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🎨 Graphics and scaling improvements only; no impact on gameplay mechanics.
💾 Fully compatible with existing save games and safe to add or remove at any time."
would've been nice if the whole 'disables several late-game mechanics' thing was included in the description, or if the fork that fixed it still existed. it kinda sucks spending hours trying to troubleshoot a bug just to find out someone did it on purpose.
You can remove this mid play through Im pretty sure.
I't will break ai attack ranges on giga craft tho, and any weapons added by giga wil also not have there ranges balanced.
thats my hero
It might be best to hope he (or someone else with the Real Space team) picks it up after the next round of updates. That, or some one posts a guide for dummies like me lol
@SheildsofFire Thank you!!! I am trying :)
Would it be at all possible to have them left in in there broken state, and just have a popup or sub mod to turn them off, or vice versa?
@ akdude2000 you were demanding. I should've screen pic'd them. What about them?
@tony_sm
I am sorry I did not check with you before uploading my changes. I did not anticipate this would be an issue, but I take responsibility for my actions. I did not check first.
I sincerely apologize and will not upload mods incorporating your work again.
@Lone Soviet. Then just run Real Space without ships in scale, and system scale. And run Gigas, but not this mod. It would be just fine