RimWorld

RimWorld

Pawns on Display
43 Comments
Zedd 21 Jun @ 11:12am 
If anyone has the same issue I had (where the pawn statue is blank once installed), I'm not sure what the issue was but when I moved it to the bottom of the load order it worked.
Zedd 20 Jun @ 7:39am 
Anyone else having an issue with statues not showing once installed? Just a base...if I change the design nothing happens, still just the base.
Rocket 19 Jun @ 6:47pm 
@Emdood for this:
1. save the game
2. enable "development mode" checkbox
3. enable "god mode"
4. resurect the dead pawn
5. set to statue in the selection menu
6. DO NOT SAVE THE GAME, instead, load the old save

Now the dead pawn will be in the archive list
Emdood 18 Jun @ 7:45am 
Would it be difficult to add pawns that have died and already been buried? I wanted to immortalise one of my pawns, but he had already died and been buried so I couldn't select him
猫 Nawjak  [author] 16 Jun @ 8:05am 
@StockSounds
You can now make statues of your held entities, so give that shambler a try, if you still have them :cleandino:
seobongzu 15 Jun @ 8:47am 
:spacehamster:
猫 Nawjak  [author] 15 Jun @ 6:48am 
Grand statues are live!

This will probably be the last update I make for Rimworld 1.5, unless there are bugs to fix.

@seobongzu
Thank you very much for the pedestal textures, they look way better than mine. I incorporated them into this mod.
SadPlastic 13 Jun @ 1:55am 
seobongzu/ this is what I need on this mod.. thanks
The Gaming Archaeologist 11 Jun @ 2:07pm 
I loved that mod and so glad you've made a better one!
seobongzu 5 Jun @ 11:27pm 
This is a really great mod. Personally, I find the pedestal texture a bit rough-looking. I've made modifications on my own, and if it looks decent to you, please feel free to use it.
https://seobongzu.com/rimworld/Pawns-on-Display/
[VKF] eeby deeby 31 May @ 8:59am 
i keep thinking of the rage against the machine song bulls on parade except hes going PAWNS ON DISPLAY
StockSounds 18 May @ 12:49pm 
Technically it's not a friendly shambler, but I still have it held in my colony. Held entities are kinda like pets.
猫 Nawjak  [author] 18 May @ 9:47am 
@StockSounds
I use a function called "SpawnedColonyMutantsPlayerControlled". Either Shamblers aren't mutants or your shambler isn't under your control. I guess. I haven't played a whole lot of Anomaly.

@Reisen
So you only want the texture to be reloaded or also the meta information?
I have looked into reloading textures, but have some confusing results where the reloaded texture isn't reliably applied, at least to existing statues, so no guarantee. You might have to just restart your game for it to be loaded.
I also wrote down that I want to do multi-pawn sculptures, but that's very far off. I don't even have a concept of a plan yet.

@ everyone who wants grand statues: They work theoretically, but they need a bit of code to work satisfactoy. As I'm currently taking a break from Rimworld, progress will be slow.

