Stellaris
ISBS: Doomsday Weapons & Ships v4.0
댓글 56
राकेश_आर्य  [작성자] 2025년 5월 21일 오후 7시 23분 
No.
I haven't played with NSC for years. You are free to make a compatibility patch if at all required.
La Ego 2025년 5월 21일 오후 7시 20분 
Any compatibility with NSC?
राकेश_आर्य  [작성자] 2025년 5월 17일 오전 7시 00분 
Updated to v4.0
राकेश_आर्य  [작성자] 2025년 5월 7일 오전 5시 39분 
Yes
Lancer_Vance 2025년 5월 7일 오전 12시 49분 
Do you think you will be updating to 4.0 eventually? I know we gotta wait for Paradox to fix their shit first.
CYXNIDE 2025년 3월 18일 오전 8시 19분 
@राकेश_आर्य i re read the description and realized i was wrong its working as intended but idk if me not being able to move it for a minute or two after it fires is normal tho
राकेश_आर्य  [작성자] 2025년 3월 16일 오후 5시 01분 
@CYXNIDE,
No, I really am clueless why that's happening.

Is the AI doing that? Or is the ship performing the action on its own? Also, do tell, when is the ship performing such an action.
CYXNIDE 2025년 3월 10일 오후 2시 45분 
any ideas why the avatar is firing the spear of longinus on its own? its glassing enemy planets randomly
राकेश_आर्य  [작성자] 2024년 12월 27일 오전 8시 01분 
@christophe.poth,
Yes those things have been removed.
christophe.poth 2024년 12월 25일 오전 10시 22분 
Hi राकेश_आर्य
First thanks a lot for this patch/upgrade !
Second , did you get rid of the custom space/planet scaling of the original mod ? It conflict with the vanilla ring words and other vanilla based or mod vanilla based megastructures ...
Getting rid of the custom space/planet scaling of the original mod and reverting the value to vanilla ones wouls ensure max compatibility with mods without the need of a plrthora of patch...
Hope it can be done , would really be awesome !

Anyways , thanks a lot for your work!

Best regards !
राकेश_आर्य  [작성자] 2024년 11월 28일 오전 8시 35분 
MOD has been updated. Please read the desc for more info on changes.
राकेश_आर्य  [작성자] 2024년 11월 25일 오전 3시 58분 
Mod update is work in progress. Need ideas to what to make of AVATAR? Sun Crusher has been defaulted back to its default state.
राकेश_आर्य  [작성자] 2024년 11월 2일 오후 9시 53분 
No, It will take time to update this mod to π version. Minimum a week.
MegaPro1921 2024년 11월 2일 오후 4시 30분 
Is this optimized for 3.14?
राकेश_आर्य  [작성자] 2024년 10월 19일 오후 7시 09분 
@Mortarch of Blood,
I haven't really played with Elves of Stellaris. So, can't really say about it. Could you or anyone test this mod with it and tell me what issues you guys are facing, so that I may resolve them?
Mortarch Of Blood 2024년 10월 15일 오전 7시 55분 
Innominatam 2024년 9월 24일 오전 2시 51분 
I have used to with real space, so far I don't notice any glaring problem
राकेश_आर्य  [작성자] 2024년 9월 23일 오후 7시 14분 
@E,
I haven't tried it with Real Space. Maybe you could test it and inform the bugs, if any.
Innominatam 2024년 9월 1일 오전 11시 47분 
Does this mod function with real space?
राकेश_आर्य  [작성자] 2024년 8월 7일 오후 9시 58분 
@Asage Foi,
It's possible.
Asage Foi 2024년 8월 3일 오후 7시 24분 
Can you make the sun crusher unfold black holes into pulsars and then into neutrons and then into m-class, each costing dark matter and living metal
Ricenami 2024년 7월 16일 오후 9시 04분 
Almost got him with that 🤣
राकेश_आर्य  [작성자] 2024년 6월 30일 오전 8시 59분 
@Maschinenmensch,
What "Asking" Fella are we talking about here? Please elaborate and provide the context.
Maschinenmensch 2024년 6월 29일 오후 12시 12분 
It's great that the mod is updated, but will we get an update on who this "Asking" fella is?
राकेश_आर्य  [작성자] 2024년 6월 27일 오전 1시 53분 
Nice Idea.
thedreadpirateroberts 2024년 6월 26일 오전 2시 46분 
Maybe make the Star Eater into something like the World Devastator from Star Wars Legends? Like, it destroys planets over a long period of time, and then spawns a respectable-sized fleet and a bunch of synthetic armies when it's done, and maybe even another one of itself after a certain number of consecutive planet destructions.
राकेश_आर्य  [작성자] 2024년 6월 7일 오전 4시 55분 
@Ricenami, I have never played with ACG. It should be compatible though.
Ricenami 2024년 6월 6일 오후 6시 47분 
Is this mod compatible with ACG?
Deontales 2024년 5월 22일 오전 6시 35분 
Thanks for bringing this one back, has been my favourite mod when i started stellaris!
राकेश_आर्य  [작성자] 2024년 5월 8일 오전 5시 08분 
Updated to 3.12

Avatar currently requires Avatar Constructor to build, as was the case in the original version.
First Contact problem fixed.
Some more bug fixes.

