Starbound

Starbound

Advanced Logistics Frigate
96 Comments
Guy 12 Mar, 2021 @ 6:32pm 
Is this better then USS Polaris?
StrayHALO_MAN 2 Feb, 2021 @ 9:31pm 
How would I get this to only work for the Argonian race but not any vanilla ones?
Matt Freeman 14 Jan, 2019 @ 12:13pm 
V No it only makes the default races have this ship if you want a non default race to have this ship you can always make a character with this ship then swap it out with the character you want to have this ship
DJ_Indominus 23 Dec, 2018 @ 3:47pm 
does it make FU races have this ship?
LordDragon_309 5 Dec, 2018 @ 5:18pm 
can This mod work with all custom race?



Love
LordDragon_309
Garrus 2 Aug, 2018 @ 8:01pm 
Will this got updaded to work with FU?
Karl the Communist Barbarian 5 Jun, 2018 @ 6:18pm 
Can you make a version with every race being the gray or white color? I can't figure out to unpack (I. HAVE. TRIED. A. LOT. PERIOD.) and I want the gray color for my floran dude.
Unfortunate Son 18 May, 2018 @ 5:35am 
yeah you should make this work with FU
Syrett 8 May, 2018 @ 5:02pm 
crashes game after erchius horror
J0s4U8 22 Jan, 2018 @ 8:08am 
this mod doesnt work with FU pls fix
Jones 27 12 Sep, 2017 @ 12:16pm 
oh and a backgroundless version also would be nice.
Jones 27 12 Sep, 2017 @ 12:16pm 
can you make a human replacer?
warmainiac 8 Jul, 2017 @ 5:29pm 
dude its already 1.3
Guardian,InfernoDKobold 8 Jul, 2017 @ 4:52pm 
will there be a update for this mod for 1.3?
LazySpaceRaptor 8 Jul, 2017 @ 4:29pm 
Cool mod, and I want to use it, but not having different models for the tiers kinda bums. Maybe it will have individual tier models in the future, but idk
Amily 8 Jul, 2017 @ 12:16am 
Late on clearing up questions, but the obviouse ones right now. You can make this for diffrent races if you know how. It will not ruin your cheracter if you delet the mod: however, you will have to delet your ship world for that cheracter or else it will keep the ship from this mod. If you do change this for another race, just follow the steps to change the collor of it as well.
If you make it for a different race, link it or whatever ship you use to the origonal mod.
warmainiac 27 Jun, 2017 @ 4:06pm 
is this mod compatable with race mods? i mean their is like 9 ships yet vanilla has 7 races
Mommy♂ Astolfo 18 Jun, 2017 @ 9:23pm 
So can one make this for a custom race? I wanna set this up for Vespoids.
Wizard of Woe 22 May, 2017 @ 4:34pm 
alright thanks man
Knox  [author] 22 May, 2017 @ 2:36pm 
Changing ship colors requires unpacking the mod (the guide still works fine) and switching around the image files within the ship's races folders. Unfortunately there is no easier way to do this, but afterwards repack the mod and place it into your mods folder instead of Steam workshop's default location.
Wizard of Woe 20 May, 2017 @ 7:59pm 
Hey Knox, I was looking on the forums about this and havent seen anyway to change the color of the frigate, by anychance would you happen to have a link to a tutorial on how to change the color or perhaps just a brief explanation (Or an in depth one)? I tried the guide you linked to but from 2014 and probably using a different version of windows than I am.
Knox  [author] 14 May, 2017 @ 10:22pm 
The mod will change a player's ship only when upgrading the ship to a new tier. If you got rid of the mod, your ship will be missing and must be upgraded to return it to one of the vanilla ships.

For a pre-existing character, you must upgrade your ship to a new tier to be able to override your old ship and get a new one via mod. Be sure to pack up any furniture and items from your old ship, otherwise they may become lost during this transition.

