Stellaris
Space Dwarves Portrait
52 commenti
UnmotivatedZombie 27 mar 2023, ore 16:04 
I HAVE ESCAPE FROM THE CLUTCHES OF HELL TO CRUSH TO PASTE WHATEVER FOUL FUCKING ELVES THAT CROSSES MY PATH!!!
Salad_Mask 6 dic 2022, ore 12:11 
Rock and Stone
BirdyRaven 19 apr 2021, ore 11:31 
The Squats have returned!!
Tristessa 29 lug 2020, ore 9:31 
They don't have these cool clothes though.
Artemis 26 ago 2019, ore 9:05 
ROCK AND STONE
Snaxxor 10 apr 2018, ore 19:00 
now there are already dwarfs in the game :P
Yukkaelf 17 ago 2017, ore 10:43 
Look fun
noking  [autore] 18 apr 2017, ore 15:05 
for everyone, just wanted to let you know that I've stopped working on the mod and it will be continued by Malthus, you can get it here:
http://sp.zhabite.com/sharedfiles/filedetails/?id=908444761

and thanks for all the support! :)
T-82 10 apr 2017, ore 4:19 
Great modification, however i would like to ask, if you are plannning on releasing update for 1.5 this month?
Aven Oul 9 apr 2017, ore 16:43 
could you make a datlof mod
Voidmourne 24 mar 2017, ore 1:49 
the mod need an update as soon as the new dlc come's out
Toxa 'Yapo' 9 feb 2017, ore 11:32 
Hi, great mod, used it much. The only "but" - I think there're too many beardless male portraits.
LI PARMIGIANA 4 dic 2016, ore 14:26 
hi nice mod! but the faction ledders For the Drwans is the similar for all? or this a error of the mod?
Mikzon 19 nov 2016, ore 9:38 
Good stuff! Can't wait for more beard variations! :chug::dwarfsymbol:
Taritu 5 nov 2016, ore 2:28 
Thanks, played today, with these portraits. :)
noking  [autore] 4 nov 2016, ore 7:26 
Hi everyone, thanks for the support :)
I have updated the mod, the portrait should be under Dwarven class now.
Ideally, I would love the portrait to be under Humanoid class so this is just temporary, once the game fixed portrait modding, I'll probably move them again to Humanoid.
Taritu 4 nov 2016, ore 0:05 
I really do hope you won't abandon this. Lovely mod and one of my favorites. :)
Taritu 30 ott 2016, ore 18:25 
This still shows the dwarves in "mammalian". Unfortunately, on race select, that means all other mammalians don't show.

I have an Asari mod which has its own species class "Asari" with only the Asari portrait. So the solution may be somewhere along those lines.
noking  [autore] 27 ott 2016, ore 8:59 
Thanks everyone for the pointer, I'll look into it
The Hat 27 ott 2016, ore 6:58 
Yes it does indeed crash when designing your homeworld. Once you've selected it, it goes to the city design and crashes. I imagine it is overwriting something as others have stated, only in this case what it is overwriting is not immediately visible. Others have fixed their races to go into the same category, others have used a new species class.

