Space Engineers

Space Engineers

(ACI) Whiplash Heavy Cruiser (Vanilla)
114 comentarii
Dolch 5 mart. 2024 la 13:06 
subbed to whole collection very very nice
Duck 31 oct. 2018 la 16:57 
The attack mode seems to not be working, do you have a fix for this? Thanks!
k_medlock  [autor] 17 iul. 2018 la 21:17 
Glad you love it!
♠ Zahltag ♠ 17 iul. 2018 la 12:18 
this ship is... actually i couldnt find any issues at all, the ship is 100% perfect and functional and I love it!!!
k_medlock  [autor] 15 mai 2018 la 21:23 
@silver.talon Alright I'll have a look.
silver.talon 15 mai 2018 la 20:14 
Greetings K-medlock, I was outfitting this cruiser for extended deployment for and incursion into hostile territory. Its purpose was to savage the enemy and leave smoldering wrecks in its assault. However, its jumpdrive system seems to have an issue. It wants to always find an obstacle about 107 meters away and trunicates the jump. I have even taken the step of moving the jump drive to various locations and received the same result. Being you are the master shipwright of this vessel, perhaps you could solve this issue. My many thanks and I commend you on your designs.
FPC 29 dec. 2016 la 12:13 
I am not sure how compact a mag cannon I could make, tbh
Hirodripto.rl 29 dec. 2016 la 12:12 
Oh, Yeah.
Hirodripto.rl 29 dec. 2016 la 12:11 
????
FPC 29 dec. 2016 la 11:46 
This ship he posted isnt that big, block-wise :p
Hirodripto.rl 29 dec. 2016 la 11:45 
Any chance of you being able to make a compact largeship version?
FPC 29 dec. 2016 la 11:39 
Yea grav drive launchers can be big and cumberson if built with accuracy
Hirodripto.rl 29 dec. 2016 la 10:29 
Lightarmor only normally
Hirodripto.rl 29 dec. 2016 la 10:29 
i find drills on "Right click" mode are great at boarding, rip massive holes in ships.
Hirodripto.rl 29 dec. 2016 la 10:29 
Oh no i meant their launchers.
FPC 29 dec. 2016 la 7:38 
Also- ship welders, drills, grinder (turned off) make great penetrators
FPC 29 dec. 2016 la 7:38 
Just a dummie kinetic penetrator made of heavy armor works well/small/cheap
Hirodripto.rl 29 dec. 2016 la 2:11 
Yeah i used Kinetic penetrators in quite a few of my builds, but their size is quite anoying.
FPC 28 dec. 2016 la 10:37 
Heh happy to be of help. For added damage, drop the warhead. Turrets will pop it too easily. Use either blast block alone (kinetic penetrator), or blast block with a cargo container behind it. Put a few seperate (5k?) stacks of iron ingot in the cargo.

I used torps very similar to yours when I first started using special weapons in SE. They are very cheap and very effective for price.

These days I do more guided missiles, working with Alysius. Will be uploading a guided torpedo frigate in a day or two; fires 3d printed anti cap ship torps up to 100km - with script guidance for fire-and-forget action. One shot kill for most cap ships. But the material cost for both firing ship and torpedo itself is much greater than the system your using. Your way has its advantages. And no scripts required, always nice.
Hirodripto.rl 28 dec. 2016 la 10:07 
Wow.... i wonder why no one thought of it sooner, Gravity shields are now declared obsolete!
k_medlock  [autor] 28 dec. 2016 la 9:28 
@FowlPlayChiken That's quite smart actually. I guess i have to update the projectile^^^
Thanks mate!
FPC 28 dec. 2016 la 9:22 
Got ya. Similar to my old gravity torps. Thought yours may have thrusers.