Enjoy!!
Zeratul Vergil 2024년 4월 13일 오후 8시 53분 
@राकेश_आर्य
Hi, I've fixed some component template, hopefully can help you with these, as some of the ships component are in error, especially leviathan one, which didn't provide any power at all.
https://drive.google.com/drive/folders/1G3UoumxQ4i7ylHzULE1LLF0qhLcGJ4Ca?usp=sharing

Hopefully you can download from there and put into your mod. Thanks.
Smokehouse03 2024년 4월 13일 오전 11시 28분 
@OmegaWeapon[KSEN] that is a known issue with traditions, UI modifier, and sometimes, more planets. Try searching for a patch in either english or chinese for a fix once you find the mod that is specifically causing it (activating the mods one by one until the issue appears will be a good troubleshoting strat)
Child Protection Services 2024년 4월 12일 오후 11시 07분 
oh my god its back
राकेश_आर्य  [작성자] 2024년 4월 12일 오전 6시 33분 
@OmegaWeapon[KSEN] - Neither does this Mod mess with AI, nor does it add Ascension Perks.
OmegaWeapon[KSEN] 2024년 4월 12일 오전 6시 12분 
another bug: AI empires dont apply Ascension perks
Zeratul Vergil 2024년 4월 11일 오전 12시 19분 
@rakesh0710k
Hi, I've fixed some ships section template, hopefully can help you with these, as some of the ships shows incorrect weapon slot, or showing turrets
https://drive.google.com/drive/folders/1a8xwJxpBGsiZxIGmYzWqrYnD3z2Cjjmc?usp=drive_link
zaramo 2024년 4월 10일 오후 8시 24분 
@rakesh0710k that's okay if not possible, thought I would ask anyway. Hopefully someone might make one in future. My knowledge of modding is very limited so it would be very difficult for me to even attempt to make one. I still will use this mod because I like it very much.
राकेश_आर्य  [작성자] 2024년 4월 10일 오후 7시 17분 
Fixed.
spacecowboyyyyy 2024년 4월 10일 오후 1시 55분 
Was wondering why the leader pool kept refreshing every ten days and I found out it to be this mod. It is nice to see that you are aware of this issue creator. However I will be keeping it out of my load order until this is adjusted despite loving this mod I'm very glad you brought it back. To me it seems very easy to cheat the system with this happening ex: waiting for a spark of genius leader. Will be awaiting patiently
राकेश_आर्य  [작성자] 2024년 4월 10일 오전 5시 59분 
@Rawr'kraine Will do that in the next patch.

@zaramo Will try, but it's pretty down in my priority list right now. Hoping someone else could do it, who is more acquainted with Real Space.
Rawr'kraine 🐉 2024년 4월 10일 오전 5시 40분 
I presume you left the Leader pool 10 day refresh in for debug reasons, but please remove this define, it's SERIOUSLY lagging the game to generate new leaders every 10 days.
zaramo 2024년 4월 10일 오전 2시 48분 
Is it possible for a patch for Real space.
राकेश_आर्य  [작성자] 2024년 4월 9일 오후 6시 59분 
@Zeratul Noted.
Zeratul Vergil 2024년 4월 9일 오후 6시 53분 
@rakesh0710k
There are some issues you can check and fix it
- Leviathan Core doesn't provide any power, meaning leviathan can't add any weapons or utilities
- Avatar Core doesn't provide enough power for it's 2 XL weapon and colossus weapon, you can only add either 2 or them

The Spear of Longinus does work
Nova Starborn 2024년 4월 9일 오후 4시 51분 
FOR THOUSANDS OF YEARS I LAY DORMANT
Admiral Requiem 2024년 4월 9일 오후 12시 23분 
FOR A MILLION YEARS I LAY DORMANT
Elysian 2024년 4월 8일 오후 9시 18분 
And humanity greatly rejoiced.
Cybexx 2024년 4월 8일 오전 7시 51분 
Holy shit its back
Quiet 2024년 4월 7일 오후 2시 39분 
@rakesh0710k Thanks for your reply. I tested it in early Game. No crashes but the Leader pool resets every 10 days and first contact is instant so far. I will remove it from my Load Order for the Time being. :)
राकेश_आर्य  [작성자] 2024년 4월 7일 오후 1시 31분 
@Quiet, Personally, I haven't played NSC3 after Stellaris 3.0.... Can't comment on its compatibility with NSC3