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Solution: Look through Workshop for a mod that fixes it..
IDK but suffice to say: the stats are correct.
@Myślenie Okay Ill take a look at that with a custom battle test sometime soon. Armed Mob should not beat Professional Ashigaru.
@Gabe Makes sense that changes the start pos. I will fix it today, but not right now (busy)
I forgot to update the submods. THIS is WHY I dont like making submods btw, because I have to remember to update them. So be thankful I am even willing to make a Sandbox.
Strongholds of the Samurai Parts 1-5
Unofficial Shogun 2 Patch 1.7
10th Anniversary: Remaster Campaign
Bigger Campaign Battle Maps
Real Fleet
Real_Fleet_Models.Pack
Unit Cards+
Tax Refined
Slazen's Upstart General Removal
Extended Camera Minimod (Updated)
BetterNavalAutoResolve.Pack
Lenny's Ultimate Weather
UEFC: Major Faction Survival
Ultimate Colorful Historic Flags FLP
Ultimate Expanded Field Command Beta 1.96
Is that just a visual glitch and the faction trait is still active? Is it intentionally disabled from your end? Just wanted to let you know. Might just be something that is unintentional.
I just played Portugal to 15, no crash,time for bed. GL.
You are ONLY using UEFC? or my submods too? If using submods, load those all above the base UEFC.
-------------------------
-Portuguese Voices update.
THIS BREAKS SAVEGAMES. If you want to continue your savegame, use these files. Put them in your data folder and enable them in your mod loader instead of the main UEFC files.
UEFC: https://drive.google.com/file/d/13UC4MLBUAWzegYHLw9r5Hfa3Unc_nFcI/view?usp=sharing
1.5X: https://drive.google.com/file/d/1oZmmYGYxPnTbyIsBInWY6abauDQe7-_N/view?usp=sharing
UEFC: https://drive.google.com/file/d/13UC4MLBUAWzegYHLw9r5Hfa3Unc_nFcI/view?usp=sharing
1.5X: https://drive.google.com/file/d/1oZmmYGYxPnTbyIsBInWY6abauDQe7-_N/view?usp=sharing
Put these files in your data folder and enable them in your mod manager INSTEAD OF the live workshop file.
@Myślenie The Ikko Ikki Armed Mob is the unit you are talking about?
@thecallmeblanketman Thanks for the report. I am starting a new Portugal game but if I cant replicate a specific turn crash, I cant test it. Are you sure your mod files are in the correct order? (check the UEFC mod collection)
@Snedeck Modding these games is so fun, I never in 1 million years would have figured out that the voices are controlled by the "unit description text" field in units_tables.
---------------------------------
-Portuguese Voices for Infantry! Cavalry and Artillery will be silent for now, but Portuguese infantry should now speak Portuguese most of the time! (There will be a few random American-accent english phrases from FOTS spoken for your entire army, it is unavoidable) Huge thanks to Snedeck!
@snedeck It is crashing because the Startpos.esf file that acts as the first "savegame" state for a new campaign, has the old unit names still, Port_Musketeers instead of Boshin_Port_Musketeers. I fixed it for my mod and now it works! Huge thanks to you for helping me figure this out!
Also after changing the text to (Inf_Elite_Royal_Marines) the land units is great, feels very cool however for artys and cavalry they will be mute so for now I added (Boshin_Inf_Elite_Royal_Marines) to their text so they have some english voice atleast not muted
db/units_to_groupings_military_permissions_tables
db/units_to_exclusive_faction_permissions_tables
db/unit_to_unit_abilities_junctions_tables(db/unit_to_unit_abilities_junctions_tables/port_unit_to_unit_abilities_junctions)
db/units_tables
db/unit_to_unit_abilities_junctions_tables(db/unit_to_unit_abilities_junctions_tables/UEFC_incr_range)
db/unit_stats_land_tables
db/unit_experience_threshold_modifiers_tables
db/uniforms_tables (Only change the units, not the filenames)
db/effect_bonus_value_unit_record_junctions_tables
db/cdir_unit_qualities_tables/port_cdir_unit_qualities
text/db/port_units.loc
also after having permission from RavenBuster (thank you), you can also not add Boshin_ to the (Boshin_Inf_Elite_Royal_Marines) to (Inf_Elite_Royal_Marines) the results is much better, when you click them, no more english voices, only portuguese (yippee)
but the units still must have boshin_ (might not be needed but for now we need it)
Like, did you change the value in the "cdir_unit_qualities" table or the "units_to_exclusive_faction" table?