Cities: Skylines

Cities: Skylines

Full Refund From Roads
35 Comments
Mr. Monday 19 Oct, 2022 @ 12:06pm 
It works for me just fine.
anopiko 13 Sep, 2022 @ 11:59am 
@Venti does it work? Compatibility report says that it's outdated, but for me the mod works fine?
MaestroII 4 Jul, 2021 @ 9:21am 
It works if you start a new map but i don't know it will refund for existing maps.
Manu 30 Apr, 2021 @ 10:19pm 
doesn't work anymore
Falcon_f5 16 Feb, 2020 @ 3:01am 
doesn't work anymore
Spacelorian 30 Jul, 2019 @ 6:34am 
Doesn't work -1
Manu 23 Mar, 2019 @ 2:02pm 
Boss -> build. Damn autocorrect
Manu 23 Mar, 2019 @ 2:00pm 
Why isn't this incorporated already? When you boss a City you plan King term. It'd be the first City building game that considers it. Actually it would be great if you could blueprint your city
pvt TOAST 1 Jul, 2018 @ 8:48pm 
should have been the way the game worked "off the shelf"
Ángel 25 May, 2018 @ 4:45pm 
Is this updated for patch 1.10 (Parklife)?
Venti  [author] 28 Mar, 2016 @ 12:09pm 
I just tried it with Snowfall, and it works just fine. Nothing has changed in the modding API as far as I can see. I'm guessing the reason it's not working for you is that some other mod is changing the refund amount. Nothing I can do about that through the modding API, as the API isn't all that well thought out.

Train and metro tracks don't get refunded, and it's not easy to refund them in a robust way because the only thing differentiating them from the stations is the price. I don't see this as a major problem though, and I'm sure someone has made a 100% refund everything mod which would include the tracks.
Deadman 11 Mar, 2016 @ 12:17pm 
It doesn't appear to work from the comments I read here, is that the case? I have both DLCs
iadnab 22 Feb, 2016 @ 8:39pm 
not working here afer I get the snowfall
Melvin 21 Feb, 2016 @ 11:13am 
Does it work with snowfall?
Parasol 20 Feb, 2016 @ 4:19pm 
It does work with AD.
Elmer Fudd 9 Nov, 2015 @ 4:46pm 
strangely enough it doesnt work with AD or network extension roads
Havan_IronOak 27 Sep, 2015 @ 4:05pm 
Great MOD. Given that the drawing tools in the game aren't perfect. (and neither am I) this mod is perfect for me.

Any way to extend it to railroads as well?
KmR 26 Sep, 2015 @ 10:24am 
Nice mod. It doesn't work with bridges unfortunately.
Ferret 26 Sep, 2015 @ 1:17am 
@Tomwa: Nicely said. That is exactly why I want this mod. Feels much more like a city-sim this way.
Tomwa 25 Sep, 2015 @ 7:10am 
"i honestly don't remember any government getting paid for destroying a road they placed :p"

I can't think of anytime a government mis-clicked and placed a highway through a residential district.

You are of course free to do it the way they do:

- Plan your roads for months a head of time
- Hire professionals to plan your roads using costly external software.

I'd rather just play the game.
Entropy 24 Sep, 2015 @ 10:32am 
i honestly don't remember any government getting paid for destroying a road they placed :p
dannycostta 20 May, 2015 @ 5:40am 
Compatible v1.1.0
Pcav 5 May, 2015 @ 1:01pm 
It seems that the money that you get refunded are jsut there, not able to be used? :S
KevinLancaster 14 Apr, 2015 @ 5:52pm 
It doesn't seem to work with roads placed before a save point.
NotTheMama 14 Apr, 2015 @ 1:12pm 
great mod ..."it will never do anything else" yet i will give it a try XD will u extend this with buildings and relocation costs? then it would be totaly perfect. still a great mod nevertheless
ReginaRC 12 Apr, 2015 @ 11:02am 
I had to come back and post a huge "THANK YOU" for this! I always make a lot of mistakes while road building and with this mod my Cims no longer have to pay for my ineptness!
Sergio 6 Apr, 2015 @ 3:05pm 
Yes!!! Finally!
Mirriky 31 Mar, 2015 @ 6:45am 
Thank you so much. I lost my first three cities from road building early on and trying to get things right
76561197977449413 28 Mar, 2015 @ 11:58pm 
Great mod, thanks!
Parasol 26 Mar, 2015 @ 9:06am 
Thanks !
Doginabag 23 Mar, 2015 @ 7:45am 
Thank you for this.
Venti  [author] 22 Mar, 2015 @ 10:47am 
Sorry, can't say for sure. It did work with proper hardness when I tried it, but it really depends on the order in which the game calls the mods. When two mods implement OnGetRefundAmount they both get called in succession and this mod needs to be the one called last.

I had a look at the disassembly of the plugin and economy managers, and the mods are called in the order in which they are instantiated, which appears to be random. So it might work and then break again when you add or remove mods. Until someone mods the plugin manager it self or Colossal Order fixes it, I can't guarantee this will work with other mods fiddling with the refund amount.
soranya 22 Mar, 2015 @ 10:47am 
Thank you for the answer :)
soranya 21 Mar, 2015 @ 7:56am 
Does this worktogether with Balance Mods like Proper Hardness?
Krauser 21 Mar, 2015 @ 1:49am 
Nice