This is unfortunately the way how all Starbound ship mods work, it's usually best just to use a new ship mod for a new character, and stick to that without changing things.
refocused 12 May, 2017 @ 3:05pm 
if i downloaded it, and then got rid of the mod would it delete my charas?
Cozy Pie 6 May, 2017 @ 3:35pm 
Question: I am new to ship mods. Will I be able to apply this ship mod to my pre-created characters, or will I have to create a new character to use the Advanced Frigate?
warmainiac 14 Apr, 2017 @ 4:49pm 
is this mod compatable with race mods that add in NON vanilla races?
CookedNeko- 6 Apr, 2017 @ 1:26pm 
Any other mod like this? I like the design and everything but I kinda need more space > . <
Rathlon Tobias Riverwind 13 Mar, 2017 @ 4:08pm 
I think the best way of using this mod is to get it off the community forums.
This way you can pick what color you want to use.
I for one will go orange, seeing that there is no magenta color.
Vanicko 26 Feb, 2017 @ 1:58pm 
the comments r ded
rip comments
Vanicko 24 Feb, 2017 @ 7:08pm 
can you put a download link for the .shipworld file in the description so i can replace mine with it, i use a custom race
-=LCS=- nevermelt. 24 Jan, 2017 @ 11:12am 
k so i beat the game and i sill can't get more than the 2 rooms i start with.....?
I got trust issues 21 Jan, 2017 @ 7:55am 
don't work
Plixxit 16 Jan, 2017 @ 9:04am 
how do you do that?
Knox  [author] 14 Jan, 2017 @ 8:55pm 
@CobraCommando you can unpack the mod, delete the race folders you don't want to use, and then re-pack
CobraCommando 14 Jan, 2017 @ 11:18am 
Can you make it so i can jest have the frigate enabled for jest a few specific races so i can keep my old ship on some games and use the frigate of others?
-=LCS=- nevermelt. 12 Jan, 2017 @ 6:37pm 
How come I can only use the first room still?
Pyr 11 Jan, 2017 @ 4:04pm 
is there a way to make it for modded races?
Rhendox 28 Dec, 2016 @ 9:12pm 
The mod worked after I erased everything in my SHIPWORLD file, so if anybody is having issues making this mod work, move all of your furniture onto a planet and then wipe the contents of the SHIPWORLD file. I haven't discovered any side effects, but if I find any I'll make sure to warn you guys.
cynicaleden 25 Dec, 2016 @ 11:20am 
i tried that method cmd either "could not find path" or "c:program files is not an executible, batch file, etc."
Knox  [author] 25 Dec, 2016 @ 8:42am 
There is a link in the description to a packing/unpacking guide.
cynicaleden 24 Dec, 2016 @ 11:37pm 
never mind i said screw it don't really need to change the color anyway
cynicaleden 24 Dec, 2016 @ 11:05pm 
i couldn't get the files to unpack would you mind posting the process please i've been trying for the last six hours to no avail
Knox  [author] 24 Dec, 2016 @ 12:17pm 
I would say first, make sure you're properly packing/unpacking the player file into a .json before editing, then convert it back. Directly trying to edit the player files will corrupt the file. A long time ago I read a nifty guide on how this works, but unfortunately I can't seem to find it again.

If this isn't the case, then there's probably some other line of text that needs to be changed resulting in conflicting information, making the player unloadable (rather than corrupt). One way to test this is to create a new player, and attempt to edit his ship to tier 4 or 5 at the start of the game, working your way backwards. But again, I don't have enough experience with this and I'm only guessing at this point.
Rhendox 24 Dec, 2016 @ 11:20am 
I've gotten around to opening and editing it, but I've noticed that some of the file is not acutal text. I'm using Notepad ++, and those parts show up as, for example, DLE, BEL, ACK, BS, etc. I've found that those are command codes, and the string that I find next to "shipLevel" is EOT DLE BEL, which reads "end of text," "data link escape," and "bell." Data Link Escape basically commands whatever is after it to be raw data instead of another command, and therefore I presume BEL would stand for 7, and both it's hex and decimal values equal to 7. Once I tried to set it to anything but BEL, like ACK, which would be 6, the player would simply not load. Only BEL works to load the player. Do you know if something is wrong here?
Knox  [author] 23 Dec, 2016 @ 9:46pm 
This is a tricky situation, one that I can't help with. Your starbound player stores its ship files seperately from the game's files, so the mod itself cannot change your player's ship without initiating a ship upgrade. The only way I see this being possible is to somehow edit your player's files to go back down a ship tier, then try upgrading to the new ship. However, it's a bit risky editing player files in the first place, but it should be possible.

You would essentially need to backup your starbound player file, then convert it to a .json, which you'll then be able to edit directly in a text editor, without corrupting the file. In the end, it's all trial and error at that point, but it definitely should work.
Rhendox 23 Dec, 2016 @ 6:37pm 
So I just installed this mod, with my ship being the maximum vanilla tier. I cleared out all of the furniture before getting the mod, but once I started up the game with the mod installed, the ship remained the same. I believe this is due to me not upgrading it, and because I already have it at the maximum tier, I cannot upgrade it further. Can you help?
Knox  [author] 27 Nov, 2016 @ 7:16pm 
@AnonymousReject I can answer any questions you might have about editing the mod, feel free to add me on Steam.
KiberVolk 26 Nov, 2016 @ 12:59pm 
@Knox, could you show me how to do the renaming of it so I can get this to work for the Felin Race? Please and thank you!
Hesspresso 15 Nov, 2016 @ 11:23pm 
@Duskstrike
If you're still having difficulties, let me know. I've got the glitch varient frigate working with the Umbreon race, so if you want a few tips I'll gladly help.
Neire 13 Nov, 2016 @ 5:43am 
@Duskstrike It's not immediately obvious, but getting these ships to work with mods may be really hard due to mod load order; local mods load before workshop mods, so if your race has a custom ship, the previous ship you had setup would get overwritten.

There are some ways to force mods to load after others, but I haven't managed to get them to work. Basically, I would recommend unpacking your race mod, deleting their ships folder and then unpacking this mod and renaming the ships folders and files.
Duskstrike 12 Nov, 2016 @ 10:17pm 
i may be an idiot or something.. i could not get it to work for the life of me. i've learned how to unpak and pak files for the first time though