Try adding a sensor to turn off the mass block when it detects a grid. That way mass block turns off right after torpedo fires, thus preventing gravity shields from deflecting.
k_medlock  [autor] 28 dec. 2016 la 9:16 
@FowlPlayChiken The torpedo constists of a merge block, battery, mass block, warhead and blast door block.
Hirodripto.rl 28 dec. 2016 la 9:03 
"2 Havok Guided Missiles"-desc
FPC 28 dec. 2016 la 8:58 
What sort of torpedo do you fire, and is it guided? I saw it has thrusters. Thanks!
RAZZA! 19 dec. 2016 la 14:01 
Thanks fam
k_medlock  [autor] 19 dec. 2016 la 3:35 
@BathroomSync Yes i am fully aware of this issue and will resolve it as soon as possible. I think the update might have caused it.
RAZZA! 18 dec. 2016 la 23:50 
For some reason the Havok Guided Missiles won't launch. I can open the doors and weld them together, but the missile launch program does absolutely nothing.
Hirodripto.rl 10 nov. 2016 la 23:34 
Hey medlock, any idea when the weapon will be ready?
Hirodripto.rl 8 nov. 2016 la 23:31 
If it was small you could fit two.
Hirodripto.rl 8 nov. 2016 la 23:31 
Big is not always better.
cswheele 8 nov. 2016 la 15:12 
personally if it were me i would want it big have it run right down the center of the ship. glass windows over the track. that would be really cool. i figure the longer the barrel the faster it will go.
Hirodripto.rl 8 nov. 2016 la 7:50 
Thanks K_Medlock
Hirodripto.rl 8 nov. 2016 la 7:50 
@K_Medlock Not too big, I want it to be moderatly small so it dont take up my entire ship as i want it to have LOTS of hangerbays
Hootmon_Y_Knot 8 nov. 2016 la 7:43 
Spent some more time exploring this ship. I really love the way you have used the large ramp pieces as archways ect. Mass Driver is just plain cool The detail on the LCDs was really well done. Great Job.
k_medlock  [autor] 8 nov. 2016 la 5:58 
@Tazoo Sure thing. Just tell me how large you would want the projectile to be. :D
Hirodripto.rl 8 nov. 2016 la 5:39 
@K_Medlock Can you make a mass driver on its own for people to put in their own ships? id love to have one on my future Carrier.
cswheele 8 nov. 2016 la 4:16 
thats what i thought. if you can get something up to a high enough speed... you can do some serious damage.
k_medlock  [autor] 8 nov. 2016 la 4:15 
@cswheele A mass driver is basically a coil gun, which means that a projectile is electomagnetically accelerated and fired. The projectile then leaves the barrel at an incredible high speed.
cswheele 8 nov. 2016 la 4:10 
forgive my ignorance in asking this. but what is a mass driver
Hirodripto.rl 7 nov. 2016 la 23:28 
V i said that earlier, so true.
@Tazoon Well it was my inspiration ;) - Whiplash141
LUV GNR 7 nov. 2016 la 16:18 
This looks like the Pillar of Autum
k_medlock  [autor] 7 nov. 2016 la 14:58 
@Hootmon_Y_Knot Here is the link to the skybox:
http://sp.zhabite.com/sharedfiles/filedetails/?id=607864565
k_medlock  [autor] 7 nov. 2016 la 14:56 
@Andy-Blackjknight Das Schiff hat 1.489.085 polygone
k_medlock  [autor] 7 nov. 2016 la 14:54 
@Ento yeah NorthDakotaDina's idea is pretty good. Design it on paper and then build. Might help a bit.
8377 Rose 7 nov. 2016 la 14:47 
@Ento Design a ship on paper, lay it out, that sort of thing.
[GER] Twitch AndyBlackknight 7 nov. 2016 la 14:15 
wieviel polygone hat es?
Hootmon_Y_Knot 7 nov. 2016 la 13:55 
Nice Skybox, which one is it?
Hirodripto.rl 7 nov. 2016 la 13:27 
@Ento i find that building as you go along helps, say i start with a detailed front and go along, like a nice front, Upsidedown triangle like, Maybe with a rectange over the bottom half of the bottom of the triangle? that the triangle goes for a long way (50 blocks) and then expands alot and becomes a hanger ETC
Mirik 7 nov. 2016 la 13:17 
@k_medlock no my problem is probably the shape, (and i have played the game for 600 hours over two and a half years) but thanks anyway.