Stellaris

Stellaris

New Planets WH40k
237 kommenttia
RBMK Rod Muncher 6.1. klo 9.18 
I'm confused why an agri world doesn't have any option to create some food-producing arcology districts.
Inucroft [HN] 22.12.2022 klo 10.59 
@spyslug, this still works, just a bit buggy
DakBlasta 21.12.2022 klo 15.57 
ngl ive never hated a company for updating except for paradox
AlphaLoures 14.11.2021 klo 19.26 
Spiritouspath 22.9.2021 klo 2.14 
he will be updating his Mod when he gets time from IRL related stuff is priority
Inucroft [HN] 4.9.2021 klo 5.53 
@ashgabriel12345 oh no, how dare a game firm improve their game :kappa:
ashgabriel12345 20.8.2021 klo 11.11 
I hate Stellaris, used to be m favorite game. Paradox keeps "updating" it making it where modders and fans can't enjoy what we have for very long.
darrylwilson1990 24.6.2021 klo 10.21 
Please update
alidarjarok2 2.6.2021 klo 8.02 
Yes, please up date this. It such a neat mod.
Demiurge 21.4.2021 klo 22.12 
please update for terra's sake, may the emperor protect
Cirilo02 20.4.2021 klo 14.23 
so does this mod work?
malthric 17.4.2021 klo 13.06 
update it
malthric 2.4.2021 klo 11.43 
i don't see any in game
OverlordMGC 27.3.2021 klo 4.45 
My Agri world is just another ecumenopolis withour agri benefits... what?
Cyberspacer 1.3.2021 klo 17.11 
My point simply being, you made them all just base ecumenopoli without changing any of the bonuses to fit the world type ;-;
Cyberspacer 28.2.2021 klo 13.02 
yeah every single world gives the same modifiers, and are all Ecunemopoli ;-;
Black 27.2.2021 klo 15.22 
Hey there is it possible for you too update the spacestations??? Like when you upgrade them too a higher LVL? Wouldt be awesome to have those giant stations like in 40k :3
Whiterun Guard 22.2.2021 klo 3.49 
Jesus Finally
kamip123  [tekijä] 20.2.2021 klo 9.33 
Update:
Now all planets use arcology districts
Price went up to 20.000 energy and 5000 days
Require first terraforming technology
Save game Compatible

Probably not balanced.
kamip123  [tekijä] 20.2.2021 klo 9.31 
@Shiroe Sadly I don't have time for this.
Shiroe 19.2.2021 klo 19.58 
Will there be updates for your 35M Imperium mod?
Black 19.2.2021 klo 15.04 
the emperor approves
AlphaLoures 9.2.2021 klo 22.56 
@kamip123 Thanks :D
kamip123  [tekijä] 9.2.2021 klo 11.55 
2.8.* update :)
AlphaLoures 21.12.2020 klo 21.22 
Guys, to fix district just go edit the 01_wh_planet_classes.txt and add this

district_set standard

under the colonizable = yes

For every planet.
Spiritouspath 21.12.2020 klo 0.01 
The Creator currently busy due to University and 2020 surviving so give him time please.
Blazingdevil 16.12.2020 klo 18.23 
need support for district overhaul and a patch for pd
Morthwyl 25.9.2020 klo 11.11 
I keep seeing the option to Terraform into a Webway or a Xeno World, what are those?
Guinness 25.7.2020 klo 1.39 
Forge World w/ iron ring planets are invisible for me.
malthric 22.7.2020 klo 11.12 
can it work with 2.7.X
Inucroft [HN] 21.7.2020 klo 5.06 
@kuj- seems that is a general bug than just to this mod. I've had this bug even when this mod isn't loaded.

I've just had to console re-add landforms
Kujamor 24.6.2020 klo 13.44 
Can you PLEASE fix the issue that terraforming a planet doesn't delete all the districts?
Its definitly an issue with the mod, because it happens even if i deactivate every other dlc or mod.
this makes the game unplayable, but ur mod is just awesome.
pls fix it <3
Inucroft [HN] 14.5.2020 klo 3.59 
Might be an conflict with the Plentyful Traditions mod
Inucroft [HN] 14.5.2020 klo 3.55 
@king - been doing that since 2.5.X and above. Hasn't been updated since May 2019
(King) Shrimp 13.5.2020 klo 19.54 
At this point, terraformed planets in 2.7 through 40k worlds is bugged, it removes all districts.
Inucroft [HN] 28.12.2019 klo 8.56 
Decided to test with vanilla terraforming, and it does seem a little borked too.
Inucroft [HN] 28.12.2019 klo 7.00 
Alot of bugs in 2.5

Worlds going invisable.
Planets wiping out all districts bar city (for example: Had a 18 title district planet i decided to teraform to Agri-World before colonisation. Terraformed and only city districts are left....)
LoReX 9.12.2019 klo 19.45 
sure
TurtleShroom 8.12.2019 klo 20.43 
@Lorex

Let us know when you upload your Mod!
Guinness 8.12.2019 klo 18.23 
Forge Worlds are invisible in 2.5
LoReX 8.12.2019 klo 16.58 
Hellow boys, I just started on modding this mod with adding districts to each planet, this is my first time doing it but happy to hear new ideas that I can make special districts for each planet type.
TurtleShroom 17.9.2019 klo 16.16 
PLEASE PLEASE PLEASE make this Mod compatible with PD!
TurtleShroom 15.9.2019 klo 20.33 
Are there means to turn a normal world to a special one and back? If you designate a Penal Colony, can you terraform the worldinto a Penal World?
jtexasboyz 15.9.2019 klo 18.47 
Working perfect with my mod and his overides my planets but keeps my bonuses. https://sp.zhabite.com/sharedfiles/filedetails/?id=1849992312
TurtleShroom 23.8.2019 klo 21.17 
Does this work with the planets from Planetary Diversity? How does the AI terraform using it? Do they know how to do so?
Dunestyler 22.8.2019 klo 9.37 
can you update this or make it new or something?
Mattie AH 21.8.2019 klo 16.51 
plz update
Eoftar 15.8.2019 klo 6.39 
Is there a chance that you will update this mod or give someome else for adoption? This is a great mod, but without an update and/or compatibility patches it is either unplayable or does nothing...
TurtleShroom 18.6.2019 klo 14.34 
Please consider adding the planets from Planetary Diversity to your Mod.