Stellaris

Stellaris

(-Patch for United Sci-Fi (animated ONLY)-)
71 kommenttia
FloridaMan 18.10.2024 klo 19.41 
Is this working currently?
SpecialZipper936 13.9.2023 klo 5.07 
Needs to update
Fugasas  [tekijä] 17.11.2022 klo 21.14 
@fisherb1986, it does not change hair, only filter static portraits.
fisherb1986 14.11.2022 klo 20.18 
The hair on some portraits are still all funky with this patch
Fugasas  [tekijä] 10.6.2022 klo 22.02 
@The Lizard Xing, I have checked again. It is fine, only animated species are shown. Maybe you also activated pathc mod randomisation of all species?
The Lizard Xing 8.6.2022 klo 11.24 
Thanks for the reply - mod is active and above the other mod in the load order.
Fugasas  [tekijä] 8.6.2022 klo 8.31 
@The Lizard Xing, please make sure that you actived mod...
The Lizard Xing 6.6.2022 klo 13.33 
It still displays the static portraits
Fugasas  [tekijä] 18.5.2021 klo 10.04 
ST section contains many animated races, thus they often spawn.
Яндекс.Warhammer 14.5.2021 klo 7.12 
Only star treck races spawns. Every game. Bug?
Fugasas  [tekijä] 29.5.2020 klo 10.39 
The mod was updated to 2.7.2.
Gerry 25.5.2020 klo 9.24 
since when ? because last times it wasn`t
Fugasas  [tekijä] 23.5.2020 klo 2.45 
it should be fine with both.
Gerry 20.5.2020 klo 8.57 
please 2.7.2 or 2.7.1
Fugasas  [tekijä] 28.3.2020 klo 13.48 
Gerry: to current game version 2.6.2.
Gerry 27.3.2020 klo 4.58 
to which version of game ?
Manu 22.3.2020 klo 9.39 
Many thanks for giving us the option to only spawn animated races. Awesome! And i see that you are still updating your mods. Even if it only needs an id change, Thanks for your contribution to this community.
Fugasas  [tekijä] 26.12.2019 klo 23.57 
version id has been updated, no changes in mod.
Kamikaze 18.12.2019 klo 8.45 
Update pls
Aranha Maluco 7.9.2019 klo 14.28 
Ty
Fugasas  [tekijä] 7.9.2019 klo 11.56 
@Illusive Man, you need to activate main mod.
Aranha Maluco 7.9.2019 klo 11.27 
Invisible portraits...
Silent Hastati 18.5.2019 klo 23.41 
Hey just so you know, if you add the

playable=no
randomized=no

tags to the species_classes files, it will hide the races from both the AI generator AND human players. Might want to use those for the race categories that have no animated portraits at all to declutter the UI.
Fugasas  [tekijä] 27.12.2018 klo 9.10 
@Tex Hex, this mod works with custom races main mod. And usually such mods do not spport achievements. You can play ironman with any mod ....
Tex Hex 27.12.2018 klo 7.34 
Why not Ironman Compatible.....Thinkingface?
Fugasas  [tekijä] 15.12.2018 klo 0.55 
@Spider, names are assigned randomly per race section for random species (not created by the player).
Spider 14.12.2018 klo 11.26 
I had an Empire of Duros spawn, and they were being referred to as 'Wookies.' Ditto regular humans being called Klingons.
Fugasas  [tekijä] 22.5.2018 klo 21.48 
Updated to 2.1.
Fugasas  [tekijä] 22.4.2018 klo 10.26 
@Ptah Hotep, So you need to subscribe only main mod and set-up yout own empires.
Ptah Hotep 22.4.2018 klo 8.57 
Is there a patch for the unanimated races? I'm trying to do a Mass Effect playthrough and this patch removed half of the Mass Effect Races.
Fugasas  [tekijä] 20.4.2018 klo 4.57 
@Tsume Adrian McMetsupants, for that you need to disable this mod/patch and use only main mod. As randomisation uses any race.
MetsuTDK 20.4.2018 klo 1.06 
Thank you for this mod, but is it possible to make it so random races don't spawn using the namelists you included? What I mean by that is, is there a way to ensure I stop running into Vulkans named Asari, and other immersion hurting combinations like that?
Fugasas  [tekijä] 12.4.2018 klo 9.03 
@Snowflake the Archduke of Catnip, the issue is that then I would need to support multiple versions instead of some files.
Frettchen 11.4.2018 klo 2.09 
can add an animated only version with the files rather than this please? so we dont need to download the whole big pack
Fugasas  [tekijä] 27.3.2018 klo 9.18 
@Marinho, no sorry. You can use only main mod and create only the species you want for example only ME species.
Marinho 25.3.2018 klo 23.30 
Any chance for a United Sci-Fi - Mass Effect only - Races? ;)
Kalamity 28.2.2018 klo 7.38 
Found it!
Kalamity 27.2.2018 klo 6.37 
@Fugasas, where precisely might this seperate mod thread be? If you could link me that'd be greatly appreciated. I'm keen to throw plentiful mods your way :)!
Fugasas  [tekijä] 26.2.2018 klo 19.39 
@Kalamity, you can post candidates in the separate mod thread. I will see if can do that.
Kalamity 26.2.2018 klo 16.16 
@Fugasas, Are you perchance planning on collecting outdated (animated) races and alternatively still active ones from other users / modders and joining them into your united mod? I very much like how it is organized and a single mod, makes my own and others' their mod list look clean.

Thanks again,
Kalamity :steamhappy:
Kalamity 24.2.2018 klo 13.54 
Delightful! I'll have to try again later ! I tried most of my modifcations and Stellaris said none were up to date, hence. I'll let you know!
Fugasas  [tekijä] 23.2.2018 klo 21.41 
@Kalamity, all my mods were updated on release of 2.0.
Kalamity 23.2.2018 klo 21.03 
I do love this mod, a combined addition for the animated. Suits Stellaris better. Will you be updating for Apocalypse?
_b1ack0ut 30.1.2018 klo 8.11 
Ok cool <3
Fugasas  [tekijä] 30.1.2018 klo 7.58 
Updated to the latest version of main mod.
Fugasas  [tekijä] 30.1.2018 klo 1.10 
@_b1ack0ut , I will update the mod later today.
_b1ack0ut 29.1.2018 klo 12.59 
Why does this hide the xenomorphs? they had an animated portrait..
Fugasas  [tekijä] 16.11.2017 klo 4.06 
@21st Century Schizoid Man, Sci-Fi robots is a separate mod. This mod is patch only for main mod of United Sci-Fi Races.
21st Century Schizoid Man 15.11.2017 klo 12.57 
Currently this does not dissable static robots.
Fugasas  [tekijä] 20.10.2017 klo 21.13 
FYI: My main mod United Sci-Fi races was updated: now you can play as animated EDI from Mass Effect, animated Terminator or static Eve Online factions.