Cities: Skylines

Cities: Skylines

KL Residential Props
Počet komentářů: 71
AccidRainn 26. čvn. 2023 v 20.35 
Thanks 👍🏻
StayHungryStayFoolish 19. čvn. 2023 v 4.58 
Ehh. Deleting outside links.
StayHungryStayFoolish 19. čvn. 2023 v 4.54 
Is this OK for setup in SKYVE? {ODKAZ SMAZÁN}
StayHungryStayFoolish 19. čvn. 2023 v 4.54 
It this is OK for setup in SKYVE? {ODKAZ SMAZÁN}
Chamëleon TBN 19. čvn. 2023 v 3.10 
@AccidRainn - yes, this would be enough and therefore i have changed it in Skyve to reflect this information
StayHungryStayFoolish 19. čvn. 2023 v 2.44 
@AccidRainn can we restrict only the security doors via SKYVE?
AccidRainn 19. čvn. 2023 v 2.15 
@Chameleon TBN is excluding the security doors good enough to stop any potential issues?
Chamëleon TBN 16. čvn. 2023 v 15.12 
The issues is caused by this asset:

System.NullReferenceException: Loading custom asset failed [Random Security Doors_variation_1]
Object reference not set to an instance of an object [Modding]
Chamëleon TBN 16. čvn. 2023 v 14.45 
@zzzptm - no, i've tested on multiple PCs with multiple different installations: Not all of the props where useable ingame (4 of 11) and i where able to reproduce LOD issues with just these assets subscribed. No other assets and only Harmony, Patchloader and Skyve active at all.
zzzptm 10. čvn. 2023 v 13.14 
Skyve needs fixin', these are all right for me.
StayHungryStayFoolish 9. čvn. 2023 v 12.49 
@zin Skyve has a great catalog and sometimes it is not accurate.
zin 9. čvn. 2023 v 12.47 
This mod is broken, apparently. According to SKYVE.
StayHungryStayFoolish 3. čvn. 2023 v 20.47 
I have these assets used at many places, it does not affect my game at all. I do not think that these assets were really breaking someone's gamesave.
Maarten 3. čvn. 2023 v 17.47 
Just in case anyone is wondering still.... yeah, these assets are broken and may cause problems for your game. It's also quite obvious the author has long since abandoned this game and asset, so don't expect a fix.
AccidRainn 23. kvě. 2023 v 22.28 
This is not a mod ,these are assets and, they aren't doing anything negative to my game ..
Daan Hobbers 23. kvě. 2023 v 18.49 
This mod is breaking my game, does not work for me for some reason.
Xerxks[NL] 23. kvě. 2023 v 14.19 
@Zreezy
Props used for this building are out of date. if it works, it works.
Zreezy 19. kvě. 2023 v 6.24 
It seems to work fine but LOT2 and compatibility report say this should be unsubbed. Anyone know why? It says it causes problems, even though I personally haven't seen any.
ajacksonian 11. kvě. 2023 v 17.18 
LOT 2 recommends unsubscribing from this mod given its issues.
Lee the Yote 26. dub. 2023 v 23.22 
it's working perfectly fine for me
Darkangel 27. led. 2023 v 22.10 
All these assets need a proper update to be compatible with these assets now: Trash: Used by:
Crump Food Mart
Utility Meter
Used by:
Courtyard Apartments
Imperial Courts 105
Imperial Courts 205
Imperial Courts 215
McDonald's
windowbars
Used by:
Check Into Cash
Crump Food Mart
Flynn's Bail Bond
Generic 1x4 Low Commercial
Pres Wine and Liquor
Sheik's Pawn Shop
windowboard
Used by:
Crump Food Mart
Darkangel 22. pro. 2022 v 6.21 
omg SO THIS MOD ASSET IS NOW BROKEN!
gabian 3. říj. 2022 v 6.45 
it is confirmed : KL Residential Props - System.NullReferenceException

mod abandonned...
LilBOY 29. led. 2022 v 14.35 
KL Residential Props - System.NullReferenceException
MatteCosta 27. led. 2021 v 6.00 
Vert good thank you amazing work!
m4gic 30. čvn. 2020 v 18.51 
I created a District Style called "Slums" for inner cities and am now doing one called "Bad Side of Town" for smaller towns or suburbs.