Here is the method to see what is going on.
https://www.reddit.com/r/StellarisMods/comments/58ndkt/getting_my_race_mod_to_work_in_13/
Notshauna 26 ott 2016, ore 17:03 
Can confirm that the crash happens despite disabling DLC. It's may have something to do with their mammalian classification as similiar mods have solved this problem via creating a new species class or moving to the Humanoid species class.
Michelin Man 26 ott 2016, ore 15:09 
It doesn't crash right at the start. When you go to the ship or city designs, then it crashes.
I've been able to get around it by just not messing with either, although I would like it to be fixed at one point.
noking  [autore] 26 ott 2016, ore 15:06 
Hmm. I'm not sure what caused the crash, unfortunately :(
Since I'm able to start the game with the mod enabled on my end.
Could be because I don't have the latest dlc, and maybe it does something differently from the vanilla game?
Graufang 26 ott 2016, ore 13:47 
Unfortunately using the mod crashes the game (for me) :(
noking  [autore] 25 ott 2016, ore 23:39 
Updated for 1.3 :)
Michelin Man 25 ott 2016, ore 18:14 
Could you possibly update this mod to the current version? Whenever I try to use it now it crashes the game.
void_pilgrim 24 set 2016, ore 10:17 
Will installing this break the steam achievements?
noking  [autore] 10 lug 2016, ore 4:13 
@Malthus that sounds awesome! Please let me know when the dwarven homeworld is done! :D
Don't worry, I'll keep working on this, it just won't be fast.
Malthus 9 lug 2016, ore 1:55 
@Commander ♠ Jasina I have to admit though i know and already played Dwarf Fortress I did not know that specific playthrough.
I´m not asking him to do events ;) A friend and me are going to add them to our mod and link to mochakingup´s mod page for the dwarven pictures.
If you want to know a little bit more about what to expect, read through our mod descrption here (https://sp.zhabite.com/sharedfiles/filedetails/?id=711413459) It´s the Work in Progress part where it is written. And you´ll see a sneak peek of "Durin´s Forge" in the picture section.
Jasina 9 lug 2016, ore 1:49 
@Malthus Are you asking mod author to make events of Boatmurdered a cannon? ;P
Malthus 9 lug 2016, ore 0:44 
I hope you will continue you work on this mod. I´m a big fan of the Tolkien style dwarfs. As your dwarfs fall in that category as well I assumed they could use a fitting homesystem and story. You know there is only one thing that exceeds dwarven achievements: great tragedies that nearly destroy their whole civilisation and forcing them to start from scratch. I´m working on system initialisers and for this purose have already added a system to it which will get a questline with your dwarfs in mind.
noking  [autore] 9 lug 2016, ore 0:11 
@Malthus Hi, thanks! yeah that's ultimately what I'd like to do, separate the hairs and clothes just like the vanilla portraits. Unfortunately that's outside of my capability right now. I have some plans, but not sure when will I have the time to get them done.
As for the naked dwarves, pretty sure they can withstand the cold, lol xD
Malthus 4 lug 2016, ore 11:24 
Or what would be really cool would be an option to choose the head and armor seperately. It would be also nice to get rid of the naked male bodies (don´t get me wrong, they are well done but those armors are just to sweet to not wear one ;) )
Sascha1896 4 lug 2016, ore 5:34 
Mhm i don t know, but know its work ;)
Malthus 2 lug 2016, ore 12:23 
i love those armors. I wish there would be no naked dwarf pops on my arctic worlds thoug ;) Are you planning to make more variations of dwarf heads + armor?
noking  [autore] 2 lug 2016, ore 8:24 
@Sascha1896 hmm I'm not sure why that happened, does it still crashes now?
Sascha1896 2 lug 2016, ore 5:58 
Thank you for the Update ;) Before crashed the game, when i start
noking  [autore] 29 giu 2016, ore 5:20 
@Sascha1896 Hi, It should work with 1.2 despite the warning on the launcher. I'll update it in a second though just so the warning goes away. :)
Sascha1896 29 giu 2016, ore 2:31 
Hey ;) When can i use the mod for patch 1.2 ?
I miss my dwarfes *g*
Quisani Wordcaster 13 giu 2016, ore 21:45 
This is great! I was just thinking about how dwarves would be great!
Mark 5 giu 2016, ore 9:22 
Loving it many thanks
noking  [autore] 4 giu 2016, ore 19:00 
Aand female portraits are in! :D
Ell 1 giu 2016, ore 8:15 
Oh Emperor, its the squats! Nobody tell Games Workshop. They'll send their kill squads.
Shadowlords 31 mag 2016, ore 20:59 
Awosme now i can play my foavorite fantasy race and the traits support their fantasy tropes, Long lived vernerable, Xenophoibic, Militaristic, Repundent, slow breeders, had to chooses arid planet as their is no base mountian planet to choose as homeworld
noking  [autore] 30 mag 2016, ore 7:11 
@nitroholic Thanks for the info :)
nitroholic 29 mag 2016, ore 18:38 
Great job!

FYI you can grab an educational license for Maya from their website. Pretty much has the same features as the pro one, you just cant use it for commercial purposes (which means mods are Ok).
noking  [autore] 29 mag 2016, ore 9:40 
@Top Marx Non animated as for now
Top Marx 29 mag 2016, ore 9:37 
Animated?
noking  [autore] 29 mag 2016, ore 2:32 
@Karybdis
Thanks! not entirely sure about that, I'm hoping that these UI bugs will be fixed in 1.1 patch. So we'll have to see after the 1.1 patch released.
Karybdis 28 mag 2016, ore 21:27 
Kudos!
Have you considered moving the Dwarves to a separate fantasy category? Since you have them in Mammalian, you are forced to scroll to get to the other portraits. If you click to another phenotype while scrolled down, there is a UI bug where the next phenotype selected after Mamallian is just blank boxes.