappy:
Kalamity 24 Şub 2018 @ 13:54 
Delightful! I'll have to try again later ! I tried most of my modifcations and Stellaris said none were up to date, hence. I'll let you know!
Fugasas  [yaratıcı] 23 Şub 2018 @ 21:41 
@Kalamity, all my mods were updated on release of 2.0.
Kalamity 23 Şub 2018 @ 21:03 
I do love this mod, a combined addition for the animated. Suits Stellaris better. Will you be updating for Apocalypse?
_b1ack0ut 30 Oca 2018 @ 8:11 
Ok cool <3
Fugasas  [yaratıcı] 30 Oca 2018 @ 7:58 
Updated to the latest version of main mod.
Fugasas  [yaratıcı] 30 Oca 2018 @ 1:10 
@_b1ack0ut , I will update the mod later today.
_b1ack0ut 29 Oca 2018 @ 12:59 
Why does this hide the xenomorphs? they had an animated portrait..
Fugasas  [yaratıcı] 16 Kas 2017 @ 4:06 
@21st Century Schizoid Man, Sci-Fi robots is a separate mod. This mod is patch only for main mod of United Sci-Fi Races.
21st Century Schizoid Man 15 Kas 2017 @ 12:57 
Currently this does not dissable static robots.
Fugasas  [yaratıcı] 20 Eki 2017 @ 21:13 
FYI: My main mod United Sci-Fi races was updated: now you can play as animated EDI from Mass Effect, animated Terminator or static Eve Online factions.