Do you have a collection of low density single-family houses using these assets?
Like_Mike  [autor] 9. úno. 2020 v 6.25 
@aubergine18 no, its not broken and it will not break games. I use these props on half of my assets. It will not break with or without loading screen mod. I don't know what it is that causes your error, but it will not break games
leftbehind 8. úno. 2020 v 10.52 
This asset is still broken - just saw this in log file today:

[LSM] !GetSecondaryAssetRefs 722043706.Random Security Doors
[LSM] !NULL asset 722043706.Random Security Doors

I think LSM might be better managing the error now, but for anyone without LSM it will break their game.

@Lemonster: It's not just a missing prop asset - those are super common and don't break anything. It's specifically a _null_ asset - in other words, it exists but it's value is null.
Frog 2. led. 2020 v 5.47 
Been using some of these props for a while (especially the trash) and no problems, certainly not throwing an exception
LemonsterOG 27. lis. 2019 v 10.43 
Here's what I've been able to ascertain:

There was an older version of a mattress included within this asset. That older mattress has been removed and replaced with a newer version.

Older assets that use old version of the mattress will cause the mattress to appear on the Loading Screen Mods missing asset list.

Newer assets that use the new version of the mattress will work seamlessly.

As for this appearing on the broken and bloated list, I had the TM:PE team relook at this asset and they still say it has problems and they will not remove it from their list.

Personally, I have found that this asset works fine. If there's a problem, it's behind the scenes and hasn't effected my game or the assets that use it.
RoomMic 27. lis. 2019 v 10.21 
Apparently this causes errors?
Darth Modus - God of Richards 15. zář. 2018 v 4.05 
I see, thank you. :)
Like_Mike  [autor] 14. zář. 2018 v 11.22 
@jobro_06 loading screen mod doesn't tell 100% of the story, pay no attention to it. it's there, in your game
Darth Modus - God of Richards 11. zář. 2018 v 6.40 
@Like_Mike - You mentioned Utility Meter? Do you know where can I find this please because loading screen says that it's not in-game.
Like_Mike  [autor] 8. pro. 2017 v 14.10 
@anniazalealein don't let the door hit 'cha
AnniAzalealein 8. pro. 2017 v 9.49 
TRIs weight to high for me for such a small prop :-( unsub
Like_Mike  [autor] 5. zář. 2017 v 13.16 
@nine-s good luck with that. which ones are too high for you?
Harith 5. zář. 2017 v 13.02 
your props have retarded polycount unsub
Like_Mike  [autor] 30. čvn. 2017 v 6.27 
@sonofnitrous i wish i could do a lot! lol, but there's nothing. The utility meter i include used a bench as a template so people would sit on it, so i corrected that. nothing of note
SonOfNitrous 30. čvn. 2017 v 0.09 
Man, wish you could post info in patchnotes uploading section ;)
<3 to know what is in the updates :steammocking:
Cheers!
Radltruhe 16. čvn. 2017 v 11.27 
Ok, thanks for the information.
mamour 16. čvn. 2017 v 0.56 
a ~ thank you
Like_Mike  [autor] 15. čvn. 2017 v 13.46 
@Radltruhe sorry, i don't have the same problem, on either account I have, on 3 different computers. Not a modder, nothing I can do for you. Unsubscribe is my only suggestion
Radltruhe 15. čvn. 2017 v 1.55 
Please fix:
Loading custom asset door1 from 722043706 [Modding]
System.NullReferenceException: Loading custom asset failed [Random Security Doors_variation_1]
Object reference not set to an instance of an object [Modding]
mamour 15. čvn. 2017 v 0.58 
You have 722043706 but it does not contain mattress_Data. Name probably changed by the author.How to solve such a mistake?It affects me using another Mod.I can't see your answer. My English sucks
Sekani 8. čvn. 2017 v 14.32 
No, I didn't read the previous comments, but thank you for your response.
Like_Mike  [autor] 8. čvn. 2017 v 14.13 
@sekani did you read the previous comments? it's not an error. I updated the mattress and was very sure that it had the same file name. For whatever reason, the game doesn't recognize the new asset as the old one. And there's absolutely nothing that can be done about it now tho.
Sekani 8. čvn. 2017 v 12.07 
Loading Screen Mod is giving a "name probably changed by author" error on 722043706.mattress_Data
pdelmo 14. kvě. 2017 v 15.54 
you are the man!!!!
Like_Mike  [autor] 14. kvě. 2017 v 15.52 
ya