Weapons on statues are also still on my ToDo-list, but are more in the 2026 territory 😅
StockSounds 18 May @ 8:58am 
It says I'm able to make mutants into displays, but my shambler (formerly my colonist) isn't an option.
Reisen 17 May @ 8:33pm 
Speaking of 2x2 statues...
Could you add a button to refresh the archive?
I'd like to be able to edit the rendered pawn texture externally, after making 2 snapshots and merging the two pawn images onto a single statue.
Lovis 6 May @ 1:40pm 
If it isn't too much to ask for would it be possible to make a 2x2 Version of a statue? If you don't want to then you don't have to.
Lux-Vertas 29 Apr @ 7:24am 
Great way to honour a lost Modder...
Ishchyaboi 13 Apr @ 10:49am 
Fair enough! Thanks for the mod
猫 Nawjak  [author] 13 Apr @ 5:10am 
Oh, I thought of several ways to shoehorn dead pawns in, but all require lots of work and will have unintended side effects. Considering the workaround is fairly simple, I have currently no intention to pursue that further. I have a long list of other ideas that sound more fun to do. Maybe some day when I have an inspiration.
Ishchyaboi 12 Apr @ 6:59pm 
Could you do something like pseudo-apply a resurrection to get what a dead pawn would look like and then discard the resurrected pawn, obviously without visually spawning them?
猫 Nawjak  [author] 12 Apr @ 1:21am 
@Jeffery Helldiver and @SanguinarcAQL
Statue graphic is copied from pawn the moment you click the button, so dead pawns are a challenge. I added a text to the mod description. I hope that helps or is at least informative.
Jeffery Helldiver 11 Apr @ 11:36am 
Would it be possible to make it so you can make a statue of a dead pawn? If not I understand, but it'd be great if we could get the statue of the pawn after they die instead of needing to suffer through not having a statue for your most important colonist to ever live after they die.
Duckpower2017 3 Apr @ 1:32pm 
@猫 Nawjak i would take a laggy object over not having this lovely mod in my load order any day, i guess in got that 64 ram for a reason haha, plus skills and knowledge are gained over time, so i will await the day when this mod outshines its predesesors glory, but until then its nice to have this back
猫 Nawjak  [author] 3 Apr @ 1:24pm 
@Alfredo: regarding larger statues, you can at least fake it by increasing the scale. I might add an actual 2x2 variant at some point.

@Duckpower2017: thanks, though I have to say I do like Statue of Colonist's system, as it was customizable after the fact and had less risk of running your PC out of (V)RAM. And had basically none of the downsides my implementation has. But it requires more knowledge of RimWorld's rendering system than I currently have, especially if you consider mods that change pawns' appearacne, so that's what you get 😜
FireSloth 2 Apr @ 8:38pm 
Awesome!! Thank you!
Alfredo, Eater of worlds 2 Apr @ 3:51pm 
Are there plans to make larger variants of the statue to get that true dictator feeling going? No issue if there aren't any.
Duckpower2017 2 Apr @ 5:52am 
You should be proud of yourself, a lot of people wanted this gem back, and not only did you make a great successor to statue of colonists, you made your own instead of just copy and pasting it. well done!
猫 Nawjak  [author] 23 Mar @ 2:30pm 
Funny that you mention it, adding weapons is my plan. However, I need to get a better understanding on how Rimworld renders stuff, and that's a bumpy road so far.
Anmial statues are also planned but also kinda depend on improving how statues are actually displayed.
(≡◉‿‿◉≡) 23 Mar @ 9:44am 
Would be awesome if you can include some weapons on them.
JMAN JUSTICE 22 Mar @ 6:23pm 
Finally someone remade it!!
Jadelemental 22 Mar @ 7:39am 
This would be cool with the museum mod.
Realm Imp 22 Mar @ 3:58am 
amazing mod nawjak
randalf 21 Mar @ 1:15pm 
finally! thank you
猫 Nawjak  [author] 18 Mar @ 3:23pm 
Sorry for that, should be fixed now.
ferny 18 Mar @ 9:39am 
Doesn't work yet folks, he's gotta fix the filepath
猫雷Kiss 17 Mar @ 8:34pm 
COOL
chrisque1 17 Mar @ 6:48pm 
Take my points!!! Great job :cozybethesda:
Krazyfan1 17 Mar @ 2:52pm 
neat, any chance of making it work for animals as well?
SanguinarcAQL 17 Mar @ 1:59pm 
nice one ! can we copy dead pawn ?
Wraithtaker 17 Mar @ 1:12pm 
Bahuh what do you mean it's actually real? I can't believe my eyes, it's not only works but it's also on 1.5
Thank you for this magic
ferny 17 Mar @ 12:23pm 
Ayyyy
Kasrkin 17 Mar @ 11:57am 
"dont blink" thanks for making me think these Statues will try to get my colonists Weeping angel style :D
ZX Zero 17 Mar @ 11:38am 
Nice job :steamthumbsup: