Stellaris
Space Dwarves Portrait
Komentarzy: 52
UnmotivatedZombie 27 marca 2023 o 16:04 
I HAVE ESCAPE FROM THE CLUTCHES OF HELL TO CRUSH TO PASTE WHATEVER FOUL FUCKING ELVES THAT CROSSES MY PATH!!!
Salad_Mask 6 grudnia 2022 o 12:11 
Rock and Stone
BirdyRaven 19 kwietnia 2021 o 11:31 
The Squats have returned!!
Tristessa 29 lipca 2020 o 9:31 
They don't have these cool clothes though.
Artemis 26 sierpnia 2019 o 9:05 
ROCK AND STONE
Snaxxor 10 kwietnia 2018 o 19:00 
now there are already dwarfs in the game :P
Yukkaelf 17 sierpnia 2017 o 10:43 
Look fun
noking  [autor] 18 kwietnia 2017 o 15:05 
for everyone, just wanted to let you know that I've stopped working on the mod and it will be continued by Malthus, you can get it here:
http://sp.zhabite.com/sharedfiles/filedetails/?id=908444761

and thanks for all the support! :)
T-82 10 kwietnia 2017 o 4:19 
Great modification, however i would like to ask, if you are plannning on releasing update for 1.5 this month?
Aven Oul 9 kwietnia 2017 o 16:43 
could you make a datlof mod
Voidmourne 24 marca 2017 o 1:49 
the mod need an update as soon as the new dlc come's out
Toxa 'Yapo' 9 lutego 2017 o 11:32 
Hi, great mod, used it much. The only "but" - I think there're too many beardless male portraits.
LI PARMIGIANA 4 grudnia 2016 o 14:26 
hi nice mod! but the faction ledders For the Drwans is the similar for all? or this a error of the mod?
Mikzon 19 listopada 2016 o 9:38 
Good stuff! Can't wait for more beard variations! :chug::dwarfsymbol:
Taritu 5 listopada 2016 o 2:28 
Thanks, played today, with these portraits. :)
noking  [autor] 4 listopada 2016 o 7:26 
Hi everyone, thanks for the support :)
I have updated the mod, the portrait should be under Dwarven class now.
Ideally, I would love the portrait to be under Humanoid class so this is just temporary, once the game fixed portrait modding, I'll probably move them again to Humanoid.
Taritu 4 listopada 2016 o 0:05 
I really do hope you won't abandon this. Lovely mod and one of my favorites. :)
Taritu 30 października 2016 o 18:25 
This still shows the dwarves in "mammalian". Unfortunately, on race select, that means all other mammalians don't show.

I have an Asari mod which has its own species class "Asari" with only the Asari portrait. So the solution may be somewhere along those lines.
noking  [autor] 27 października 2016 o 8:59 
Thanks everyone for the pointer, I'll look into it
The Hat 27 października 2016 o 6:58 
Yes it does indeed crash when designing your homeworld. Once you've selected it, it goes to the city design and crashes. I imagine it is overwriting something as others have stated, only in this case what it is overwriting is not immediately visible. Others have fixed their races to go into the same category, others have used a new species class.

