Stellaris

Stellaris

Expanded Stellaris Traditions 4
148 Comments
A-Sartek  [author] 12 hours ago 
@King of WInter Yep, it works as intended but those are supposed to be multiplied by 100 in the tooltip. We are still polishing localization and replacing certain effects that feel better with 4.0
A-Sartek  [author] 14 hours ago 
@Glyph I just uploaded a fix for that (for russian and all other languages). Enjoy! :praisesun:
Glyph 22 May @ 5:36am 
Bro, your forgot to change the first line in files inside the russian localization folder from l_english to l_russian.
arkanikorde 21 May @ 5:48am 
Thank you!
Cedric Scum 21 May @ 3:46am 
Lets goooo!!!
thanks you pal!
A-Sartek  [author] 20 May @ 4:24pm 
@Vincenator It should be fine unless another mod wants to detect if this mod is active. The global flag is only created at game start. Everything else should be fine.
Vincenator 20 May @ 3:27pm 
hey! would adding this mid game work or no?
A-Sartek  [author] 20 May @ 11:18am 
Clearing Steam's download cache and resubbing could also work @Susie Fancying Troublemaker.
Furrnomenon UwU  [author] 20 May @ 11:14am 
@Susie Fancying Troublemaker No need for worries, as long as everything is in working order. The mod descriptor might not have updated. In case you want to fix that, there should be a button to refresh all mods at "All installed Mods"
Susie Fancying Troublemaker 20 May @ 10:31am 
For some reason the Stellaris launcher is telling me this mod is for version 3.14, even though it works just fine for me. Unsure why.
UncleanlyMetal 19 May @ 7:36pm 
@Helios please read the description, it has been removed due to it being broken bryond repair
Helios 19 May @ 6:43pm 
Hello, the Archivist tradition we see in the screenshots is no longer there?
Stoic Drywall 19 May @ 2:23pm 
Let's go
Furrnomenon UwU  [author] 19 May @ 1:34am 
@Wcar Yeah the tooltip is wrong, it should be 2500/5000/1000 Pops.
Wcar 19 May @ 1:06am 
The Cooperativity Tradition says in the Adoption Effects: Increase Ressource Output ... on Planets with at least 25/50/100 Pops | Is this Pop thing right?
Mud 18 May @ 3:26pm 
Thank god its back. Can't play the game without.
Esotech 18 May @ 1:00pm 
Thank you for info!
Furrnomenon UwU  [author] 18 May @ 12:55pm 
@Esotech I didn't try it with plentiful tradtions but it should work as we keep our overwrites to a minimum
Esotech 18 May @ 12:46pm 
Does this work with plentiful traditions? Or does it have any other UI or tradition mods it doesn't play nice with?
Glyph 18 May @ 11:58am 
Thank you for your work bro.
Hiztaar 18 May @ 11:56am 
@Ben_D⚜
No problem I create a fork. I mean, I am altering a bunch of logic and perks on the way for rebalance/replacement of impossible logic. So yeah it will clearly fork from the original version.
Furrnomenon UwU  [author] 18 May @ 11:37am 
@Daniil Desyncs can happen for all kinds of reasons. Stellaris 4.0 multiplayer is quite unstable right now, but in all the OOS cases I’ve encountered, the cause was either vanilla-related or due to other mods. So far, I haven’t seen a single desync caused by Expanded Stellaris Traditions.
Daniil 18 May @ 11:27am 
Can there be out-of-sync due to your mod?
LuKaZ 18 May @ 9:54am 
@Mael found out via other comment in the mod "Ethics and Civics Classic (4.0 Fix WIP)" was the problem for the starting 100 pops, if you have it, that's the problem.
Furrnomenon UwU  [author] 18 May @ 7:58am 
If he managed to make it work I will take a look at it ^^
Mael 18 May @ 7:48am 
Hmm, strange. One of the tradition changing mods I have makes the top right Expansion perk say it gives 100+ pops on colonization. I'll try and look into it and see. If I had to guess the mod I'd say Better Traditions is the one doing it
Furrnomenon UwU  [author] 18 May @ 7:37am 
@Mael Saldy there isn't a modifer I know of that adds pop on colonization. Also Expansion also only gives 1 City District if I remember correctly
Mael 18 May @ 7:27am 
Thanks for the update but I have something I think should be changed that I immediately went and checked for. The Frontier Spirit perk of the Liberty tradition used to give +1 pops when colonizing a world, now it just gives an additional city district. I think you should make it like Expansion is and have it give +100 pops on colonization.

