Stellaris

Stellaris

Space Dwarves Portrait
52 kommentarer
UnmotivatedZombie 27. mars 2023 kl. 16.04 
I HAVE ESCAPE FROM THE CLUTCHES OF HELL TO CRUSH TO PASTE WHATEVER FOUL FUCKING ELVES THAT CROSSES MY PATH!!!
Salad_Mask 6. des. 2022 kl. 12.11 
Rock and Stone
BirdyRaven 19. apr. 2021 kl. 11.31 
The Squats have returned!!
Tristessa 29. juli 2020 kl. 9.31 
They don't have these cool clothes though.
Artemis 26. aug. 2019 kl. 9.05 
ROCK AND STONE
Snaxxor 10. apr. 2018 kl. 19.00 
now there are already dwarfs in the game :P
Yukkaelf 17. aug. 2017 kl. 10.43 
Look fun
noking  [skaper] 18. apr. 2017 kl. 15.05 
for everyone, just wanted to let you know that I've stopped working on the mod and it will be continued by Malthus, you can get it here:
http://sp.zhabite.com/sharedfiles/filedetails/?id=908444761

and thanks for all the support! :)
T-82 10. apr. 2017 kl. 4.19 
Great modification, however i would like to ask, if you are plannning on releasing update for 1.5 this month?
Aven Oul 9. apr. 2017 kl. 16.43 
could you make a datlof mod
Voidmourne 24. mars 2017 kl. 1.49 
the mod need an update as soon as the new dlc come's out
Toxa 'Yapo' 9. feb. 2017 kl. 11.32 
Hi, great mod, used it much. The only "but" - I think there're too many beardless male portraits.
LI PARMIGIANA 4. des. 2016 kl. 14.26 
hi nice mod! but the faction ledders For the Drwans is the similar for all? or this a error of the mod?
Mikzon 19. nov. 2016 kl. 9.38 
Good stuff! Can't wait for more beard variations! :chug::dwarfsymbol:
Taritu 5. nov. 2016 kl. 2.28 
Thanks, played today, with these portraits. :)
noking  [skaper] 4. nov. 2016 kl. 7.26 
Hi everyone, thanks for the support :)
I have updated the mod, the portrait should be under Dwarven class now.
Ideally, I would love the portrait to be under Humanoid class so this is just temporary, once the game fixed portrait modding, I'll probably move them again to Humanoid.
Taritu 4. nov. 2016 kl. 0.05 
I really do hope you won't abandon this. Lovely mod and one of my favorites. :)
Taritu 30. okt. 2016 kl. 18.25 
This still shows the dwarves in "mammalian". Unfortunately, on race select, that means all other mammalians don't show.

I have an Asari mod which has its own species class "Asari" with only the Asari portrait. So the solution may be somewhere along those lines.
noking  [skaper] 27. okt. 2016 kl. 8.59 
Thanks everyone for the pointer, I'll look into it
The Hat 27. okt. 2016 kl. 6.58 
Yes it does indeed crash when designing your homeworld. Once you've selected it, it goes to the city design and crashes. I imagine it is overwriting something as others have stated, only in this case what it is overwriting is not immediately visible. Others have fixed their races to go into the same category, others have used a new species class.