Here is the method to see what is going on.
https://www.reddit.com/r/StellarisMods/comments/58ndkt/getting_my_race_mod_to_work_in_13/
Notshauna 26 października 2016 o 17:03 
Can confirm that the crash happens despite disabling DLC. It's may have something to do with their mammalian classification as similiar mods have solved this problem via creating a new species class or moving to the Humanoid species class.
Michelin Man 26 października 2016 o 15:09 
It doesn't crash right at the start. When you go to the ship or city designs, then it crashes.
I've been able to get around it by just not messing with either, although I would like it to be fixed at one point.
noking  [autor] 26 października 2016 o 15:06 
Hmm. I'm not sure what caused the crash, unfortunately :(
Since I'm able to start the game with the mod enabled on my end.
Could be because I don't have the latest dlc, and maybe it does something differently from the vanilla game?
Graufang 26 października 2016 o 13:47 
Unfortunately using the mod crashes the game (for me) :(
noking  [autor] 25 października 2016 o 23:39 
Updated for 1.3 :)
Michelin Man 25 października 2016 o 18:14 
Could you possibly update this mod to the current version? Whenever I try to use it now it crashes the game.
void_pilgrim 24 września 2016 o 10:17 
Will installing this break the steam achievements?
noking  [autor] 10 lipca 2016 o 4:13 
@Malthus that sounds awesome! Please let me know when the dwarven homeworld is done! :D
Don't worry, I'll keep working on this, it just won't be fast.
Malthus 9 lipca 2016 o 1:55 
@Commander ♠ Jasina I have to admit though i know and already played Dwarf Fortress I did not know that specific playthrough.
I´m not asking him to do events ;) A friend and me are going to add them to our mod and link to mochakingup´s mod page for the dwarven pictures.
If you want to know a little bit more about what to expect, read through our mod descrption here (https://sp.zhabite.com/sharedfiles/filedetails/?id=711413459) It´s the Work in Progress part where it is written. And you´ll see a sneak peek of "Durin´s Forge" in the picture section.
Jasina 9 lipca 2016 o 1:49 
@Malthus Are you asking mod author to make events of Boatmurdered a cannon? ;P
Malthus 9 lipca 2016 o 0:44 
I hope you will continue you work on this mod. I´m a big fan of the Tolkien style dwarfs. As your dwarfs fall in that category as well I assumed they could use a fitting homesystem and story. You know there is only one thing that exceeds dwarven achievements: great tragedies that nearly destroy their whole civilisation and forcing them to start from scratch. I´m working on system initialisers and for this purose have already added a system to it which will get a questline with your dwarfs in mind.
noking  [autor] 9 lipca 2016 o 0:11 
@Malthus Hi, thanks! yeah that's ultimately what I'd like to do, separate the hairs and clothes just like the vanilla portraits. Unfortunately that's outside of my capability right now. I have some plans, but not sure when will I have the time to get them done.
As for the naked dwarves, pretty sure they can withstand the cold, lol xD
Malthus 4 lipca 2016 o 11:24 
Or what would be really cool would be an option to choose the head and armor seperately. It would be also nice to get rid of the naked male bodies (don´t get me wrong, they are well done but those armors are just to sweet to not wear one ;) )
Sascha1896 4 lipca 2016 o 5:34 
Mhm i don t know, but know its work ;)
Malthus 2 lipca 2016 o 12:23 
i love those armors. I wish there would be no naked dwarf pops on my arctic worlds thoug ;) Are you planning to make more variations of dwarf heads + armor?
noking  [autor] 2 lipca 2016 o 8:24 
@Sascha1896 hmm I'm not sure why that happened, does it still crashes now?
Sascha1896 2 lipca 2016 o 5:58 
Thank you for the Update ;) Before crashed the game, when i start
noking  [autor] 29 czerwca 2016 o 5:20 
@Sascha1896 Hi, It should work with 1.2 despite the warning on the launcher. I'll update it in a second though just so the warning goes away. :)
Sascha1896 29 czerwca 2016 o 2:31 
Hey ;) When can i use the mod for patch 1.2 ?
I miss my dwarfes *g*
Quisani Wordcaster 13 czerwca 2016 o 21:45 
This is great! I was just thinking about how dwarves would be great!
Mark 5 czerwca 2016 o 9:22 
Loving it many thanks
noking  [autor] 4 czerwca 2016 o 19:00 
Aand female portraits are in! :D
Ell 1 czerwca 2016 o 8:15 
Oh Emperor, its the squats! Nobody tell Games Workshop. They'll send their kill squads.
Shadowlords 31 maja 2016 o 20:59 
Awosme now i can play my foavorite fantasy race and the traits support their fantasy tropes, Long lived vernerable, Xenophoibic, Militaristic, Repundent, slow breeders, had to chooses arid planet as their is no base mountian planet to choose as homeworld
noking  [autor] 30 maja 2016 o 7:11 
@nitroholic Thanks for the info :)
nitroholic 29 maja 2016 o 18:38 
Great job!

FYI you can grab an educational license for Maya from their website. Pretty much has the same features as the pro one, you just cant use it for commercial purposes (which means mods are Ok).
noking  [autor] 29 maja 2016 o 9:40 
@Top Marx Non animated as for now
Top Marx 29 maja 2016 o 9:37 
Animated?
noking  [autor] 29 maja 2016 o 2:32 
@Karybdis
Thanks! not entirely sure about that, I'm hoping that these UI bugs will be fixed in 1.1 patch. So we'll have to see after the 1.1 patch released.
Karybdis 28 maja 2016 o 21:27 
Kudos!
Have you considered moving the Dwarves to a separate fantasy category? Since you have them in Mammalian, you are forced to scroll to get to the other portraits. If you click to another phenotype while scrolled down, there is a UI bug where the next phenotype selected after Mamallian is just blank boxes.