Stellaris

Stellaris

New Planets WH40k
237 Comments
RBMK Rod Muncher 6 Jan @ 9:18am 
I'm confused why an agri world doesn't have any option to create some food-producing arcology districts.
Inucroft [HN] 22 Dec, 2022 @ 10:59am 
@spyslug, this still works, just a bit buggy
DakBlasta 21 Dec, 2022 @ 3:57pm 
ngl ive never hated a company for updating except for paradox
AlphaLoures 14 Nov, 2021 @ 7:26pm 
Spiritouspath 22 Sep, 2021 @ 2:14am 
he will be updating his Mod when he gets time from IRL related stuff is priority
Inucroft [HN] 4 Sep, 2021 @ 5:53am 
@ashgabriel12345 oh no, how dare a game firm improve their game :kappa:
ashgabriel12345 20 Aug, 2021 @ 11:11am 
I hate Stellaris, used to be m favorite game. Paradox keeps "updating" it making it where modders and fans can't enjoy what we have for very long.
darrylwilson1990 24 Jun, 2021 @ 10:21am 
Please update
alidarjarok2 2 Jun, 2021 @ 8:02am 
Yes, please up date this. It such a neat mod.
Demiurge 21 Apr, 2021 @ 10:12pm 
please update for terra's sake, may the emperor protect
Cirilo02 20 Apr, 2021 @ 2:23pm 
so does this mod work?
malthric 17 Apr, 2021 @ 1:06pm 
update it
malthric 2 Apr, 2021 @ 11:43am 
i don't see any in game
OverlordMGC 27 Mar, 2021 @ 4:45am 
My Agri world is just another ecumenopolis withour agri benefits... what?
Cyberspacer 1 Mar, 2021 @ 5:11pm 
My point simply being, you made them all just base ecumenopoli without changing any of the bonuses to fit the world type ;-;
Cyberspacer 28 Feb, 2021 @ 1:02pm 
yeah every single world gives the same modifiers, and are all Ecunemopoli ;-;
Black 27 Feb, 2021 @ 3:22pm 
Hey there is it possible for you too update the spacestations??? Like when you upgrade them too a higher LVL? Wouldt be awesome to have those giant stations like in 40k :3
Whiterun Guard 22 Feb, 2021 @ 3:49am 
Jesus Finally
kamip123  [author] 20 Feb, 2021 @ 9:33am 
Update:
Now all planets use arcology districts
Price went up to 20.000 energy and 5000 days
Require first terraforming technology
Save game Compatible

Probably not balanced.
kamip123  [author] 20 Feb, 2021 @ 9:31am 
@Shiroe Sadly I don't have time for this.
Shiroe 19 Feb, 2021 @ 7:58pm 
Will there be updates for your 35M Imperium mod?
Black 19 Feb, 2021 @ 3:04pm 
the emperor approves
AlphaLoures 9 Feb, 2021 @ 10:56pm 
@kamip123 Thanks :D
kamip123  [author] 9 Feb, 2021 @ 11:55am 
2.8.* update :)
AlphaLoures 21 Dec, 2020 @ 9:22pm 
Guys, to fix district just go edit the 01_wh_planet_classes.txt and add this

district_set standard

under the colonizable = yes

For every planet.
Spiritouspath 21 Dec, 2020 @ 12:01am 
The Creator currently busy due to University and 2020 surviving so give him time please.
Blazingdevil 16 Dec, 2020 @ 6:23pm 
need support for district overhaul and a patch for pd
Morthwyl 25 Sep, 2020 @ 11:11am 
I keep seeing the option to Terraform into a Webway or a Xeno World, what are those?
Guinness 25 Jul, 2020 @ 1:39am 
Forge World w/ iron ring planets are invisible for me.
malthric 22 Jul, 2020 @ 11:12am 
can it work with 2.7.X
Inucroft [HN] 21 Jul, 2020 @ 5:06am 
@kuj- seems that is a general bug than just to this mod. I've had this bug even when this mod isn't loaded.

I've just had to console re-add landforms
Kujamor 24 Jun, 2020 @ 1:44pm 
Can you PLEASE fix the issue that terraforming a planet doesn't delete all the districts?
Its definitly an issue with the mod, because it happens even if i deactivate every other dlc or mod.
this makes the game unplayable, but ur mod is just awesome.
pls fix it <3
Inucroft [HN] 14 May, 2020 @ 3:59am 
Might be an conflict with the Plentyful Traditions mod
Inucroft [HN] 14 May, 2020 @ 3:55am 
@king - been doing that since 2.5.X and above. Hasn't been updated since May 2019
(King) Shrimp 13 May, 2020 @ 7:54pm 
At this point, terraformed planets in 2.7 through 40k worlds is bugged, it removes all districts.
Inucroft [HN] 28 Dec, 2019 @ 8:56am 
Decided to test with vanilla terraforming, and it does seem a little borked too.
Inucroft [HN] 28 Dec, 2019 @ 7:00am 
Alot of bugs in 2.5

Worlds going invisable.
Planets wiping out all districts bar city (for example: Had a 18 title district planet i decided to teraform to Agri-World before colonisation. Terraformed and only city districts are left....)
LoReX 9 Dec, 2019 @ 7:45pm 
sure
TurtleShroom 8 Dec, 2019 @ 8:43pm 
@Lorex

Let us know when you upload your Mod!
Guinness 8 Dec, 2019 @ 6:23pm 
Forge Worlds are invisible in 2.5
LoReX 8 Dec, 2019 @ 4:58pm 
Hellow boys, I just started on modding this mod with adding districts to each planet, this is my first time doing it but happy to hear new ideas that I can make special districts for each planet type.
TurtleShroom 17 Sep, 2019 @ 4:16pm 
PLEASE PLEASE PLEASE make this Mod compatible with PD!
TurtleShroom 15 Sep, 2019 @ 8:33pm 
Are there means to turn a normal world to a special one and back? If you designate a Penal Colony, can you terraform the worldinto a Penal World?
jtexasboyz 15 Sep, 2019 @ 6:47pm 
Working perfect with my mod and his overides my planets but keeps my bonuses. https://sp.zhabite.com/sharedfiles/filedetails/?id=1849992312
TurtleShroom 23 Aug, 2019 @ 9:17pm 
Does this work with the planets from Planetary Diversity? How does the AI terraform using it? Do they know how to do so?
Dunestyler 22 Aug, 2019 @ 9:37am 
can you update this or make it new or something?
Mattie AH 21 Aug, 2019 @ 4:51pm 
plz update
Eoftar 15 Aug, 2019 @ 6:39am 
Is there a chance that you will update this mod or give someome else for adoption? This is a great mod, but without an update and/or compatibility patches it is either unplayable or does nothing...
TurtleShroom 18 Jun, 2019 @ 2:34pm 
Please consider adding the planets from Planetary Diversity to your Mod.