Project Zomboid

Project Zomboid

Insurgent Profession - Customizable Loadout
25 条留言
Sideroht 6 月 18 日 下午 7:05 
:(
Sideroht 5 月 23 日 下午 7:08 
Hola, se puede usar en multijugador? en servidor local
Greenjack 5 月 19 日 下午 1:59 
heyo! Saving-Loading loadouts doesn't work (at least for me), like it gets resetted and doesn't remember which weapons got selected + modifiers, is this intended or is it just a small thing that could be added?
FeeNiX 4 月 25 日 下午 6:12 
Looks like it is now mod 3470491629?
FeeNiX 4 月 25 日 下午 6:10 
PNV got taken down it seems... I keep losing mods mid playthrough. Anyone have a backup?
JOMBi 4 月 22 日 上午 3:31 
@Hammy I just tried it with my hosted game and it crashed on boot up do to a mismatch in files between server and client.

Just having an option somewhere to remove that parachute would be great as the gag is wearing a bit thin for me.
Hammy  [作者] 4 月 21 日 下午 4:36 
@JOMBi After a quick bit of research, the only potential issue I see is that the config files for professions are currently stored in the client folder. That means players could technically add any items they want to those files without the server being able to block it. I’ll probably need to move the config to the server side instead. I’ll look into that over the next few days!
Hammy  [作者] 4 月 21 日 下午 4:11 
@JOMBi That's a great question! In theory, it should work on MP servers just fine. That said, you might need to tweak the server's anti-cheat settings accordingly. If you run into any issues, feel free to let me know. I’ll do my best to help out!
JOMBi 4 月 21 日 下午 1:52 
@Hammy Thanks, is that gonna work on an MP server you reckon?
Hammy  [作者] 4 月 21 日 下午 12:06 
@JOMBi That's already implemented. Just check the ItemTypes.lua file for the Insurgent profession. You only need to remove that line from the file.
JOMBi 4 月 20 日 下午 2:49 
@Hammy Any chance you can give me the option to remove the deployed parachute? I'm getting a bit tired of spawning with that thing after using the insurgent mod for quite a while now.

Thanks
Hammy  [作者] 4 月 12 日 下午 1:03 
Updated the mod to fix a potential compatibility issue with the SecretZ Operations mod.
Hammy  [作者] 4 月 7 日 下午 9:06 
@FeeNiX Thanks for the reminder! I’ve added the PNV link to the compatibility list now. Appreciate the suggestion!
FeeNiX 4 月 7 日 下午 6:18 
You might want to add a PNV link under the Compatibility section with all the other compatible mod links. Just a thought.
Sideroht 4 月 7 日 下午 6:15 
nice :D
Hammy  [作者] 4 月 5 日 下午 1:27 
@Sideroht Nope, you don't need Brita if you're only playing with VFE. The mod works with vanilla weapons, VFE, Brita, or both. Whichever you prefer.
Sideroht 4 月 5 日 上午 11:34 
If I only play with the VFE, do I still need the Brita?
Hammy  [作者] 4 月 4 日 下午 7:23 
Added VFE compatibility. See changelog for more information!
Hammy  [作者] 4 月 2 日 下午 6:47 
Added a compatibility plugin for the Darlak's H.E.C.U. mod.
goofyman2727 4 月 1 日 下午 2:21 
this is fire :steamhappy:
Hammy  [作者] 4 月 1 日 下午 1:44 
Updated the mod again. See changelog for more information!
This will likely be the final update before the Insurgent Profession mod transitions to B42, as I can't think of anything else to add. However, if anyone has suggestions for further improvements that don’t require fundamental changes, I’d love to hear them.
Hammy  [作者] 3 月 31 日 下午 8:09 
Updated the mod again. See changelog for more information!
Hammy  [作者] 3 月 28 日 下午 3:03 
Updated the mod a second time. See changelog for more information!
Hammy  [作者] 3 月 28 日 上午 8:41 
Updated the mod. See changelog for more information!
Several Orphans 3 月 23 日 下午 9:16 
A must-have for the insurgent mod