Cheers!
Karyna 18 May @ 5:47am 
Thank you for updating so quickly!
Furrnomenon UwU  [author] 18 May @ 5:10am 
Expanded Stellaris Traditions 3 should now be updated to 4.0!
If you encounter any bug please post them into the Bug Reports Forum.
Ben_D⚜  [author] 18 May @ 2:45am 
@ Hiztaar

It seems quite a few people have taken upon themselves to work on this, which is understandable. Just know that you're duplicating the work, creating a fork that will split off and divide players. If you do publish, can you at least title it as "Hiztaar's Traditions" or something like that?
Hiztaar 17 May @ 8:07pm 
Hello, just to keep everyone updated... I am still in progress for 4.x
A lot of things had to be fixed, a lot had to be reworked and the logic of pops, buildings and districts being totally broken, I have to basically remake and think about balance.

I also nerf or improve a bunch of things on the way AND I make full translation in POR, FR, GER, POL, RUS, SPA

To date I have reworked:
- Academy
- Administratum
- Aesthetics
- Archivist
- Benevolence
- Biogenesis
- Chivalry
- Collectivism
- Commerce
- Confederacy
- Cooperativity
- Cybernetics
Shogun Gunshow 17 May @ 4:42pm 
Ah, aight. TYTY.
Ben_D⚜  [author] 17 May @ 11:47am 
@ Shogun Gunshow

No, the other people that have reached out to me are working on it. Just give it time. I don't view this as "my" project btw. Think of this as a community effort. I'm not at the forefront of maintaining this at the moment.
Shogun Gunshow 17 May @ 11:43am 
Thank you, Ben. Is there somewhere we can support you?
Atlant 17 May @ 4:37am 
Guys without your mod i can't play...is one of the best! thank you for ur work, you make a lot of ppl happy!!! Good luck...
Black Knight 16 May @ 6:52pm 
Thank you for your hard work!
Misterwheatley #Maintaintf2 16 May @ 2:14pm 
To qoute Gabe Newell: "These things, they take time." Best of luck Ben
Ben_D⚜  [author] 16 May @ 12:29pm 
The gears are turning.
Shogun Gunshow 15 May @ 12:56pm 
I mean Furrnomenon that would be bangin' if you could get it working.

I'm surprised there hasn't been a fork yet. I can't play Stellaris without it.
Comrade Phoenix 11 May @ 3:05am 
Thank you for your service, Ben.
UncleanlyMetal 10 May @ 3:46pm 
Thank you Ben
Ben_D⚜  [author] 10 May @ 3:01pm 
Alrighty everyone, here is the separate 3.14 version for when this mod eventually gets updated.
Furrnomenon UwU  [author] 10 May @ 2:40am 
If you don't mind, I would like to maintain the mod for the time being
Shogun Gunshow 8 May @ 9:01am 
Someone's gonna have to make a compatibility branch.

And then someone will make Expanded Stellaris Traditions 4.... until the next year.
Proxy 8 May @ 6:57am 
Will there be 4.0 update?
litfuse293 6 May @ 4:42pm 
i get that, motivation is hard to muster
Take your time, friend.
Ben_D⚜  [author] 6 May @ 3:20pm 
I think I'll get around to updating this eventually. I just don't have the time or motivation at the moment, regrettably.
Smokehouse03 6 May @ 12:52pm 
given the state of 4.0 not updating this mod is for the better frankly, it will prob take all summer for paradox to fix all the issues