Here is the method to see what is going on.
https://www.reddit.com/r/StellarisMods/comments/58ndkt/getting_my_race_mod_to_work_in_13/
Notshauna 26. okt. 2016 kl. 17.03 
Can confirm that the crash happens despite disabling DLC. It's may have something to do with their mammalian classification as similiar mods have solved this problem via creating a new species class or moving to the Humanoid species class.
Michelin Man 26. okt. 2016 kl. 15.09 
It doesn't crash right at the start. When you go to the ship or city designs, then it crashes.
I've been able to get around it by just not messing with either, although I would like it to be fixed at one point.
noking  [skaper] 26. okt. 2016 kl. 15.06 
Hmm. I'm not sure what caused the crash, unfortunately :(
Since I'm able to start the game with the mod enabled on my end.
Could be because I don't have the latest dlc, and maybe it does something differently from the vanilla game?
Graufang 26. okt. 2016 kl. 13.47 
Unfortunately using the mod crashes the game (for me) :(
noking  [skaper] 25. okt. 2016 kl. 23.39 
Updated for 1.3 :)
Michelin Man 25. okt. 2016 kl. 18.14 
Could you possibly update this mod to the current version? Whenever I try to use it now it crashes the game.
void_pilgrim 24. sep. 2016 kl. 10.17 
Will installing this break the steam achievements?
noking  [skaper] 10. juli 2016 kl. 4.13 
@Malthus that sounds awesome! Please let me know when the dwarven homeworld is done! :D
Don't worry, I'll keep working on this, it just won't be fast.
Malthus 9. juli 2016 kl. 1.55 
@Commander ♠ Jasina I have to admit though i know and already played Dwarf Fortress I did not know that specific playthrough.
I´m not asking him to do events ;) A friend and me are going to add them to our mod and link to mochakingup´s mod page for the dwarven pictures.
If you want to know a little bit more about what to expect, read through our mod descrption here (https://sp.zhabite.com/sharedfiles/filedetails/?id=711413459) It´s the Work in Progress part where it is written. And you´ll see a sneak peek of "Durin´s Forge" in the picture section.
Jasina 9. juli 2016 kl. 1.49 
@Malthus Are you asking mod author to make events of Boatmurdered a cannon? ;P
Malthus 9. juli 2016 kl. 0.44 
I hope you will continue you work on this mod. I´m a big fan of the Tolkien style dwarfs. As your dwarfs fall in that category as well I assumed they could use a fitting homesystem and story. You know there is only one thing that exceeds dwarven achievements: great tragedies that nearly destroy their whole civilisation and forcing them to start from scratch. I´m working on system initialisers and for this purose have already added a system to it which will get a questline with your dwarfs in mind.
noking  [skaper] 9. juli 2016 kl. 0.11 
@Malthus Hi, thanks! yeah that's ultimately what I'd like to do, separate the hairs and clothes just like the vanilla portraits. Unfortunately that's outside of my capability right now. I have some plans, but not sure when will I have the time to get them done.
As for the naked dwarves, pretty sure they can withstand the cold, lol xD
Malthus 4. juli 2016 kl. 11.24 
Or what would be really cool would be an option to choose the head and armor seperately. It would be also nice to get rid of the naked male bodies (don´t get me wrong, they are well done but those armors are just to sweet to not wear one ;) )
Sascha1896 4. juli 2016 kl. 5.34 
Mhm i don t know, but know its work ;)
Malthus 2. juli 2016 kl. 12.23 
i love those armors. I wish there would be no naked dwarf pops on my arctic worlds thoug ;) Are you planning to make more variations of dwarf heads + armor?
noking  [skaper] 2. juli 2016 kl. 8.24 
@Sascha1896 hmm I'm not sure why that happened, does it still crashes now?
Sascha1896 2. juli 2016 kl. 5.58 
Thank you for the Update ;) Before crashed the game, when i start
noking  [skaper] 29. juni 2016 kl. 5.20 
@Sascha1896 Hi, It should work with 1.2 despite the warning on the launcher. I'll update it in a second though just so the warning goes away. :)
Sascha1896 29. juni 2016 kl. 2.31 
Hey ;) When can i use the mod for patch 1.2 ?
I miss my dwarfes *g*
Quisani Wordcaster 13. juni 2016 kl. 21.45 
This is great! I was just thinking about how dwarves would be great!
Mark 5. juni 2016 kl. 9.22 
Loving it many thanks
noking  [skaper] 4. juni 2016 kl. 19.00 
Aand female portraits are in! :D
Ell 1. juni 2016 kl. 8.15 
Oh Emperor, its the squats! Nobody tell Games Workshop. They'll send their kill squads.
Shadowlords 31. mai 2016 kl. 20.59 
Awosme now i can play my foavorite fantasy race and the traits support their fantasy tropes, Long lived vernerable, Xenophoibic, Militaristic, Repundent, slow breeders, had to chooses arid planet as their is no base mountian planet to choose as homeworld
noking  [skaper] 30. mai 2016 kl. 7.11 
@nitroholic Thanks for the info :)
nitroholic 29. mai 2016 kl. 18.38 
Great job!

FYI you can grab an educational license for Maya from their website. Pretty much has the same features as the pro one, you just cant use it for commercial purposes (which means mods are Ok).
noking  [skaper] 29. mai 2016 kl. 9.40 
@Top Marx Non animated as for now
Top Marx 29. mai 2016 kl. 9.37 
Animated?
noking  [skaper] 29. mai 2016 kl. 2.32 
@Karybdis
Thanks! not entirely sure about that, I'm hoping that these UI bugs will be fixed in 1.1 patch. So we'll have to see after the 1.1 patch released.
Karybdis 28. mai 2016 kl. 21.27 
Kudos!
Have you considered moving the Dwarves to a separate fantasy category? Since you have them in Mammalian, you are forced to scroll to get to the other portraits. If you click to another phenotype while scrolled down, there is a UI bug where the next phenotype selected after Mamallian is just blank boxes.