Stellaris
(-Patch for United Sci-Fi (animated ONLY)-)
71 коментара
FloridaMan 18 окт. 2024 в 19:41 
Is this working currently?
SpecialZipper936 13 септ. 2023 в 5:07 
Needs to update
Fugasas  [автор] 17 ноем. 2022 в 21:14 
@fisherb1986, it does not change hair, only filter static portraits.
fisherb1986 14 ноем. 2022 в 20:18 
The hair on some portraits are still all funky with this patch
Fugasas  [автор] 10 юни 2022 в 22:02 
@The Lizard Xing, I have checked again. It is fine, only animated species are shown. Maybe you also activated pathc mod randomisation of all species?
The Lizard Xing 8 юни 2022 в 11:24 
Thanks for the reply - mod is active and above the other mod in the load order.
Fugasas  [автор] 8 юни 2022 в 8:31 
@The Lizard Xing, please make sure that you actived mod...
The Lizard Xing 6 юни 2022 в 13:33 
It still displays the static portraits
Fugasas  [автор] 18 май 2021 в 10:04 
ST section contains many animated races, thus they often spawn.
Яндекс.Warhammer 14 май 2021 в 7:12 
Only star treck races spawns. Every game. Bug?
Fugasas  [автор] 29 май 2020 в 10:39 
The mod was updated to 2.7.2.
Gerry 25 май 2020 в 9:24 
since when ? because last times it wasn`t
Fugasas  [автор] 23 май 2020 в 2:45 
it should be fine with both.
Gerry 20 май 2020 в 8:57 
please 2.7.2 or 2.7.1
Fugasas  [автор] 28 март 2020 в 13:48 
Gerry: to current game version 2.6.2.
Gerry 27 март 2020 в 4:58 
to which version of game ?
Manu 22 март 2020 в 9:39 
Many thanks for giving us the option to only spawn animated races. Awesome! And i see that you are still updating your mods. Even if it only needs an id change, Thanks for your contribution to this community.
Fugasas  [автор] 26 дек. 2019 в 23:57 
version id has been updated, no changes in mod.
Kamikaze 18 дек. 2019 в 8:45 
Update pls
Aranha Maluco 7 септ. 2019 в 14:28 
Ty
Fugasas  [автор] 7 септ. 2019 в 11:56 
@Illusive Man, you need to activate main mod.
Aranha Maluco 7 септ. 2019 в 11:27 
Invisible portraits...
Silent Hastati (Just Married) 18 май 2019 в 23:41 
Hey just so you know, if you add the

playable=no
randomized=no

tags to the species_classes files, it will hide the races from both the AI generator AND human players. Might want to use those for the race categories that have no animated portraits at all to declutter the UI.
Fugasas  [автор] 27 дек. 2018 в 9:10 
@Tex Hex, this mod works with custom races main mod. And usually such mods do not spport achievements. You can play ironman with any mod ....
Tex Hex 27 дек. 2018 в 7:34 
Why not Ironman Compatible.....Thinkingface?
Fugasas  [автор] 15 дек. 2018 в 0:55 
@Spider, names are assigned randomly per race section for random species (not created by the player).
Spider 14 дек. 2018 в 11:26 
I had an Empire of Duros spawn, and they were being referred to as 'Wookies.' Ditto regular humans being called Klingons.
Fugasas  [автор] 22 май 2018 в 21:48 
Updated to 2.1.
Fugasas  [автор] 22 апр. 2018 в 10:26 
@Ptah Hotep, So you need to subscribe only main mod and set-up yout own empires.
Ptah Hotep 22 апр. 2018 в 8:57 
Is there a patch for the unanimated races? I'm trying to do a Mass Effect playthrough and this patch removed half of the Mass Effect Races.
Fugasas  [автор] 20 апр. 2018 в 4:57 
@Tsume Adrian McMetsupants, for that you need to disable this mod/patch and use only main mod. As randomisation uses any race.
MetsuTDK 20 апр. 2018 в 1:06 
Thank you for this mod, but is it possible to make it so random races don't spawn using the namelists you included? What I mean by that is, is there a way to ensure I stop running into Vulkans named Asari, and other immersion hurting combinations like that?
Fugasas  [автор] 12 апр. 2018 в 9:03 
@Snowflake the Archduke of Catnip, the issue is that then I would need to support multiple versions instead of some files.
Frettchen 11 апр. 2018 в 2:09 
can add an animated only version with the files rather than this please? so we dont need to download the whole big pack
Fugasas  [автор] 27 март 2018 в 9:18 
@Marinho, no sorry. You can use only main mod and create only the species you want for example only ME species.
Marinho 25 март 2018 в 23:30 
Any chance for a United Sci-Fi - Mass Effect only - Races? ;)
Kalamity 28 февр. 2018 в 7:38 
Found it!
Kalamity 27 февр. 2018 в 6:37 
@Fugasas, where precisely might this seperate mod thread be? If you could link me that'd be greatly appreciated. I'm keen to throw plentiful mods your way :)!
Fugasas  [автор] 26 февр. 2018 в 19:39 
@Kalamity, you can post candidates in the separate mod thread. I will see if can do that.
Kalamity 26 февр. 2018 в 16:16 
@Fugasas, Are you perchance planning on collecting outdated (animated) races and alternatively still active ones from other users / modders and joining them into your united mod? I very much like how it is organized and a single mod, makes my own and others' their mod list look clean.

Thanks again,
Kalamity :steamhappy:
Kalamity 24 февр. 2018 в 13:54 
Delightful! I'll have to try again later ! I tried most of my modifcations and Stellaris said none were up to date, hence. I'll let you know!
Fugasas  [автор] 23 февр. 2018 в 21:41 
@Kalamity, all my mods were updated on release of 2.0.
Kalamity 23 февр. 2018 в 21:03 
I do love this mod, a combined addition for the animated. Suits Stellaris better. Will you be updating for Apocalypse?
_b1ack0ut 30 ян. 2018 в 8:11 
Ok cool <3
Fugasas  [автор] 30 ян. 2018 в 7:58 
Updated to the latest version of main mod.
Fugasas  [автор] 30 ян. 2018 в 1:10 
@_b1ack0ut , I will update the mod later today.
_b1ack0ut 29 ян. 2018 в 12:59 
Why does this hide the xenomorphs? they had an animated portrait..
Fugasas  [автор] 16 ноем. 2017 в 4:06 
@21st Century Schizoid Man, Sci-Fi robots is a separate mod. This mod is patch only for main mod of United Sci-Fi Races.
21st Century Schizoid Man 15 ноем. 2017 в 12:57 
Currently this does not dissable static robots.
Fugasas  [автор] 20 окт. 2017 в 21:13 
FYI: My main mod United Sci-Fi races was updated: now you can play as animated EDI from Mass Effect, animated Terminator or static Eve Online factions.